WH Guide v3
Posted: Mon Apr 13, 2026 12:33 pm
Hello guys,
This is my 3rd edition of WH guide. Previous versions:
Year 2017 viewtopic.php?t=19492
Year 2021 viewtopic.php?t=46354
Intro – about me
I play WH since the day 1 in 2008. This is my favorite class in all RPGs. I am not the best WH and never aimed to be the one but I know this class very well so I want to share my knowledge. If you have you own little hints and tricks – share them here. I would appreciate a civilized discussion and appreciate if you also disclose the names of your WH’s/WE’s when making your comments.
Part 1.1 - Assassin Playstyle
Coming from WoW originally I had difficulties adopting WH playstyle. The problem was in a different gravity - ROR pushes you to use terrain and to be careful with your timing. This was not the case in WoW when a rogue did not have to bother about time limit on stealth and did not look for hideouts to wait for cooldown to wear off.
The playstyle is 'hit and run'. Ambush, do your job fast and vanish. Many of us do a common mistake – overextend. Don't. Every moment after you leave Incognito your level of abruptness diminishes. You need to learn to retreat the moment you lose the upper hand. Your DPS is zero when you are dead.
However, if you are fighting a big fight and there is good healing support then you become more of a DPS machine and you can abandon a portion of subtlety. But keep in mind that you are lightly armored and you are hated a lot. Keep you detaunt on cooldown all the time during big fights. This is a very simple rule but it often remains overlooked.
Think twice if you want to attack when you are outnumbered. OK, you charge and you kill one, they kill you, they rezz their comrade, there is no one to rezz you. So, what's the point? Stealth is meant not only to approach your prey undetected but it is also to PICK YOUR FIGHTS. For mindless charging I have slayer and ironbreaker toons, as WH I choose my enemies.
Speaking of choosing your enemies - ask yourself this question as early as possible - who do I want to kill the most - melees, healers or casters and begin building your playstyle around it. You will fight every class of course but there must be a favorite meal.
Part 1.2 - Stay Undetected
Good thing about RoR is that you are able to hide even when Incognito is on a cooldown.
First, you do not have a huge red name tag on yourself visible to enemies. They do have this monster tag in GW2 or WoW which makes hiding in terrain very hard. Luckily, we can do it in Warhammer. ROR terrain offers lots of hideouts. They are virtually everywhere - inside houses, broken walls, behind statues, rocks, trees, bushes. Just spend time roaming every zone when there is no RVR a look for places to ambush from – you will be surprised how many options are available.
Do not stay mounted when you are not moving. Do not go on top of anything. You are not a model on podium.
A good WH can stay alive inside enemy keep during whole siege and cause harm to enemies. Learn insides of every keep to know a few spots you can use as hideouts while waiting for Incognito to cool down and unaware prey to arrive.
Lastly, Incognito is not instant cast. You can't restealth easily in battle. You CAN but NOT ALWAYS.
Part 1.3 - Exit Plan
Another simple difficult thing. Think of your plan B before you start implementing plan A. In other words - think of retreating before you attack. Look around - if there is no way to retreat, then do not engage. Too many enemies – wait a sec, re-evaluate. Otherwise, you spend next beautiful moments running from your camp with resurrection debuff on you. A huge help in your exit plan is our 2nd restealth - Sanctified Oil. I always have it in every build. Unfortunately, it lost a charging property but there are other ways to speed up.
Part 1.4 – Playing with Healers
I play healer too and let me tell you - healers want to heal everyone, they are paid for that. Unfortunately, healers cannot heal idiots.
So, for starters make sure that your healer sees your health bar - you better be in the same party.
Second, do not run off too far - more powerful heals tend to have shorter ranges or longer casts.
Next, you are not top priority for them. Priorities are beloved themselves, tanks, other healers, sturdy dps and only then lightly armored dps. So, stop cursing healers for not healing you on time, they are not idle most of the time.
Lastly, always remember - you are the squishiest of all melees and you are the most hated of all them for your strong damage. If you get focused no healer would be able to save you.
Got problems with that? Become an ironbreaker.
Part 1.5 - Self-Heal
What we can:
We can drop two health pots simultaneously - crafted potions and RVR potion do not share same cooldown.
Also, absorb potions. Look at them as they are your temporary hit points.
We can get heals from traited bullets. Bullets hit up to 2 times with Trial By Pain. AOE finishers trigger bullets only once. BaL procs bullets only once on initial hit. You can switch bullets while in Incognito.
