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Stealth Suggestions

Posted: Fri Feb 21, 2025 9:08 pm
by culland
1) if you direct attack someone stealthed, it should break stealth. Not talking about aoe damage, but targeted attack by someone that can see the stealthed player, stealth should end

2) the number of stealthed players of the same faction in close proximity should increase the ability to detect them. Given the amount of damage stealthed players do, along with CC on opening, players should have a chance to react by increasing their detectability, as more people moving together should be more noticeable.

Re: Stealth Suggestions

Posted: Sat Feb 22, 2025 8:15 am
by Runolfsdottir
Do you have any tips for attacking back while still avoiding the counterattackGeometry Dash Lite?

Re: Stealth Suggestions

Posted: Sat Feb 22, 2025 1:24 pm
by Zxul
Here is a different suggestion- enable stealth for all classes. Worked great in several other pvp games- DAoC which was the basis of this game, Age of Conan full pvp servers, etc.

Re: Stealth Suggestions

Posted: Sat Feb 22, 2025 1:41 pm
by salazarn
Why though?