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Final Feedback on Scenario changes

Posted: Sun Aug 04, 2024 6:11 pm
by Uchoo
The Scenario changes are absolutely atrocious and you guys NEED to backpedal on this or you're going to lose even more players.

I've been polite up to this point but I have no idea what you were thinking with this change, it's completely contrary to fun, balanced fights, comeback mechanics, etc.

There are plenty of threads that talk about how to actually fix scenarios, please reference those.

Re: Final Feedback on Scenario changes

Posted: Mon Aug 05, 2024 12:05 pm
by Aluviya
Uchoo wrote: Sun Aug 04, 2024 6:11 pm The Scenario changes are absolutely atrocious and you guys NEED to backpedal on this or you're going to lose even more players.

I've been polite up to this point but I have no idea what you were thinking with this change, it's completely contrary to fun, balanced fights, comeback mechanics, etc.

There are plenty of threads that talk about how to actually fix scenarios, please reference those.

I will sign this too. From my point of view, the actual core problem of one side stacking premades that we had with the scenarios is not fixed at all, while many more problems have been created with the recent changes such as:
  • Official license to PuG farming: Go out and feed or don't queue. There is zero fun left in this mode for casual players if you meet the same premades over and over as enemies. If there wasn't a current event, I'm sure that scenarios would stop popping after a few games, even during EU primetime (and no, it's not fun for premades either meeting the same newbies/lowbies).
  • Numerous ways to escape the quitter debuff: Many casual players don't see these escapes, leading to more quitters while veterans casually dodge the quitter debuff. The system should actually be encouraging players to play the mode (and the game in general).

Re: Final Feedback on Scenario changes

Posted: Mon Aug 05, 2024 12:15 pm
by Speedyluck
just wait and see what the pops like after the event....