Implementation of a Queue
Posted: Sun Nov 22, 2015 3:45 pm
Just wanted to make a suggestion of a queue to get into the game. I know it's probably not a priority, but just in case the devs happen to run across the code, it would be nice! 

Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=8449
Sounds like a personal problem, go for a walk, go read a book, maybe cook something? Moreover, you're not paying for anything to play here. If it's too busy simply try again later?Gazargh wrote:well its peak hours on a sunday afternoon, ive got nothing to do at the moment and dont want to sit refreshing the page to see how many people are on. i have things to do later. of course im going to be whining.
how is the server being full a personal problem? and your solution? if you'd read what i put you would see i said im busy later. i only have the chance to play now. at least with a queue system i can think "well current queue is 30 mins, do i have time to then play?" and make a decision based off that.Renork wrote:If it's too busy simply try again later?
Gazargh wrote:how is the server being full a personal problem? and your solution? if you'd read what i put you would see i said im busy later. i only have the chance to play now. at least with a queue system i can think "well current queue is 30 mins, do i have time to then play?" and make a decision based off that.Renork wrote:If it's too busy simply try again later?
i see what you're doing, but i dont get why. i agreed with the OP that some sort of queue system but would be useful in the games current state. the fact i cant login doesnt change how i feel about the game itself.Renork wrote:Well obviously you just need to ask for a refund.