We can obtain regen items and you can get health regeneration by spending renown points. If you buy all regeneration perks with renown you get 140 health regenerated every 4 seconds. Weapons with regeneration give you another 40, pocket item gives 80, there are regenerating rings dropping from KV mini-boss (…of Fleshrender) each giving and 40 of regen. The famous blue chest Grim…whatever gives you 180, Warlord chest gives 80, LV chest gives 60. So, you can get up to 500 of passive regen , and maybe I missed something else. This is roughly 6% of health regenerated every 4 seconds. What’s the trade off? It is huge in my opinion – blue chest/rings have very average stats, weapons are not too hot either and spending 45 renown points on regen is a stupid luxury.
But if you decide so, you can go Incognito to replenish your health. And if you drink a HoT potion you will help even more. Also, HoT regeneration helps to counter DoTs on you.
What we cannot:
There is plenty of talk about regen Witch Elves but not WHs. Here is why – bullets do not heal as good as kisses. Kisses proc from every melee attack, bullets only from executions. Yes, kisses do not have 100% proc rate of bullets. But how often do you execute? Only in Abso spam build bullet regen does make sense. In other builds – no.
Another reason why WE’s can afford spending resources on regen stats and we cannot is that they have a single target non-physical damage build – Witchbrew build. They do not need strength stat for it, they can divert resources to toughness, wounds and regen. If WH does if it loses ability to burst – our non-physical damage build has AOE finisher Burn Heretic! which has low burst potential. Also, witch elves have Frenzied Mayhem tactic that can add up to 25% to finishers and we do not have it. Hence, we need burst from physical damage abilities (BaL, TbP) and therefore we need to keep our strength high or our DPS will be like a wet noodle.
Part 1.6 - Key Binds
This is probably awkward to mention key binds before discussing builds and gear but believe me - key binds are crucial. Assign a wrong key to a good ability – and you will be forgetting about it most of the time. Keybinding is like a rating of your abilities.
Those of you who mastered skill of moving with keyboard you are well ahead of those who (like me) move with mouse. I spent loads of time trying to learn moving with WASD but it did not work out.
What does work out - place your palm on the keyboard and move your fingers slightly to determine easily reachable keys. Depending on size and shape of your keyboard and how long/short your fingers are you will see your best key binds. You do not have to follow me but I personally use
1,2,3,q,w,e,r,a,s,d,x, space for most wanted abilities, and `,4,f,z,c,v for less used ones.
Use Autohotkey script to disable Win button and Alt+Tab combination, very helpful.
I think that is it with the Part 1 where I cover general but important stuff. No matter what build you are going to have these things will always be important. Now we are moving to the part about abilities and synergies.
This is my 3rd edition of WH guide. Previous versions:
Year 2017 viewtopic.php?t=19492
Year 2021 viewtopic.php?t=46354
Intro – about me
I play WH since the day 1 in 2008. This is my favorite class in all RPGs. I am not the best WH and never aimed to be the one but I know this class very well so I want to share my knowledge. If you have you own little hints and tricks – share them here. I would appreciate a civilized discussion and appreciate if you also disclose the names of your WH’s/WE’s when making your comments.
Part 1.1 - Assassin Playstyle
Coming from WoW originally I had difficulties adopting WH playstyle. The problem was in a different gravity - ROR pushes you to use terrain and to be careful with your timing. This was not the case in WoW when a rogue did not have to bother about time limit on stealth and did not look for hideouts to wait for cooldown to wear off.
The playstyle is 'hit and run'. Ambush, do your job fast and vanish. Many of us do a common mistake – overextend. Don't. Every moment after you leave Incognito your level of abruptness diminishes. You need to learn to retreat the moment you lose the upper hand. Your DPS is zero when you are dead.
However, if you are fighting a big fight and there is good healing support then you become more of a DPS machine and you can abandon a portion of subtlety. But keep in mind that you are lightly armored and you are hated a lot. Keep you detaunt on cooldown all the time during big fights. This is a very simple rule but it often remains overlooked.
Think twice if you want to attack when you are outnumbered. OK, you charge and you kill one, they kill you, they rezz their comrade, there is no one to rezz you. So, what's the point? Stealth is meant not only to approach your prey undetected but it is also to PICK YOUR FIGHTS. For mindless charging I have slayer and ironbreaker toons, as WH I choose my enemies.
Speaking of choosing your enemies - ask yourself this question as early as possible - who do I want to kill the most - melees, healers or casters and begin building your playstyle around it. You will fight every class of course but there must be a favorite meal.
Part 1.2 - Stay Undetected
Good thing about RoR is that you are able to hide even when Incognito is on a cooldown.
First, you do not have a huge red name tag on yourself visible to enemies. They do have this monster tag in GW2 or WoW which makes hiding in terrain very hard. Luckily, we can do it in Warhammer. ROR terrain offers lots of hideouts. They are virtually everywhere - inside houses, broken walls, behind statues, rocks, trees, bushes. Just spend time roaming every zone when there is no RVR a look for places to ambush from – you will be surprised how many options are available.
