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RunePriest Build

Posted: Wed Sep 17, 2025 2:09 pm
by g0dz1lla
Hey everyone,

I’m currently playing a Rune Priest and I’d like some advice on what the optimal build looks like for RvR-SC-City.

-Which mastery tree setup is considered the best right now?
-How should I distribute renown points for maximum efficiency?
-Any recommended gear/talisman combinations?

Is there a big difference in playstyle between city gameplay and large-scale (WB) ?

I’d really appreciate some up-to-date insight or build examples from experienced players.

Thanks

Re: RunePriest Build

Posted: Thu Sep 18, 2025 5:41 am
by derKleineKerl
RoR.builders - Runepriest

I running this but you can change resto burst if you dont need that much ap but for me its much smoother to play with restro burst. For rvr you could switch out of stagger to get master rune of stability but i like stagger so i use it in every content.

3 Futil strike, 4 spiritual refinement, 2 deft defender, 1 resolve.

6 triumph, 3 sov and a mix of armor/wounds tali.

I didnt play cities for a very long time so i dont really know. but maybe spec more defensiv wise.

Re: RunePriest Build

Posted: Thu Sep 18, 2025 11:49 am
by wardfan220
derKleineKerl wrote: Thu Sep 18, 2025 5:41 am RoR.builders - Runepriest

I running this but you can change resto burst if you dont need that much ap but for me its much smoother to play with restro burst. For rvr you could switch out of stagger to get master rune of stability but i like stagger so i use it in every content.

3 Futil strike, 4 spiritual refinement, 2 deft defender, 1 resolve.

6 triumph, 3 sov and a mix of armor/wounds tali.

I didnt play cities for a very long time so i dont really know. but maybe spec more defensiv wise.
What's the reason for more Tri over Sov? I thought the bonus stats on Sov (in addition to the small gear stat increases) was better than the bonuses on Tri.

Re: RunePriest Build

Posted: Thu Sep 18, 2025 12:38 pm
by Gladiolix
wardfan220 wrote: Thu Sep 18, 2025 11:49 am
derKleineKerl wrote: Thu Sep 18, 2025 5:41 am RoR.builders - Runepriest

I running this but you can change resto burst if you dont need that much ap but for me its much smoother to play with restro burst. For rvr you could switch out of stagger to get master rune of stability but i like stagger so i use it in every content.

3 Futil strike, 4 spiritual refinement, 2 deft defender, 1 resolve.

6 triumph, 3 sov and a mix of armor/wounds tali.

I didnt play cities for a very long time so i dont really know. but maybe spec more defensiv wise.
What's the reason for more Tri over Sov? I thought the bonus stats on Sov (in addition to the small gear stat increases) was better than the bonuses on Tri.
Tirumphant has 6pc bonus proc that reduces cast time.

Re: RunePriest Build

Posted: Thu Sep 18, 2025 6:59 pm
by wardfan220
Gladiolix wrote: Thu Sep 18, 2025 12:38 pm
wardfan220 wrote: Thu Sep 18, 2025 11:49 am
derKleineKerl wrote: Thu Sep 18, 2025 5:41 am RoR.builders - Runepriest

I running this but you can change resto burst if you dont need that much ap but for me its much smoother to play with restro burst. For rvr you could switch out of stagger to get master rune of stability but i like stagger so i use it in every content.

3 Futil strike, 4 spiritual refinement, 2 deft defender, 1 resolve.

6 triumph, 3 sov and a mix of armor/wounds tali.

I didnt play cities for a very long time so i dont really know. but maybe spec more defensiv wise.
What's the reason for more Tri over Sov? I thought the bonus stats on Sov (in addition to the small gear stat increases) was better than the bonuses on Tri.
Tirumphant has 6pc bonus proc that reduces cast time.
is a 5% chance really worth the loss of other stats?

Re: RunePriest Build

Posted: Fri Sep 19, 2025 8:04 am
by Gladiolix
wardfan220 wrote: Thu Sep 18, 2025 6:59 pm
Gladiolix wrote: Thu Sep 18, 2025 12:38 pm
wardfan220 wrote: Thu Sep 18, 2025 11:49 am

What's the reason for more Tri over Sov? I thought the bonus stats on Sov (in addition to the small gear stat increases) was better than the bonuses on Tri.
Tirumphant has 6pc bonus proc that reduces cast time.
is a 5% chance really worth the loss of other stats?
I would say yes in WB setting where you want to spam aoe heal.

In smallscale, 6man and smaller, I don't like it that much. You get ST focused a lot as healer, which means you get set back+interrupted so much that you can't get long cast aoe heals through even with casttime reduction. And when you're not getting focused, IMO the uptime is too bad so I prefer the 6% arpen reduction you get from sov.

Re: RunePriest Build

Posted: Fri Sep 19, 2025 9:18 am
by Nameless
Imo it is worth for all settings. 6 piece triumph proc stack with invader weapon proc and additionally stack with fm so the group heal got around 1 sec cast at some situations.
The new conduit if placed and moved properly could keep the proc quite often. But esp for rp it could proc kinda on your will when use master rune of adament

Bis for all scales imo. Weapon slot is abit more optional for small scale would use invader staff, for orvr dp staff with moral gain seems quite good