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Backlash

Posted: Sat Oct 25, 2025 3:13 pm
by Hellfireuzu
Can we all finally agree that backlash doesn't make any sense anymore?

It's clear that there is supposed to be scenario of high-risk / high-reward but that is simply not true anymore? It's higher risk - be adequate
There are literally no options for Sorc (Didn't play BW) than to have it ON at all times because without it your damage output is low and with it your damage output is "just okay" and that is building around said critical chance...

I mean, let's either rework it to make it a suicide button if not careful but rewarding (basically glass cannon that takes the enemy with you by ginormous nukes {lore accurate btw]) or provide meaningful spenders for it, because as of now there are really none...

Why does this class deserve to constantly deal with this while there are others that deal comparable damage without the downside of handling self-damaging resource (and also usually have a self-sustain that sorc sorely lacks) and what's worse, have even better variety in builds while Sorc basically can't do any of that..

Re: Backlash

Posted: Sat Oct 25, 2025 7:51 pm
by Florian90210
Sorc and BW has easy access to strongest stats in game (crit chance and crit damage) and backlash is a price for it.

Re: Backlash

Posted: Sat Oct 25, 2025 8:47 pm
by shoelessHN
Florian90210 wrote: Sat Oct 25, 2025 7:51 pm Sorc and BW has easy access to strongest stats in game (crit chance and crit damage) and backlash is a price for it.
It's still kind of a dumb mechanic. The only people it really does anything to are soloers/pvers and pug/sc players.

Just make it build up slower, wear off quicker, and do zero backlash damage. No more spamming flame breath or whatever to enter every fight at 100. Although people with pocket/healers would hate that as they've been at 100 combustion without a care in the world for 10+ years.