Re: Yet another realm balance suggestion.
Posted: Sat Jul 15, 2023 9:30 am
Nice one - you manage to derail the next thread. Same procedure ... this is the only warning. Stick to the topic.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=51227
As a a casual Player I have 100% the same opinion. New System is very good and I get the feeling that Veterans are jelous that it is easier now to get Sov than it was in the past which is true but it is also a common catch up mechanic in MMOs.Orklovingit wrote: ↑Fri Jul 14, 2023 8:29 pmNo. I completely disagree with you.Caduceus wrote: ↑Fri Jul 14, 2023 6:18 am The problem with the war crest system is that it essentially removes all incentive to participate in the tougher game modes, because the same rewards are available by putting in minimal effort somewhere else.
The system functioned better when keep/fortress/city loot bags were the fat rewards everyone was looking forward to.
Now it's all the same.
Open three zones again, also. The two-zone change really gutted small-scale.
The old city system was terrible and it didnt work. The new War Crest system is 100% better and it works, keeps me and plenty other players here incentivized and very happy to play the game.
New RVR currency system is the best thing the ROR dev's have ever done in this server's history because it creates incentive for people to play the game because it actually gives you the freedom/chance to someday reach end-game bis gear by how you play pvp. Not just city, but also by RVR or by Scenarios.
The currency system is also meritocratic: If you play better you get there faster.
If you get more kills, capture more keeps/objectives and win more scenarios and cities, you get more renown and more War Crests based on contribution invested.
If you put in minimal effort you get little renown and little amounts of war crests in comparison.
The previous city system was boring and lame, it was impossible to get end-game gear because of the time cities were scheduled.
Not to mention, elite premades farmed every city endlessly which quickly makes it a rolf-stomp against the undergeared players trying to get gear, creating a gatekeep which prevents many players from getting bis gear, thus continuing the rofl-stomp in cities, rvr and scenarios.
Mods, please lock this thread.