Remove SM/BO punt from stances.
Posted: Sat Aug 17, 2024 11:48 am
All tanks classes would have singletarget- punts in their core toolkit, it was the premise that led to them being added in the first place.
The problem is that these punts are punishing the rotations of SM/BO whilst all the other tank classes only have to pay a global cooldown, then as an added burden they feel extremely clumsy to use in the heat of the battles and will definitely not encourage players to learn this basic tank functionality when trying out these two classes, quite the opposite.
If singletarget punts are supposedly a necessity for tanks to performing their role, then tying them to stance mechanic feels too taxing & cumbersome to use.
Banish darkness on Kotbs is fun utility and encourages tanks to use punts. With Hoeth's Tempest it is the exact opposite, i feel i never want to play with it.
As with other tank basic tools, guard, challenge, taunt, pretty much every punt on all the other tank classes, these new punts should be off the stance mechanic and only punishes SM/BO players as long as they remain tied to stances.
Hoeth's Tempest & Git Out Fer Gud have a higher opportunity cost than the equivalent tactics of other tank classes, hence they are actually inferior.
The problem is that these punts are punishing the rotations of SM/BO whilst all the other tank classes only have to pay a global cooldown, then as an added burden they feel extremely clumsy to use in the heat of the battles and will definitely not encourage players to learn this basic tank functionality when trying out these two classes, quite the opposite.
If singletarget punts are supposedly a necessity for tanks to performing their role, then tying them to stance mechanic feels too taxing & cumbersome to use.
Banish darkness on Kotbs is fun utility and encourages tanks to use punts. With Hoeth's Tempest it is the exact opposite, i feel i never want to play with it.
As with other tank basic tools, guard, challenge, taunt, pretty much every punt on all the other tank classes, these new punts should be off the stance mechanic and only punishes SM/BO players as long as they remain tied to stances.
Hoeth's Tempest & Git Out Fer Gud have a higher opportunity cost than the equivalent tactics of other tank classes, hence they are actually inferior.