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Re: A few suggestions. Take 2 god damn time out!

Posted: Thu Jan 28, 2016 2:55 pm
by gandresch
Agree with Reesh. Thunderous Blow > pounce.
Would love to have it on my WL.

Re: A few suggestions. Take 2 god damn time out!

Posted: Thu Jan 28, 2016 2:56 pm
by rmpl
WL would be bonkers with TB.

Re: A few suggestions. Take 2 god damn time out!

Posted: Thu Jan 28, 2016 2:56 pm
by Razid1987
Reesh wrote: TBH, I'd give Thunderous Blow to WL (as it's in the same place on mastery tree), and give the Pounce to Maras anyday. Oh that would be glorious, maras jumping constantly out of guard range and rest of their melee train. It would be just lovely to melt them down. On the plus side WLs getting now the wounds debuff, amazing.
So if you want maras to fly, swap those skills around and we'll see how fun it is to either side indeed.
At least it would be more balanced across the two factions. Isn't that kinda the goal?

Re: A few suggestions. Take 2 god damn time out!

Posted: Thu Jan 28, 2016 2:58 pm
by Scrilian
Shadowgurke wrote:
rmpl wrote: What is that Guillotine doing there :)
That guy has proven again and again that he hasn't played a single destro class
No-no, I had a mara back in the day, prior to slayer release and nowadays its like every 3rd 32/40 marauder is trying out that sweet corossion proc wit brut. ;)

Re: A few suggestions. Take 2 god damn time out!

Posted: Thu Jan 28, 2016 3:01 pm
by mursie
I'll say this again - and again when the discussion to fix pounce comes up for the billionth time.

1. No WL wants to just hit pounce over and over again. So why do they? Because when you pounce to target, you are almost never actually in range of target upon landing...you are usually 6+ feet outside of range. Now, if you are 6ft out of range of a target...and your only active and available damage (forget axe toss pls) ability of note is - pounce - guess what most WL's are going to follow up with? You got it - pounce. this is why you see the spam.

How do we fix? simple. How were mara's, sentinenls, juggs, and guardians in swtor able to use their 10 second cooldown force leap (for those not familiar - force leap in swtor was the equivalent to pounce). Well, upon firing the ability, the target would be rooted..for 1/2 second (you could spec a point to make the root last a full second). This GUARANTEED that upon landing the target would definitely be in melee range (they were freaking rooted). the tradeoff - force leap had a 10 second cooldown.

I am completely for a cooldown on pounce, just give me the 1/2 second to 1 second root on target when it applies to ensure that when i hit pounce - you are locked into a specific spot that I do infact land on and thus you are in melee range. simple - easy - done.

No one wants to spam pounce... it's spammed because the ability is poorly implemented. If you gap close to a target...but arent actually in range of said target to use your actual good melee abilities, then guess what... you're going to repeat the same gap close ability that failed to get u there.

Thanks for your time.

Re: A few suggestions. Take 2 god damn time out!

Posted: Thu Jan 28, 2016 3:03 pm
by rmpl
mursie wrote:I'll say this again - and again when the discussion to fix pounce comes up for the billionth time.

1. No WL wants to just hit pounce over and over again. So why do they? Because when you pounce to target, you are almost never actually in range of target upon landing...you are usually 6+ feet outside of range. Now, if you are 6ft out of range of a target...and your only active and available damage (forget axe toss pls) ability of note is - pounce - guess what most WL's are going to follow up with? You got it - pounce. this is why you see the spam.

How do we fix? simple. How were mara's, sentinenls, juggs, and guardians in swtor able to use their 10 second cooldown force leap (for those not familiar - force leap in swtor was the equivalent to pounce). Well, upon firing the ability, the target would be rooted..for 1/2 second (you could spec a point to make the root last a full second). This GUARANTEED that upon landing the target would definitely be in melee range (they were freaking rooted). the tradeoff - force leap had a 10 second cooldown.

I am completely for a cooldown on pounce, just give me the 1/2 second to 1 second root on target when it applies to ensure that when i hit pounce - you are locked into a specific spot that I do infact land on and thus you are in melee range. simple - easy - done.

No one wants to spam pounce... it's spammed because the ability is poorly implemented. If you gap close to a target...but arent actually in range of said target to use your actual good melee abilities, then guess what... you're going to repeat the same gap close ability that failed to get u there.

Thanks for your time.

Also - to sum up this whole thread:

A chosen is asking for WL nerfs and chosen buffs. Awesome!
That's an interesting idea I'd be willing to test.

Re: A few suggestions. Take 2 god damn time out!

Posted: Thu Jan 28, 2016 3:05 pm
by Razid1987
mursie wrote:I'll say this again - and again when the discussion to fix pounce comes up for the billionth time.

1. No WL wants to just hit pounce over and over again. So why do they? Because when you pounce to target, you are almost never actually in range of target upon landing...you are usually 6+ feet outside of range. Now, if you are 6ft out of range of a target...and your only active and available damage (forget axe toss pls) ability of note is - pounce - guess what most WL's are going to follow up with? You got it - pounce. this is why you see the spam.

How do we fix? simple. How were mara's, sentinenls, juggs, and guardians in swtor able to use their 10 second cooldown force leap (for those not familiar - force leap in swtor was the equivalent to pounce). Well, upon firing the ability, the target would be rooted..for 1/2 second (you could spec a point to make the root last a full second). This GUARANTEED that upon landing the target would definitely be in melee range (they were freaking rooted). the tradeoff - force leap had a 10 second cooldown.

I am completely for a cooldown on pounce, just give me the 1/2 second to 1 second root on target when it applies to ensure that when i hit pounce - you are locked into a specific spot that I do infact land on and thus you are in melee range. simple - easy - done.

No one wants to spam pounce... it's spammed because the ability is poorly implemented. If you gap close to a target...but arent actually in range of said target to use your actual good melee abilities, then guess what... you're going to repeat the same gap close ability that failed to get u there.
*Looks at Warriors' Charge and Intercept in WoW* :D

But I agree Mursi. A change like that would be great, indeed.

Re: A few suggestions. Take 2 god damn time out!

Posted: Thu Jan 28, 2016 3:12 pm
by lokenoth
Again another solid suggestions Mursie, could of done without that bit of "Hur hur spite the guy who posted this." at the end, as really I'd like to just see another skill other then ravage as my outgoing source of damage. Don't really think the attitude is necessary.

Re: A few suggestions. Take 2 god damn time out!

Posted: Thu Jan 28, 2016 3:16 pm
by Razid1987
lokenoth wrote:Again another solid suggestions Mursie, could of done without that bit of "Hur hur spite the guy who posted this." at the end, as really I'd like to just see another skill other then ravage as my outgoing source of damage. Don't really think the attitude is necessary.
+1

Re: A few suggestions. Take 2 god damn time out!

Posted: Thu Jan 28, 2016 3:36 pm
by mursie
lokenoth wrote:Again another solid suggestions Mursie, could of done without that bit of "Hur hur spite the guy who posted this." at the end, as really I'd like to just see another skill other then ravage as my outgoing source of damage. Don't really think the attitude is necessary.
Fair enough - i'll edit the post. It was a factual statement...but I will edit it none the less. Please accept my apologies for any offense taken. It is not my intention to show "attitude" towards your post.