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Right in da Jibblies

Posted: Fri Aug 07, 2015 6:44 am
by Silvertusk
Hello Warhammer

Great job reviving this game, I really enjoy my stay here and hope to see more of the game coming back!
Now I would like to add my cent about Black orcs as I have always been a dedicated black orc player from day 1
despite it's flaws.

Right in da jibblies in the live game used to be a weapon skill debuff AND a cast spell interupt while in the tooltip that
was never shown (dont know why mythic!) also it used to inflict a short "jump" effect on the enemy when hit (which caused the interrupt when the enemy tried to cast a spell)

So i would like to see this back in the game, with taunt BOs had 2 interrupts with their core abilities. Imo is a must comeback cos BOs utility is limited and a 2nd interrupt is mandatory.

Re: Right in da Jibblies

Posted: Fri Aug 07, 2015 9:12 am
by xyeppp

Re: Right in da Jibblies

Posted: Fri Aug 07, 2015 9:27 am
by Silvertusk
So if the issue is the lack of knowledge of the mechanic that caused the mini "jump" that interupted casting, mabe a solution is to add a 0,5 silence instead or a very short kb. Just saying

Re: Right in da Jibblies

Posted: Fri Aug 07, 2015 10:51 am
by mickeye
Silvertusk wrote:So if the issue is the lack of knowledge of the mechanic that caused the mini "jump" that interupted casting, mabe a solution is to add a 0,5 silence instead or a very short kb. Just saying
And what about immunity? Interrupt is enough, and I suppose interupt mechanic is already known (ie. taunt).

Re: Right in da Jibblies

Posted: Fri Aug 07, 2015 1:50 pm
by Silvertusk
You are right! Taunt's interupt is working so why not add the same effect on right in da jibblies?

Re: Right in da Jibblies

Posted: Fri Aug 07, 2015 2:49 pm
by skutrug
The little upward jump was also part of the humor on this skill ... maybe we could bring it back as well.

Re: Right in da Jibblies

Posted: Fri Aug 07, 2015 2:52 pm
by Penril
Have any of you nocited Skull Thumper procs way more than it used to on Live? It should proc once for every crit the enemy receives, however i noticed it proc'd several times in a sec.

Either it proc'd once for every member in my group (when someone crits) or maybe it had something to do with SH's Lots o' arrers (maybe the SH got a crit and SK proc'd for every hit instead of just once). Because i really doubt my whole group crit at the same time.

Re: Right in da Jibblies

Posted: Fri Aug 07, 2015 3:05 pm
by Voodoom
Maybe your Skull Thumper proc'd multiple times because of multiple crits ?
I have not seen anything wrong with that spell and I'm sure it doesn't proc for every team member.

Re: Right in da Jibblies

Posted: Fri Aug 07, 2015 3:06 pm
by Azarael
The only time you'll ever see a bug for multiple Skull Thumpers is if some other ability throws an exception at a very unlikely stage of casting.

I'm very, very sure that Skull Thumper and Blurring Shock work 100%.

Re: Right in da Jibblies

Posted: Fri Aug 07, 2015 3:09 pm
by Penril
Voodoom wrote:Maybe your Skull Thumper proc'd multiple times because of multiple crits ?
I have not seen anything wrong with that spell and I'm sure it doesn't proc for every team member.
I doubt there were multiple crits in the same second at this stage in the game where people got what... 5% crit at most?

I will take a SS of the combat log next time.