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A few suggestions. Take 2 god damn time out!

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lokenoth
Posts: 64

A few suggestions. Take 2 god damn time out!

Post#1 » Thu Jan 28, 2016 1:59 am

Okay going to try and do this a little quicker this time!

White lions
Pounce: Increase from a GCD to a 3-5 sec CD. (Amendment) Able to cast whilst rooted, and grants 2 seconds of Snare immunity on landing.
Reasoning:
White lions should be forced to utilize pounce as a tool and not a default skill, especially due to the fact that they have just as many ways to gap close as any other MDPS with the addition of a pet that travels faster then a player and carries a snare. This change would promote white lions to be aware of their situation before bouncing about the battlefield and essentially being untargetable by all melee characters, whilst giving those with some cunning an effective means of closing and exiting a battlefield with some savvy, and keeping the class unique. After all they are called white lions not rabbits.

Chosen
Bring the Dread tree in line with the other specifications by improving the effect of points spent in the tree translating to damage.
Reasoning:
Due to the nature of the dread tree and its physical skills, dread is wildly underwhelming when compared to discord, its purpose is to give the chosen a dedicated DPS tree, but falls far behind in rates of damage in comparison to discord and its well contained effects which go leagues into making ravage a powerful ability. The cause of this is due to the fact that whilst skills like Cleave in the dread tree are undefendable it requires a great deal of Strength and armor pen to actually be effective, in addition these skills carry a large AP cost which is typically off set by further expenditure into the tree to purchase the AP regen/degen aura. Raising the base damage of Dread skills in line with Dread tree points expenditure would go a long distance into the trees effective use.

Engineer
Turrets:etc Replace ability to parry/disrupt with higher toughness,armor, resistances
Reasons:
This is mostly a flow/ immersion issue nothing major.

All healing classes that benefited from the recent healing on the move skills.
Heals: Increased AP cost or reduced heal amount whilst the caster is on the move.
Reasoning:
AS it stands this promotes kiting, a very tiresome thing to deal with as a whole, it also goes into greatly improving the strength of a warband's back line, which in all instances should be forfeit should the warband fail to protect it. Whilst most of the arguments in the chat seem to push towards this change just being an issue in 1 v 1 instances, it also encourages/ enables more efficient zerging as a pushing warband can still receive heals despite its failure to keep order within its ranks.

AAO
Change from granting renown to additional stats/morale gains and improved defenses of Keep NPCs/ doors/Siege
Reasons:
AAO was originally introduce to encourage players to come to a zone to defend and reward those trying to defend at the time, this actually did little to help defenders over the course of its life, I propose that the current AAO system be scrapped in favor of improving the stats/ morale gains of players and the defenses of Keeps and their NPC's in general. By doing this Cross realming will become less likely and solo hunting will be cut down due to a single war bands ability to fight off a larger force on equal footing. In addition due to the increase of stats of the players and their ability to fight on the same level as the opposing force renown gains in the area would remain roughly the same, if not large due to keep defenses being fought.

So I think I will leave that here for now! Feel free to leave comments criticism etc and I will do my best to respond to it. Until then see you in IC or on the battlefield!
Last edited by lokenoth on Thu Jan 28, 2016 10:37 am, edited 1 time in total.

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lator
Posts: 129

Re: A few suggestions. Take 2 god damn time out!

Post#2 » Thu Jan 28, 2016 2:07 am

lokenoth wrote:AAO
Change from granting renown to additional stats/morale gains and improved defenses of Keep NPCs/ doors/Siege
Say what?
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TenTonHammer
Posts: 3806

Re: A few suggestions. Take 2 god damn time out!

Post#3 » Thu Jan 28, 2016 2:12 am

The entire purpose of te dread tree is crippling strikes, opressing blows to proc it more and rending blade to apply it in an AoE.

Pounce cant have a cooldown because RUN AWAY! is the single most powerful ability in this game because gobbos
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lokenoth
Posts: 64

Re: A few suggestions. Take 2 god damn time out!