Do not stay mounted when you are not moving. Do not go on top of anything. You are not a model on podium.
A good WH can stay alive inside enemy keep during whole siege and cause harm to enemies. Learn insides of every keep to know a few spots you can use as hideouts while waiting for Incognito to cool down and unaware prey to arrive.
Lastly, Incognito is not instant cast. You can't restealth easily in battle. You CAN but NOT ALWAYS.
Part 1.3 - Exit Plan
Another simple difficult thing. Think of your plan B before you start implementing plan A. In other words - think of retreating before you attack. Look around - if there is no way to retreat, then do not engage. Too many enemies – wait a sec, re-evaluate. Otherwise, you spend next beautiful moments running from your camp with resurrection debuff on you. A huge help in your exit plan is our 2nd restealth - Sanctified Oil. I always have it in every build. Unfortunately, it lost a charging property but there are other ways to speed up.
Part 1.4 – Playing with Healers
I play healer too and let me tell you - healers want to heal everyone, they are paid for that. Unfortunately, healers cannot heal idiots.
So, for starters make sure that your healer sees your health bar - you better be in the same party.
Second, do not run off too far - more powerful heals tend to have shorter ranges or longer casts.
Next, you are not top priority for them. Priorities are beloved themselves, tanks, other healers, sturdy dps and only then lightly armored dps. So, stop cursing healers for not healing you on time, they are not idle most of the time.
Lastly, always remember - you are the squishiest of all melees and you are the most hated of all them for your strong damage. If you get focused no healer would be able to save you.
Got problems with that? Become an ironbreaker.
Part 1.5 - Self-Heal
What we can:
We can drop two health pots simultaneously - crafted potions and RVR potion do not share same cooldown.
Also, absorb potions. Look at them as they are your temporary hit points.
We can get heals from traited bullets. Bullets hit up to 2 times with Trial By Pain. AOE finishers trigger bullets only once. BaL procs bullets only once on initial hit. You can switch bullets while in Incognito.
We can obtain regen items and you can get health regeneration by spending renown points. If you buy all regeneration perks with renown you get 140 health regenerated every 4 seconds. Weapons with regeneration give you another 40, pocket item gives 80, there are regenerating rings dropping from KV mini-boss (…of Fleshrender) each giving and 40 of regen. The famous blue chest Grim…whatever gives you 180, Warlord chest gives 80, LV chest gives 60. So, you can get up to 500 of passive regen , and maybe I missed something else. This is roughly 6% of health regenerated every 4 seconds. What’s the trade off? It is huge in my opinion – blue chest/rings have very average stats, weapons are not too hot either and spending 45 renown points on regen is a stupid luxury.
But if you decide so, you can go Incognito to replenish your health. And if you drink a HoT potion you will help even more. Also, HoT regeneration helps to counter DoTs on you.
What we cannot:
There is plenty of talk about regen Witch Elves but not WHs. Here is why – bullets do not heal as good as kisses. Kisses proc from every melee attack, bullets only from executions. Yes, kisses do not have 100% proc rate of bullets. But how often do you execute? Only in Abso spam build bullet regen does make sense. In other builds – no.
Another reason why WE’s can afford spending resources on regen stats and we cannot is that they have a single target non-physical damage build – Witchbrew build. They do not need strength stat for it, they can divert resources to toughness, wounds and regen. If WH does if it loses ability to burst – our non-physical damage build has AOE finisher Burn Heretic! which has low burst potential. Also, witch elves have Frenzied Mayhem tactic that can add up to 25% to finishers and we do not have it. Hence, we need burst from physical damage abilities (BaL, TbP) and therefore we need to keep our strength high or our DPS will be like a wet noodle.
Part 1.6 - Key Binds
This is probably awkward to mention key binds before discussing builds and gear but believe me - key binds are crucial. Assign a wrong key to a good ability – and you will be forgetting about it most of the time. Keybinding is like a rating of your abilities.
Those of you who mastered skill of moving with keyboard you are well ahead of those who (like me) move with mouse. I spent loads of time trying to learn moving with WASD but it did not work out.
What does work out - place your palm on the keyboard and move your fingers slightly to determine easily reachable keys. Depending on size and shape of your keyboard and how long/short your fingers are you will see your best key binds. You do not have to follow me but I personally use
1,2,3,q,w,e,r,a,s,d,x, space for most wanted abilities, and `,4,f,z,c,v for less used ones.
Use Autohotkey script to disable Win button and Alt+Tab combination, very helpful.
I think that is it with the Part 1 where I cover general but important stuff. No matter what build you are going to have these things will always be important. Now we are moving to the part about abilities and synergies.