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Are the Devs Ever Going to Fix Slayer?

Posted: Mon Jun 15, 2026 1:56 am
by CountTalabecland
So I notice nowhere in the roadmap is fixing Slayer mentioned.

Between the WE/WH overbuff and then the annihilation of Slayer as a class, I was hoping to see the devs acknowledge that they botched the MDPS rework and would revisit it before whatever they are going to unleash in the RDPS rework.

Slayer feels bad man, why don't they get a second CC of some kind besides charge like every other MDPS? WE has leap, WH has ranged slow, SH has leap, WL has leap, Mara has pull, Choppa has pull/speedboost, and Slayer has.........?

Choppa even got a better version of ID and Slayer lost its ID spam tactic. Again why? What does Slayer have that is worth not having mobility or CC? Rampage is now a joke with the avoidance bypass cap.

Feels like the devs just hate the class for what it used to be and have done everything possible to push ppl not to play it.

Re: Are the Devs Ever Going to Fix Slayer?

Posted: Mon Jun 15, 2026 6:29 am
by Nelly74
You are absolutely right. From my point of view, someone on the development team must deeply dislike this class, because how else can you explain it being left in such a state for so long? I played it for years, but these days there's no way I'm taking part in this farce anymore. It's long past time for the developers to finally acknowledge the unacceptable state this class has been reduced to compared to the others.

Re: Are the Devs Ever Going to Fix Slayer?

Posted: Mon Jun 15, 2026 6:43 am
by Omarzad
its so sad that slayer feels fully almost useless now ID is so garbage its crazy that choppa's stomp is ID it makes zero sense, ID needs a huge buff it needs 50% more damage output and it should last 10-12s so you can keep spamming more and it should be 100% unblockable/parry, and they should add a new attack where slayer roars and anyone within 30-ft will get over time damage for 15s, slayer needs a big overhaul too many nerfs brought him down to pretty much most useless mdps in game right now

Re: Are the Devs Ever Going to Fix Slayer?

Posted: Mon Jun 15, 2026 9:20 am
by Alubert
Omarzad wrote: Mon Jun 15, 2026 6:43 am its so sad that slayer feels fully almost useless now ID is so garbage its crazy that choppa's stomp is ID it makes zero sense, ID needs a huge buff it needs 50% more damage output and it should last 10-12s so you can keep spamming more and it should be 100% unblockable/parry, and they should add a new attack where slayer roars and anyone within 30-ft will get over time damage for 15s, slayer needs a big overhaul too many nerfs brought him down to pretty much most useless mdps in game right now
Are you serious?

The only thing that needs to be fixed is the reduction in ID damage on the main target.
SL doesn't need anything else.

Besides, if SL has been by far the best DPS in the game all these years, why can't it be the weakest now?

Re: Are the Devs Ever Going to Fix Slayer?

Posted: Mon Jun 15, 2026 9:59 am
by wardfan220
My slayer in dark promise/Vale out DPSs everyone in the party (as long as I'm guarded). I think you need to rethink your build, RR 49 and still blowing all of the other DPS away...

The only think the slayer needs is some defense. It's literally dead in 1/2 second if anything hits it.

Re: Are the Devs Ever Going to Fix Slayer?

Posted: Mon Jun 15, 2026 10:02 am
by salazarn
In mass rvr slayers are still better than wh/we.

Re: Are the Devs Ever Going to Fix Slayer?

Posted: Mon Jun 15, 2026 11:03 am
by ravezaar
yea Bramm Slayer is in D-Tier after mdps Rework and dont see Devs balancing it out, I have no faith in the current balance team at all. Gave up on that long time ago sadly.

Slayer lack so much and is sofar behind atm, no CC, no counter CC, the few uniqe skills we had is now so watered down they almost a joke. Choppa isnt much better but they are abit with more useful grp ads and a CC we lack.

Seeing a rr40-ish saying he out-dps his WB cause he has high dps as "fluff" aoe dmg and thinks that actually matter and he kills in RvR Zerg makes me just laugh but wont comment further on that cause we know more.

Worst tho for sure is our sustain wich has always bin a balance to counter our dps now is so much worse then the dmg we can actually put out making us a useless edition. When u daily see WB in lakes with NO Slayers and filled with WL,SW and Engi and u dont even get angry cause u get it. A few eveings ago it was 11 Slayers online in t4, 11....

nah Bramm, I given up on it

Re: Are the Devs Ever Going to Fix Slayer?

Posted: Mon Jun 15, 2026 11:19 am
by Japzor
Woot be fair if slayer got the chopper pull :)
Destro get pull throght the walls and door woot love that :)
It see fair.
Jut like the BG got WW right ?

Re: Are the Devs Ever Going to Fix Slayer?

Posted: Mon Jun 15, 2026 11:43 am
by wildwindblows
Every class has its strengths and weaknesses. Highlighting the weaknesses without considering the strengths can only exacerbate the imbalance.

The Slayer must have things it does better than other MDPS classes.

I don't like the idea that one class should have everything. Every class should fulfill a specific role with a specific play style.

Re: Are the Devs Ever Going to Fix Slayer?

Posted: Mon Jun 15, 2026 12:09 pm
by reyaloran
Break out the popcorn for the monthly slayer whining session that they cant hit rampage to auto win every fight anymore. If you take more then a minute to look at both slayer and Choppa kits they are nearly identical with the only differences coming down to id trading damage on the target you apply it to for not needing to be in red bar the entire time to use it, and rampage vs a second channel with a nearly useless pull. Yet you dont see Choppa players whining every day because unlike slayer Choppa lost its press me to auto win button years ago and adapted.