Buff/Debuff stacking?
Posted: Fri Mar 20, 2026 10:51 am
Been a while so I forget and maybe things have changed about how things stack over the years. Speaking specifically about stat buffs/debuffs, but also certain % buffs/debuffs such as reduced incoming healing etc.
From what I remember these work sort of as follows...
1.Potions/liniments,
2. Abilities+tactics (blessings, enchantments, hexes and ailments)
3. Morale
These being sort of their own classes that stack with each other but do not stack within themselves? For instance a BG could have an armor buff from a potion, his ability force of fury, and his morale 3 Armor of eternal servitude?
But for instance force of fury will not stack with the zealots HoT armor buff via the tactic? Nor will the BGs toughness buff or debuff stack with the chosen aura. In both cases only the strongest will apply?
Of course the biggest offender of ability stacking being knight chosen auras invalidating a ton of abilities from in party classes since they dont cost a gcd, cant be dispelled, last forever, are AoE, simotaenously a buff and a debuff, and usually are about the same power level as ones that do outside of their outgoing healdebuff one?
Morales same situation? Zealot Eye of sheerian and BG armor of eternal servitude will not stack together? And things like zealot claw and demo strike do not stack together?
Heal debuffs of the same type never stack with each other regardless of source, only outgoing+incoming work and two 50% of each of these would mean a 75% reduction in healing recieved? If the healer and the reciever are both outgoing and incoming debuffed.
That brings up a 4th class/source of buff/debuff being from gear, either procs on weapons or set bonuses.
Does a weapon or armor with an armor debuff proc stack with ability sources of armor debuffs? What about stat buffs, etc.
Anything else im missing? Am I wrong? Or how do these interact?
From what I remember these work sort of as follows...
1.Potions/liniments,
2. Abilities+tactics (blessings, enchantments, hexes and ailments)
3. Morale
These being sort of their own classes that stack with each other but do not stack within themselves? For instance a BG could have an armor buff from a potion, his ability force of fury, and his morale 3 Armor of eternal servitude?
But for instance force of fury will not stack with the zealots HoT armor buff via the tactic? Nor will the BGs toughness buff or debuff stack with the chosen aura. In both cases only the strongest will apply?
Of course the biggest offender of ability stacking being knight chosen auras invalidating a ton of abilities from in party classes since they dont cost a gcd, cant be dispelled, last forever, are AoE, simotaenously a buff and a debuff, and usually are about the same power level as ones that do outside of their outgoing healdebuff one?
Morales same situation? Zealot Eye of sheerian and BG armor of eternal servitude will not stack together? And things like zealot claw and demo strike do not stack together?
Heal debuffs of the same type never stack with each other regardless of source, only outgoing+incoming work and two 50% of each of these would mean a 75% reduction in healing recieved? If the healer and the reciever are both outgoing and incoming debuffed.
That brings up a 4th class/source of buff/debuff being from gear, either procs on weapons or set bonuses.
Does a weapon or armor with an armor debuff proc stack with ability sources of armor debuffs? What about stat buffs, etc.
Anything else im missing? Am I wrong? Or how do these interact?