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Add or change the RvR lake ?

Posted: Sun Aug 23, 2015 9:51 am
by Bignusty
Hi all,

I see on the development tread the T2 Dwarfs/Greenskins lake is fixed(tested) . Why dont had it or just change the fight location ? I think most peeps are bored to play and play and play on Ostland/Troll Country again and again this map is dark, sad, tiresome at the end ... T2 Green/Dwarf are really beautiful lot of Sun, Sea, wind!!!!!Barak var keep is just epic , lot of embush of Marshes of Madness lake. Lot peeps dont play RvR atm staying Warcamp and wait scenario pop ! I think give back the rvr enjoyment and add this new lake or change the location will be a good idea =) !

later all !

Re: Add or change the RvR lake ?

Posted: Sun Aug 23, 2015 10:17 am
by n0ra
Hi,

I agree, T2 Dwarfs/Greenskins is one of the best RvR zone ! I hope the devs will implement soon.

Re: Add or change the RvR lake ?

Posted: Sun Aug 23, 2015 10:20 am
by Dana
Yes that's true. So be patient :P

Re: Add or change the RvR lake ?

Posted: Sun Aug 23, 2015 10:38 am
by n0ra
Dana wrote:Yes that's true. So be patient :P
:o :D

Re: Add or change the RvR lake ?

Posted: Sun Aug 23, 2015 11:02 am
by Bignusty
Dana wrote:Yes that's true. So be patient :P
I got my first orgasm on RoR ...

It's a good new i cantwait good luck Dana ! :P

Re: Add or change the RvR lake ?

Posted: Sun Aug 23, 2015 11:17 am
by Joan
I can't wait to pillage Dwarf lands with Krumlok :D

Re: Add or change the RvR lake ?

Posted: Sun Aug 23, 2015 11:21 am
by Grobbok
will it be with skaven tunnels? I hope not!

Re: Add or change the RvR lake ?

Posted: Sun Aug 23, 2015 11:26 am
by Jayzboi
I think the best idea before add a new zone, is to have the keeps in empire fully working(No bugs etc) Then a new zone can be added.

Re: Add or change the RvR lake ?

Posted: Sun Aug 23, 2015 11:29 am
by Zegota
And rotate the contested zone weekly or something like that. Not enough pop, RvE will be strong.

Re: Add or change the RvR lake ?

Posted: Sun Aug 23, 2015 11:31 am
by Joan
Having a new zone, even before keeps are working (I think siege weapons take a looot of time to code properly) would reduce WC afks and breathe new life to OrvR imo