Greenbeast wrote: ↑Mon May 25, 2020 5:53 pm
Still this is 20% more healing that you get for playing in mid range and eating of all the fluf aoe damage in 50-60 fts around the fight. And this 20% do add to 25% RP buff and 15% Knight buff.
Destro has the 25% from Zealot so that's balanced out. In city/warband there's no such thing as "fluff AOE" from Destro, that's a luxury Destro gets fighting Order. Destro blobs have so much AOE that even the "fluff DPS" from melee Squigs and Blackguards will nail you for 1k+ DPS. The WP tactic is not exceptional. Good, but there are other ways to increase healing output.
Are you talking about a city warband or orvr warband? Because in the city 15% outgoing healdebuff on one healer is a very strong thing since it will be stacked with 50% incoming heal debuff from a melee dps.
The kotbs has toolkit of BG with +CTBC, -10% to mitingation, 15% outgoing healdebuff auras. It's very strong to build around.
It would be if the outgoing heal debuff stacked, but Destro already has the best outgoing heal debuff in the game on BGs.
Khaine's Withdrawal M2 has 1 minute cool down and takes siphon/fm slot. The group will not have any tools(siphon,fm) to recover from enemy morale drop/slayer bomb? So you think you can use an ability with 1 min CD to remove an ability with 10/30 sec cd ? That makes no sense to me.
Again, this is Order we're talking about - Order doesn't have a viable morale drop, unless you're talking Burning Head, in which case Siphon isn't going to be much of a solution either. If they're running BW with M2, which is easily countered, you can switch back to Siphon. And KW can clean off 100+ IDs in theory.
Slayer has 50% heal debuff with 10 seconds CD, BW has a 50% heal debuff wtih 30 sec CD, WH has a 50% heal debuff with a bullet, Knight has an outgoing heal debuff with an aura.
KW doesn't just clean heal debuff. It cleans Shatter Limbs, almost all snares, everything all Order RDPS and MDPS except WLs put on (DoTs, debuffs, etc). You not only have this as an option but also standard cleanses.
For heal debuffs, why would Destro healers ever be clumped up within range of a Knight? I'm saying an incoming debuff aura (Chosen) is much more effective than outgoing debuff (Knight) because of how players are positioned. The BG is far superior being able to move back and forth hitting the highest value healers and burying their heal debuff in dozens of other Destro debuffs. It even tacks on a stacking WP debuff. The IB version doesn't come close.
Hmm okay.
Firstly I doubt that rSH warband will win anything in a city siege. Because this warband will do no damage and at the time when squigs will reach M4 half of the warband will be dead from slayers/wls that don't care about slows.
rSH have no burst damage. I suggest you to try IB fun warband next time you play and see what you can do with 75 feet telegraph M4.
In orvr yes, it might work in funnels but anything that can spread wont die to it. This M4 has 20(TWENTY)ft radius.
Even a full range spec SH has respectable melee with just core tactics and abilities. However you can still spec Lots of Shootin and go high up in the melee tree, even at low rank. The SH is simply an overloaded, overtuned class:
https://cdn.discordapp.com/attachments/ ... nknown.png
Secondly marauder's new morale drain is a telegraph ability that hits in front of him in 40 feet range that require him to stance dance. Marauder can't do aoe damage in brutality and that's more important he lose his defensive buff of the gift of monstrosity that make's him very vulnerable. It can be punished for it and it pays his damage output for it.
BW bomb wasn't a problem indeed, the problem was to find and keep a good dps zealot player and 2-3 marauders. And without them you couldn't compete vs 6-7 BW + Slayer stacks. This was the meta, not problem.
I believe my post was about Maras using their M2s. I simply can't fathom Destro complaining about stacking 6-7 Wizards and then claiming it's hard to find 2-3 Marauders, who could not only keep you at 00 Morale but also 00AP if they felt like it - and also have a 1200 damage bomb of their own, along with Witch Elves (who also have a morale builder). What happened back then was in no way a parallel to what Order is facing today. Destro has literally millions of options to deal with the BW M2 "bomb" that they've been complaining since early live days.
Your meta now is to bring one AM to the warband to pump one or two players. You don't need full morale drop on order to counter destro morale drop. But the grass is greener on other side, isn't it?
It really isn't. So Destro is going to sit there and let an AM plant and cast for 10-15 seconds for 5 pumps? While putting out no reasonable healing? To get what one Shaman gets in one GCDs? And what are these one or two morales you're pumping that would be worth it?