Re: Mara pull is a nice idea but...
Posted: Tue Apr 16, 2024 9:31 pm
make terrible embrace disruptable again. Jeez 

Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=52949
It is disruptable ... So with three Hold The Line stacks and full Deft Defender you have a pretty good chance of disrupting. You can also CC the Marauder (knockdown/silence/knockback) or give yourself immunity with Vaul's Tempering. You could run a pull engineer which uses pull whenever the Marauder is stepping forward to keep in pull range.
This is an important point - if a bit bitterly presented
Your guildmate who originally posted the video literally accused [unnamed NM and HoB guild leaders plz don't delete Hazmy] of "community poisoning" because of this, and explicitly said in the YT video description that the video was being used as evidence to supplement reporting them for "zone disruption" lol - and evidently since you're disappointed that it's not against the CoC you were hoping it would work.Scragmuncher wrote: ↑Tue Apr 16, 2024 6:17 pm I agree with Hazmy's reasons for taking the video down, but it was not intended as a 'gotcha' against specific players, just as evidence of how common this tactic now is.
trh382 wrote: ↑Tue Apr 16, 2024 10:56 pm Oftentimes one side or the other is reliant on using the bugged/broken ability to be competitive in the lakes.
You know.. I'm still quite surprised that more people don't cry for WE/WH punt to be removed or nerfed.. Its far more effective compared to a mara getting a lucky pull off a wall..Minisynn wrote: ↑Wed Apr 17, 2024 3:38 amYour guildmate who originally posted the video literally accused [unnamed NM and HoB guild leaders plz don't delete Hazmy] of "community poisoning" because of this, and explicitly said in the YT video description that the video was being used as evidence to supplement reporting them for "zone disruption" lol - and evidently since you're disappointed that it's not against the CoC you were hoping it would work.Scragmuncher wrote: ↑Tue Apr 16, 2024 6:17 pm I agree with Hazmy's reasons for taking the video down, but it was not intended as a 'gotcha' against specific players, just as evidence of how common this tactic now is.
It's been a common "tactic" for months - every single keep and wall in the game where this is possible has been well known for a long time now, and I struggle to think of a primetime siege in these particular keeps where I haven't seen people using pulls to grab people off of walls since the ability system rework dropped.
trh382 wrote: ↑Tue Apr 16, 2024 10:56 pm Oftentimes one side or the other is reliant on using the bugged/broken ability to be competitive in the lakes.![]()
+I've seen the pull was absorbed.You can also CC the Marauder (knockdown/silence/knockback) or give yourself immunity with Vaul's Tempering.
Like Sorc and squig arent ranged classes...Garamore wrote: ↑Wed Apr 17, 2024 6:29 am Can’t wl pounce then pull a banner and punt people. Let’s remove pounce…….. or simple answer for order is don’t stand still on the wall. If I stand on the wall I’d get hit by every bw, sw. Wl 400ft aoe in the game so simply don’t stand still there…….. I don’t come to forums to demand bw, sw get their skills removed.
https://www.youtube.com/watch?v=-5Zw4FUPacc Man just check how FUN magus/engi pulling used to be, and this mentality of "being safe somewhere in the RVR" is so stupid imo. There shouldnt be sace places.+ this way both sides can do this if engi/magus pull works like it used to. Also 9 aoe cap must be brought back so brainless ae spam wont always win.rrrutsss wrote: ↑Wed Apr 17, 2024 7:09 amLike Sorc and squig arent ranged classes...Garamore wrote: ↑Wed Apr 17, 2024 6:29 am Can’t wl pounce then pull a banner and punt people. Let’s remove pounce…….. or simple answer for order is don’t stand still on the wall. If I stand on the wall I’d get hit by every bw, sw. Wl 400ft aoe in the game so simply don’t stand still there…….. I don’t come to forums to demand bw, sw get their skills removed.
The problem is not that ranged classes can hit you while you stand on the wall, the problem is a meele class can pull you down from the effn wall dude.