Re: Order is the new chaos?
Posted: Wed Jan 27, 2021 3:03 pm
Majority of premade guilds are filled with ppl who "having a regular job, kids, home duties and very little amount of free time to play the game". this is why they playing 2-3 times a week and have schedules when everyone can log on (mostly during the evenings) and play togetherr for 2-3 hours. And you will be surprised, but those people are playing tanks and healers too.nailinthehead wrote: ↑Wed Jan 27, 2021 2:55 pmImagine a man/woman, having a regular job, kids, home duties and very little amount of free time to play the game. Do you think that person will spend this short time he/she has on being an utility bot or rather on trying to fight and actually kill something? Do you think, that average player treats this game so damn serious as some of the posters here? I don't think so. People want to have fun and do what they have the mood to do and I think it's quite natural approach. So if the gaming quality is bad because of casual players playing for fun, then there's a problem with game's mechanics not with players. Of course devs can make this game require high skills, following strict roles in a group etc but would it be attractive for a casual player?NSKaneda wrote: ↑Tue Jan 26, 2021 2:48 pm
As a casual tank player you can get tonnes of renown and contribution simply by challenging blobs of des (you get renown&contri for every kill), holding the line for people behind you (contribution&renown as well) and if you're really edgy you can buff ppl around you while trying to dps (contri&renown here as well). And if you swap guard than rivers of renown will flow.
Trying to dps since you will never be as effective dps as dps class. Support style really rewards players in this game.