Post#4 » Thu Jan 28, 2016 2:47 am

@ Lator: Changing the Against all Odds buff from a renown/inf reward to a player stat increase, and additional health and durability on doors. To allow the understaffed defenders to actually fight.

@TenTonHammer
(Crippling strikes) That is most certainly a good point, however it is still far less effective in general then its Discord counter in terms of both utility and strength. So I will have to re-address my opinion of that particular case!

(Pounce) "Run away" ? Do you mean flee? Or is a joke just going over my head? XD

ThePollie
Banned
Posts: 411

Re: A few suggestions. Take 2 god damn time out!

Post#5 » Thu Jan 28, 2016 2:49 am

lokenoth wrote:Okay going to try and do this a little quicker this time!

White lions
Pounce: Increase from a GCD to a 3-5 sec CD.
Reasoning:
White lions should be forced to utilize pounce as a tool and not a default skill, especially due to the fact that they have just as many ways to gap close as any other MDPS with the addition of a pet that travels faster then a player and carries a snare. This change would promote white lions to be aware of their situation before bouncing about the battlefield and essentially being untargetable by all melee characters, whilst giving those with some cunning an effective means of closing and exiting a battlefield with some savvy, and keeping the class unique. After all they are called white lions not rabbits.
No. Pounce spam will ruin their AP, which ruins their damage, which ruins their role in the fight.

Quick enough?

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magter3001
Posts: 1284

Re: A few suggestions. Take 2 god damn time out!

Post#6 » Thu Jan 28, 2016 2:52 am

I think the best thing we can do is rename WLs to Wabbits. That would be a nice start :3

On the AAO bit... I think claiming keeps should be introduced instead. Maybe i'm just too old school on that bit :P
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TenTonHammer
Posts: 3806

Re: A few suggestions. Take 2 god damn time out!

Post#7 » Thu Jan 28, 2016 3:10 am

Im sorry but what exaclty are they getting as buff up that makes it their damage tree?

Ravage, blast wave and spirit debuff?

Everything else from discord is lack luster and meh, Off specing into discord is nothing new for 2h chosen once youve atleast got opressing blows from dread
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lokenoth
Posts: 64

Re: A few suggestions. Take 2 god damn time out!

Post#8 » Thu Jan 28, 2016 3:21 am

Right last reply for tonight as its 3am here!

In order

@ThePollie: It is still effective even if not sustainable, as well as exceptionally annoying. And if anything then the CD would create White lions of greater skill as they are not dependent on that skill, which would be much more fun, that is going by your reasoning.

@Magter3001: A nice idea from a simpler time, however it does little to actually aid in any defense in a one sided fight, which is what I feel my suggestion would aid with.

@TenTonHammer: Discord is amazing for damage, as you mentioned the resistance de/buff makes them great to have just in a party, this also increases their primary damage ability ravage, along with Strength etc, far more then you could get anything from dread.
Other such great abilities Include Tzteench's reflection, quake and Discordant turbulence.

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katroulitsa
Posts: 342

Re: A few suggestions. Take 2 god damn time out!

Post#9 » Thu Jan 28, 2016 3:25 am

magter3001 wrote:I think the best thing we can do is rename WLs to Wabbits. That would be a nice start :3
it's waaaaabbit season, need my glorious fat horsie :3
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ThePollie
Banned
Posts: 411

Re: A few suggestions. Take 2 god damn time out!

Post#10 » Thu Jan 28, 2016 3:51 am

lokenoth wrote:@ThePollie: It is still effective even if not sustainable, as well as exceptionally annoying. And if anything then the CD would create White lions of greater skill as they are not dependent on that skill, which would be much more fun, that is going by your reasoning.
1) It's not sustainable, which is an actual issue for them if they use it and have to immediately back out.

2) If they do use it without thought and are forced out immediately after, all they have done is tip their hand. Next time, the enemy will be waiting for them to do it.

3) There is already skill involved with it. If their use of it is poor, at best they waste time and AP, at worst they get themselves killed.

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