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Scenario reward calculation

Posted: Sat Oct 17, 2015 7:06 pm
by purgaru
Hi all,

first of all want to say thanks for the whole dev team! Great work!

My post is not a camplain, just want to understand how the reward for SC is calculated.
I don't think that destro has any advantage, i just play order and noticed this today.
I now that there is a small delay just after the table displayed, after this delay the result may change - it's not the case.

First example:
Tor Arnok - 15 min passed, ordedr won, order hold the artifact almost all the time.
I thougt it's maybe because the scenario reached the timelimit
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Second example:
Order just won. In 7-8 minutes. But every oreder player got less reward than other side.
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Re: Scenario reward calculation

Posted: Sun Oct 18, 2015 4:55 am
by Ungrin
It seems to me that in both examples Destro has killed way more than Order.

Re: Scenario reward calculation

Posted: Sun Oct 18, 2015 8:48 am
by CarlistRieekan
I don't believe that bonus for scenario win is shown (at least in the first screenshot) - if I remember correctly the bonus is 10k XP and 600 renown points and you have to wait few seconds (after a scenario ends) until it is shown in the scoreboards.

Re: Scenario reward calculation

Posted: Sun Oct 18, 2015 9:58 am
by Meralors
You actually gain a multiple of your team score in scenario. If I remember well its x20 in t1, x30 in t2 and 40 in t3. For when you win a sc in t3 by scoring 500, you get 40x500= 20000xp + anything you scored during sc by killing people. So in your second exemple destruction scored almost as much as order by sc score, but since they killed more during sc, they scored more.

Re: Scenario reward calculation

Posted: Sun Oct 18, 2015 6:40 pm
by purgaru
still don't get it - how in my second example destro got almost twice bigger reward? And top of the losing team got triple reward.

I think it something wrong with the calculation.

At least the winning team should get a flat bonus or losing team penalty.

Re: Scenario reward calculation

Posted: Sun Oct 18, 2015 6:52 pm
by bloodi
purgaru wrote:still don't get it - how in my second example destro got almost twice bigger reward? And top of the losing team got triple reward.

I think it something wrong with the calculation.

At least the winning team should get a flat bonus or losing team penalty.
Because they got 30+ kills on you while you dont even break 10?

The xp/rp from those kills gets counted in the sc chart, if you let them farm you for kills they will get more than you even if they lose.

Re: Scenario reward calculation

Posted: Sun Oct 18, 2015 6:55 pm
by Skorn
In your second exemple Destro have like 3 times the kill compared to order side. The healing and kills where you actually fight matter too. Most of the games put a x% reward on where you fight/kill a target.

Your IB have 38k xp, 9k damage, I bet he was on the flag.

Plus sc's bonuses are not always displayed on the scoreboard.

Re: Scenario reward calculation

Posted: Sun Oct 18, 2015 6:57 pm
by Luuca
bloodi wrote:
purgaru wrote:still don't get it - how in my second example destro got almost twice bigger reward? And top of the losing team got triple reward.

I think it something wrong with the calculation.

At least the winning team should get a flat bonus or losing team penalty.
Because they got 30+ kills on you while you dont even break 10?

The xp/rp from those kills gets counted in the sc chart, if you let them farm you for kills they will get more than you even if they lose.
BUT WE WON!

You got farmed by players who were there to pug stomp for RR you get your winning token and some renown, they got what they wanted and you got to win. Grats.

With AAO now, there are fewer Pug stomp groups in scs , but even they get bored of flipping keeps snd hoping the opposition pug warband shows up.