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LV Feedback

Posted: Sat Aug 09, 2025 12:21 am
by Faction69
I completed LV with a guild group yesterday and want to provide some feedback on the dungeon.

I think it's very good, far better than every other dungeon up until this point. It legitimately takes thought and effort to learn and complete in contrast to the previous dungeons which are mostly just simple stat checks with minimal mechanics. It feels like a dungeon that's on the level of quality of a full fledged live MMORPG, while the previous dungeons definitely had that "private server re-construction" feel where there's just something a bit off about them.

We encountered only one bug, where on the 2nd to last boss killing one of the crystals did not remove the debuff. But this bug did not re-occur on subsequent attempts.

I think however that this is an extremely long and much more challenging dungeon than usual, and having to complete it 4 times to get a full set of gear might be excessive.
As time goes by, more and more people will be forced to pug it, and it's a very pug unfriendly dungeon with a lot of overlapping parts and mechanics that need to be done perfectly to succeed. This might make the gear very difficult to obtain, as groups will be difficult to find as most people will avoid doing it.
So I think it would be more fair if the quests took 3 completions rather than 4.

Re: LV Feedback

Posted: Sat Aug 09, 2025 6:29 am
by rychu97
or split dungeons for 3 shorter parts/wings so ppl can finish one wing at once and next day go to another instead of reapeting the same if they want do another bosses

Re: LV Feedback

Posted: Sat Aug 09, 2025 11:59 am
by punkshit
LOL
Well balanced dungeon! My party now farm full dungeon 1:40 time
Prebis gear it shouldn't be easy to get.
PLS don't make the dungeon easy! Its only one really interesting PVE on this server now.