Resistance talismans
Posted: Fri Aug 07, 2026 2:58 pm
Hello,
Following the recent adjustment to Armor Talismans and the introduction of the new Pure Talisman progression, I would like to suggest extending the same progression to (always ignored) Resistance Talismans.
Currently, salvaging Very Rare (purple) items for resistances produces Rare (blue) fragments. As a result, Corporeal, Elemental and Spiritual Resistance do not have a proper Very Rare fragment tier, unlike most other talisman stats.
This also creates an unnecessarily RNG-dependent progression:
- To craft a +96 Resistance Talisman, we must use a level 200 container and succeed on special momment chance (around 3%?).
- When using a level 175 container with a level 200 blue fragment, even a special momment craft only produces a +92 Resistance Talisman.
My suggestion would be:
- Make Very Rare (purple) jewellery yield Very Rare (purple) Resistance fragments when salvaged.
- Add Pure +100 Resistance Talismans for Corporeal, Elemental and Spiritual Resistance.
Under the new itemization rules, Resistance has a stat cost of 0.25 compared with 1.00 for primary stats. Therefore, +100 Resistance would be the direct itemization equivalent of a +25 Pure stat talisman.
This would make the crafting progression more consistent and give Resistance Talismans a proper endgame path.
It would not make them cheap or easy to obtain. Players would still need level 200 crafting, Very Rare materials, level 200 containers and the full Pure Essence cost. It would simply remove the current rarity gap and prevent +96 Resistance Talismans from being locked behind a 5% or less critical craft.
Following the recent adjustment to Armor Talismans and the introduction of the new Pure Talisman progression, I would like to suggest extending the same progression to (always ignored) Resistance Talismans.
Currently, salvaging Very Rare (purple) items for resistances produces Rare (blue) fragments. As a result, Corporeal, Elemental and Spiritual Resistance do not have a proper Very Rare fragment tier, unlike most other talisman stats.
This also creates an unnecessarily RNG-dependent progression:
- To craft a +96 Resistance Talisman, we must use a level 200 container and succeed on special momment chance (around 3%?).
- When using a level 175 container with a level 200 blue fragment, even a special momment craft only produces a +92 Resistance Talisman.
My suggestion would be:
- Make Very Rare (purple) jewellery yield Very Rare (purple) Resistance fragments when salvaged.
- Add Pure +100 Resistance Talismans for Corporeal, Elemental and Spiritual Resistance.
Under the new itemization rules, Resistance has a stat cost of 0.25 compared with 1.00 for primary stats. Therefore, +100 Resistance would be the direct itemization equivalent of a +25 Pure stat talisman.
This would make the crafting progression more consistent and give Resistance Talismans a proper endgame path.
It would not make them cheap or easy to obtain. Players would still need level 200 crafting, Very Rare materials, level 200 containers and the full Pure Essence cost. It would simply remove the current rarity gap and prevent +96 Resistance Talismans from being locked behind a 5% or less critical craft.