Re: Patch Notes 15/07/2020
Posted: Wed Jul 15, 2020 2:20 pm
Im gonna miss deleting unguarded targets in a single kd, oh well.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=39691
msh is twice better asw, and super viable in end game where asw is literally banned. rsh is still better rsw in every aspect of the game so **** you.
haha what!?
**Content deleted**adapter wrote: Wed Jul 15, 2020 2:27 pmhaha what!?
MSH is better for AoE dps and ASW is better for ST dps, both are great.
RSH is right now very bad in every aspect compared to RSW.
Insulting me shows how weak your argument is.
You seem to be heated up, you need a cool shot.Feomatar1 wrote: Wed Jul 15, 2020 2:51 pm msh is better in every aspect of the game and always was in end game, now even in 6v6 and soloroaming. Now asw is worst even prebuff and 100% useless ****, this spec is dead and only hypocrit dumbasses like you can argue with it.
This, I've had this discussion before as well. There's a common misunderstanding that "magic damage is better" in all situations, and that's just not correct. The reality is this:Omegus wrote: Wed Jul 15, 2020 2:44 pm Glad to see CC is back down to 2 hits, that was an... interesting buff.
Considering how much WS the ASW can get the cross cut damage-type change could actually let you do more damage to some targets than spirit. It's on what, 350 ish from tactics and stance alone before adding in any WS from gear.
Throw in a strong armour debuff from a WL (-1500 armour... what, you're trying gank random solo targets?) and you should be able to get the final physical mitigation below 40% for a lot of classes.
*in before people reply back with the list of classes where you can't. I said a lot of classes, not all.*
to say the least...Elenori wrote: Wed Jul 15, 2020 10:50 am I can agree that the melee ability having three hits was a little too powerful
U better not ask for rework...