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Re: Cant't win, won't play
Posted: Wed Dec 06, 2017 9:01 pm
by powerhead5
Someone else should get lost.
Re: Cant't win, won't play
Posted: Wed Dec 06, 2017 9:14 pm
by tionblack
Slayer/Choppa is hardest meele class due to double edged mechanic and the class most needs babysitting.You must be like a ninja only get in for the kill and get out >>> recover. But you will have low level dragging you down and with it comes undergear.And if you dont get a guard,heals you are in trouble,so is your team.
Pug scenarios is another form of hell and with 31 slayer i can imagine how hellish it is

(been there done that ).
And one more thing i want to say even after you reach 40 this situation wont get better because you still need a dedicated guard and heals and the gear.So either roll a less demanding class or finda guild who will help you with that.
Also there is obviously an issue about the SCENARIOs i wonder how hard it is to implement ''only pugs'',''only premades'' and a mass battle scenario where pugs and premades get in .And i am playing for a while and yet cant understand why lvl 31-39 range can attend to lvl 40 scenarios. Are they really hard to fix ?
Re: Cant't win, won't play
Posted: Wed Dec 06, 2017 9:17 pm
by tionblack
and i am % 100 sure i have seen same destro players as a PREMADE in non pug scenario and same guys in pug scenario and honestly i am not so optimist to think it was just ''plain'' coincidence.
Re: Cant't win, won't play
Posted: Wed Dec 06, 2017 9:19 pm
by Fallenkezef
Hardkoar wrote:That's precisely the thing, there is a tiny, very minuscule player base that comes to the forum and talks about how important premades are. The rest of the population wouldn't miss them for a millisecond.
Try it out for one week, give the option to Queue separately and Premades, and watch as one of the two gets 2-5 pops a day. We both know exactly which one.
You see the same on other forums for other games
Re: Cant't win, won't play
Posted: Wed Dec 06, 2017 9:19 pm
by rmpl
Hardkoar wrote:I was quoting this part :
Maybe disable solo queue outside pug scs and add one more to their rotation...
pug SC 1#: entirely solo queue;
pug SC 2#: from two upwards to three or four members;
normal SC: from three upwards to a full group.
Watch how pug SC 2# and the normal SC will almost never - maybe, once a blue moon - pop and facepalm like you never did before.
Nope, we should be grateful that we got the solo premade sc because it couldn't have been an easy decision for the devs since plenty of players were against it (and still are).
Re: Cant't win, won't play
Posted: Wed Dec 06, 2017 9:20 pm
by Darosh
You are aware that I've been going off on a tantrum, about how terribly the community operates at the moment, just before that very part, yes? You are looking at a symptom ~ you take a terrible, bloody cough, if you will, for a sign of vitality.
Abbd.:
Yes.
Re: Cant't win, won't play
Posted: Wed Dec 06, 2017 9:22 pm
by peterthepan3
Hardkoar wrote:That's precisely the thing, there is a tiny, very minuscule player base that comes to the forum and talks about how important premades are. The rest of the population wouldn't miss them for a millisecond.
Try it out for one week, give the option to Queue separately and Premades, and watch as one of the two gets 2-5 pops a day. We both know exactly which one.
So we should further dissuade people from playing the game as intended just to appease players who insist on playing like Mickey Mouse and Daffy Duck? You obviously don't give a crap about the calibre of PvP in this game, do ya? =D
Re: Cant't win, won't play
Posted: Wed Dec 06, 2017 9:23 pm
by Fallenkezef
peterthepan3 wrote:Hardkoar wrote:That's precisely the thing, there is a tiny, very minuscule player base that comes to the forum and talks about how important premades are. The rest of the population wouldn't miss them for a millisecond.
Try it out for one week, give the option to Queue separately and Premades, and watch as one of the two gets 2-5 pops a day. We both know exactly which one.
So we should further dissuade people from playing the game as intended just to appease players who insist on playing like Mickey Mouse and Daffy Duck? You obviously don't give a crap about the calibre of PvP in this game, do ya? =D
I've always taken issue with that whole "play as intended" line.
Played from the start of live, was always a game that catered to various playstyles.
Re: Cant't win, won't play
Posted: Wed Dec 06, 2017 9:25 pm
by worldismine
Got a noob question: So if i am puging for sc's and my team is only composed by pugs which happens most of the time on order, and destro got double premades what should i do? just go out and feed ? or i can wait on the wc? don't get me wrong this stuff happens 90% of the time, and yes i know about the pug sc but same times it takes ages to get a pug sc pop so i end up qing for every sc.
tionblack wrote:and i am % 100 sure i have seen same destro players as a PREMADE in non pug scenario and same guys in pug scenario and honestly i am not so optimist to think it was just ''plain'' coincidence.
Got to agree with this guy
Re: Cant't win, won't play
Posted: Wed Dec 06, 2017 9:26 pm
by GodlessCrom
It still does cater to various playstyles. There is a pug SC. There are people solo roaming in lakes. There are people doing six mans in lakes and SCs. There are people doing warbands. All forms of gameplay still alive. Six man vs other six man is kinda dead but we have relatively low playerbase compared to literally every other competitive game in existence, so it is to be expected. Highest barrier to entry in the game, and therefore lowest participation.