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Re: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)

Posted: Wed Apr 02, 2025 2:00 pm
by dzigi90
Hey guys

I keep crashing on dx12 when changing zones, did anyone had this problem? Is there any workaround?

Re: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)

Posted: Wed Apr 02, 2025 4:44 pm
by Scottx125
I crash with that issue on Vulcan, I don't think there's a work around unfortunately..