Page 1 of 1
Bring Back Tacky Bombs, Flame Pots & Thorns Pots
Posted: Mon Aug 10, 2026 11:21 am
by Mordecaieth
It's been something like 3 years now since Tacky Bombs, Flame Pots and Thorns Pots were disabled, and I think it'd be worth looking at bringing them back.
I understand why Tacky/Flame pots were removed. Warbands throwing 24 of them at the same time was ridiculous, caused lag spikes and could basically delete a shotcaller. But they were also genuinely useful consumables outside of warband play.
Tacky Bombs were a great desperation tool for catching someone trying to run away from you, especially solo or in small scale.
Flame Pots were useful against melee classes stacking ridiculous amounts of parry like WH/WE/Slayer/Choppa. Tacky and Flame already shared a cooldown too, so you had to choose which one you wanted to use.
Thorns Pots were also fun for tanks running reflection builds, particularly Chosen/KotBS.
Instead of keeping them disabled entirely, why not just limit how the effects stack/display?
For Flame Pots especially, you could have multiple people throw them but only allow 2-4 visible/effective ground effect in the same area. That should massively cut down on the visual/lag mess of 20+ flame effects going off while still letting the item exist for solo and small-scale players.
The original problem was really warbands mass-spamming these things, not the consumables themselves.
I'd rather see that specific problem addressed than have some pretty useful small-scale tools permanently removed from the game.
Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots
Posted: Mon Aug 10, 2026 1:43 pm
by Narfii
This game would be amazing with engineering gadgets. Unfortunately the depth of the current gameplay loop isn't really conducive to it.
Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots
Posted: Mon Aug 10, 2026 2:41 pm
by Akalukz
pretty sure flame potions currently work
Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots
Posted: Mon Aug 10, 2026 2:54 pm
by leftayparxoun
Akalukz wrote: Mon Aug 10, 2026 2:41 pm
pretty sure flame potions currently work
Flamebreath ones work, yes.
Other than that, I agree with bringing back Tacky pots! Nerf their animation though if it's the thing causing issues.
Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots
Posted: Mon Aug 10, 2026 3:04 pm
by Nisemono
+1
These odd potions are great! Removing them was, imo, a huge mistake.
If there is certain classes overperforming (in pve or wherever) with them, why not reduce the amount of reflected damage or increase the interval? (similar to how KotBS/Chosen auras work)
Those flame bombs could also be adjusted with higher intervals or CDs, if they are an issue.
Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots
Posted: Mon Aug 10, 2026 3:49 pm
by Ysaran
I agree, those pots used to make the game deeper and more interesting
Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots
Posted: Mon Aug 10, 2026 4:19 pm
by kpihuss
The tacky pots was very useful to chase chamans and squigs...
Please, bring it back!!!

Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots
Posted: Tue Aug 11, 2026 7:54 am
by lumpi33
Mordecaieth wrote: Mon Aug 10, 2026 11:21 am
Flame Pots were useful against melee classes stacking ridiculous amounts of parry like WH/WE/Slayer/Choppa.
It's the ridiculous amounts of parry and in general the ridiculous amounts of block/parry/disrupt/dodge that needs to be looked at. I'm not a fan of fixing that broken defend system with another broken thing like these pots that were causing issues in the past with like huge lag spikes.
Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots
Posted: Wed Aug 19, 2026 2:01 am
by Tothmonra
I wouldnt mind the flame pots coming back. So long as they fix it to where it not be used like it was in the past to where warbands use it to lag the server ou an force entire regions to disconnect just so they can push a fight which is what you had happening an what led up to it getting removed in the first place. You had people doing so much that it crippled one faction entirely. So if they can bring them back but fix it to where it does not alow this to be done then sure I am all for it but if not then no the flame pots need to stay gone forever because I do not want to see that being done all over again. I do not trust the community to not do it either people when left to there own ends have proven to many times they will use exploits to break the game even further.
Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots
Posted: Wed Aug 19, 2026 3:43 am
by wonshot
Im honestly against when pvp becomes too much "consumeable warfare".
It previously got to the point that ranged players without CC started using tacky, to kite. But then melees started using them too, so it just became a one-to-one trade and if you didnt bring them you were just behind, litterally lol.
A sidenote, I think the grafical setting of "fastestframerate" still isnt showing the Napalm effect ingame curently, but it does show Mist. As a result of how the Blast potion effect was toned down, or removed. And as a sideeffect napalm effect got taken out of Fastest setting. I could be wrong on the connecting, but napalm doesnt show for sure.
The game already has too many potions, with most veterans, established, or competitive players tripple potting. or even quadpotting during some events.
Do we really want more consumeables added as momentum turns? Im personally not keen on it, despite being a blast/tacky user.
Edit: 7 year old clip. Hard to directly prove that it wasnt the games performance, WSCT, or actually blast potions creating the lag. but check 07 seconds in this clip on both my useage and on me how blast potions seemingly created lag while being mass used. And the moment you died it lag was gone.
https://www.twitch.tv/bomblingmmo/clip/ ... ?range=all