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Blocking backdoors

Posted: Sat Mar 29, 2025 1:41 am
by samster
As far as I know, blocking backdoors with siege engines during siege is against the rules for it prevents people from clicking the door and - well - *using* the said door.

If that is true, shouldn't it be also against the rules to put a fat orc at the door and have him jump nonstop, so that people couldn't use the door just the same?
Spoiler:
Shoutout to Freebootaz
If that is also correct, I have a suggestion that might rid us of this behavior and exclude the involvement of game masters who are so few that you can never get in touch with one when someone exploits.

The suggestion is this:
Add to backdoors the code that bumps people away from the expedition quartermaster.
It will provide just enough room for the cursor to make the door clickable.

Re: Blocking backdoors

Posted: Mon May 05, 2025 9:18 am
by Scragmuncher
Hmm having players that push into posterns getting bumped further into the keep would make it A LOT harder to defend the postern.

Re: Blocking backdoors

Posted: Mon May 05, 2025 9:21 am
by Ruin
I would also add 1 thing to defend this aproach (sieges at postern), some keeps force players to dsimount, forcing the pulled siege to be droped automaticly, witch cant then be moved.

No idea why some keeps do that while others dont.

Re: Blocking backdoors

Posted: Tue Jul 15, 2025 4:13 am
by samster
Bump since you devs seem to fight postern blockage with this last patch :P