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[PTS] Patch Notes 01/09/2024

Posted: Sun Sep 01, 2024 6:41 pm
by ReturnOfReckoning
Highlights
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Public Test Server

Drakwald, our Public Test Server is online again to provide testing ground for our newest content additions and the balance changes that are currnetly planned to be released for the Live server.

You can join our Public Test Server through the launcher:
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If the Test Server does not appear for you please download this launcher for it:
https://launcher.returnofreckoning.com/ ... uncher.exe

We would like to ask the community, if you have time, please try to test the newest additions we have added to minimize the chances for bugs or unintended consequences, by playing a little bit on the Public Test Server and try out the things you're most interested in.

On the PTS, you can select Templates for new characters to help you start fully geared and level 40, ready for testing!

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More things may be added to the PTS for testing throughout the lead up to the release of this patch. Please submit bugs to the bug tracker and select "PTS 01/09/2024" as the version.



Realm versus Realm
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Campaign

- A pairing now unlocks 2 hours after its fortress has fallen. This means that assuming no fort was claimed in the last 2 hours all 3 pairings should be open.

Fortresses

- High elf and Chaos fortress lord now also gets damage resistance as part of the effect if their helper is not far enough away.



General
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World

- You will now no longer be debolstered entering Tier 1 PvE areas



Guilds
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Unlocks

- Rank 2 of the guild tactics has been unlocked. As a consequence all purchased tactics has been reset.



User Interface
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Commands

- The command system has been rewritten. This needs some testing as every command handler for the game has been rewritten, functionally everything should still work as it did. From a technical perspective it has been rewritten be very low memory allocation and very fast, with much cleaner code, auto generating documentation, unifying the "game commands" and "server commands" under one system. This also involves actions using the user interface such as guild actions, party actions, changing social settings, etc. Please also check all your addons and ensure any that use chat commands are functioning correctly.



Bug Fixes
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[23221] Dueling should now work again

Re: [PTS] Patch Notes 01/09/2024

Posted: Sun Sep 01, 2024 6:51 pm
by ReturnOfReckoning
Reserved

Re: [PTS] Patch Notes 01/09/2024

Posted: Sun Sep 01, 2024 6:58 pm
by leftayparxoun
''- You will now no longer be debolstered entering Tier 1 PvE areas''

What does this mean for the Hardly Fast mounts? Do they become obsolete after a character leaves T1?

Re: [PTS] Patch Notes 01/09/2024

Posted: Sun Sep 01, 2024 7:21 pm
by Zxul
ReturnOfReckoning wrote: Sun Sep 01, 2024 6:41 pm General
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World

- You will now no longer be debolstered entering Tier 1 PvE areas

Omfg yess finally.

Re: [PTS] Patch Notes 01/09/2024

Posted: Sun Sep 01, 2024 8:22 pm
by Tisaya
Ohh, finally some good changes. Especially T1 PVE debolster removal. Thank you for your work!

Re: [PTS] Patch Notes 01/09/2024

Posted: Sun Sep 01, 2024 8:24 pm
by Omegus
ReturnOfReckoning wrote: Sun Sep 01, 2024 6:41 pm User Interface
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Commands

- The command system has been rewritten. This needs some testing as every command handler for the game has been rewritten, functionally everything should still work as it did. From a technical perspective it has been rewritten be very low memory allocation and very fast, with much cleaner code, auto generating documentation, unifying the "game commands" and "server commands" under one system. This also involves actions using the user interface such as guild actions, party actions, changing social settings, etc. Please also check all your addons and ensure any that use chat commands are functioning correctly.
It is no longer possible to type . and then press enter to get a list of commands. Pressing ] and then enter doesn't bring up the list either. Please can you provide the list of commands that are actually available to be tested.

Re: [PTS] Patch Notes 01/09/2024

Posted: Sun Sep 01, 2024 8:28 pm
by MaxHayman
Omegus wrote: Sun Sep 01, 2024 8:24 pm
ReturnOfReckoning wrote: Sun Sep 01, 2024 6:41 pm User Interface
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Commands

- The command system has been rewritten. This needs some testing as every command handler for the game has been rewritten, functionally everything should still work as it did. From a technical perspective it has been rewritten be very low memory allocation and very fast, with much cleaner code, auto generating documentation, unifying the "game commands" and "server commands" under one system. This also involves actions using the user interface such as guild actions, party actions, changing social settings, etc. Please also check all your addons and ensure any that use chat commands are functioning correctly.
It is no longer possible to type . and then press enter to get a list of commands. Pressing ] and then enter doesn't bring up the list either. Please can you provide the list of commands that are actually available to be tested.
This should give you a list.
]help
Mostly just testing addons that use commands and parts of the UI to ensure it's all working. There was no definitive list before, it was a bit of a mess. The client should say if a command was not found when using the UI.

Re: [PTS] Patch Notes 01/09/2024

Posted: Sun Sep 01, 2024 8:48 pm
by Omegus
MaxHayman wrote: Sun Sep 01, 2024 8:28 pm
]help
Thank you :)

Re: [PTS] Patch Notes 01/09/2024

Posted: Sun Sep 01, 2024 9:39 pm
by Garamore
Thank you for opening all 3 zones - really nice change and a nice way to do it

Re: [PTS] Patch Notes 01/09/2024

Posted: Sun Sep 01, 2024 9:59 pm
by Phantasm
So, how we report if there is a problem with addon? Most addons were developed years ago, simply do bugtracker for them?

With 3 pairings open, did you consider limiting use of SoR addon, maybe delay added to population numbers?