[Theorycrafing] Toughness beyond understanding
Posted: Sun May 03, 2020 9:25 am
Hello guyz,
Groumf here,
Still trying to understand the maths behind RoR damage.
I always thought that Toughness was quite good but when analyzing the logs, I had often more interrogations than answers.
Sometimes, Toughness was reducing damage very well and other times, pretty poorly.
So, today, I decided to make some tests with my wife's bright wizard nuking my poor IB to the death.
For all the tests, I always had 813 toughness and 0 resist. (Wife has 679 Int)
Here are the results (from highest Toughness damage reduction to lowest):
- Slow Boil hits you for 59(-177). (Damage reduction by 75%)
- Fireball hits you for 405 (-461). (Damage reduction by 53%)
- Rain of Fire hits you for 123(-115). (Damage reduction by 48%)
- Ignite hits you for 143 (-76). (Damage reduction by 34%)
- Withering Heat hits you for 320(-153).(Damage reduction by 32%)
- Boiling Blood hits you for 569(-230). (Damage reduction by 28%)
3 conclusions here:
1- Slow Boil is totally broken. (And here, the 75% mitigation is clearly the cap created by Natherul X-months ago preventing Toughness from reducing the damage by more than 75% on its own)
2- Toughness has a very different impact on all the skills without any real visible pattern to me.
3- I understand now why Boiling blood hits me so hard. I can stack ridiculous amounts of toughness, it really doesnt care that much.
Just wanted to share those results with you guyz.
Groumf
Groumf here,
Still trying to understand the maths behind RoR damage.
I always thought that Toughness was quite good but when analyzing the logs, I had often more interrogations than answers.
Sometimes, Toughness was reducing damage very well and other times, pretty poorly.
So, today, I decided to make some tests with my wife's bright wizard nuking my poor IB to the death.
For all the tests, I always had 813 toughness and 0 resist. (Wife has 679 Int)
Here are the results (from highest Toughness damage reduction to lowest):
- Slow Boil hits you for 59(-177). (Damage reduction by 75%)
- Fireball hits you for 405 (-461). (Damage reduction by 53%)
- Rain of Fire hits you for 123(-115). (Damage reduction by 48%)
- Ignite hits you for 143 (-76). (Damage reduction by 34%)
- Withering Heat hits you for 320(-153).(Damage reduction by 32%)
- Boiling Blood hits you for 569(-230). (Damage reduction by 28%)
3 conclusions here:
1- Slow Boil is totally broken. (And here, the 75% mitigation is clearly the cap created by Natherul X-months ago preventing Toughness from reducing the damage by more than 75% on its own)
2- Toughness has a very different impact on all the skills without any real visible pattern to me.
3- I understand now why Boiling blood hits me so hard. I can stack ridiculous amounts of toughness, it really doesnt care that much.
Just wanted to share those results with you guyz.
Groumf