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Increase quest limit
Posted: Sat Jun 13, 2026 3:53 am
by homie222
Hello - I'd love for the Quest count limit that currently exists to be increased. There are an insane amount of quests in RoR, and I'd love to be able to do more of them - but my quest log fills up so fast with all of the RvR quests per-zone / warcamp (Kill X players, capture X fort, Visit X person at another warcamp) that I'm always full on quests.
Every now and again I'd like to be able to pick up some quests to experience a bit of lore and story, but I have to sit there finding which quests I want to drop.
Anyway, would love an increase to the number of quests I can hold at once =)
Re: Increase quest limit
Posted: Sat Jun 13, 2026 7:47 am
by Nameless
Imo scout and kill quest should be alter somehow cos they could easily take 30ish quest slots.
Make these tome unlock or influence reward just remove them from quest book
Re: Increase quest limit
Posted: Sun Jun 14, 2026 12:55 am
by paoz
homie222 wrote: Sat Jun 13, 2026 3:53 am
Hello - I'd love for the Quest count limit that currently exists to be increased. There are an insane amount of quests in RoR, and I'd love to be able to do more of them - but my quest log fills up so fast with all of the RvR quests per-zone / warcamp (Kill X players, capture X fort, Visit X person at another warcamp) that I'm always full on quests.
Every now and again I'd like to be able to pick up some quests to experience a bit of lore and story, but I have to sit there finding which quests I want to drop.
Anyway, would love an increase to the number of quests I can hold at once =)
Could you please just complete some of the quests you have left before starting a new one?
Re: Increase quest limit
Posted: Sun Jun 14, 2026 10:02 am
by Fenris78
paoz wrote: Sun Jun 14, 2026 12:55 am
Could you please just complete some of the quests you have left before starting a new one?
Issue is there are many killing quests, at least one in every warcamp, plus defend keeps, plus weekly repeatable quests (kill X players or Take X fortress, etc), and so one, not counting PvE ones you can still get.
But it's often not possible to finish them all on one go ; like RvR zones taken before you could fight enough to make all kills count, so you'll accumulate, day after day, many ongoing quests, waiting for X zone to be fought again, and you also have to be here at the right time to hope completing it.
That's the main issue OP is pointing out, not the "quest frenzy" of taking every PvE quest before even starting one...
Besides, I think Quest system (ToK driven) is still not open enough to this kind of patching, otherwise I think it would have been implemented a long while ago.
But I may be wrong... still, there is no reason to keep questbook this "short", especially since everything now is giving a quest of some sort.