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Suggestion: reduce pounce travel speed
Posted: Tue Nov 24, 2015 10:30 am
by Aceboltz
So now that WL have acces to crit gear with devastator they are steadily rising to an insane melee burst class. They basically kill any class with 3 button presses : pounce-force opportunity-coordinated strike. Sometimes you also see some wirlwinding axe and sundering chop, but 3 buttons are usually enough. So it's a 4.5 seconds burst to bring a target from 100% to 0%
The classe has no counter: they kill tanks and healers as easy as any dps class. Wl is just an easymode 1V1/roaming/ganking class. Easy medallions farm.
I'm not asking for a wl nerf, but please consider that they are a melee class with a 4.5sec burst and immunity to all movement imparing effects. Slowing down the jump speed of pounce will not remove the 4.5s burst or suddenly render wl totally useless because he is kited all the time. But it will help against the symdrom of "a wl is within 100 feet of you - pounce - you are dead" .
How about using the same travel speed as rift/magnet instead of the almost-teleportation speed we have now?
I don't understand how someone in his sane mind could ask for an inc healdebuff on wl some month ago...
Re: Suggestion: reduce pounce travel speed
Posted: Tue Nov 24, 2015 10:42 am
by SilverWF
Prepare to "this is not 1v1 game" and "WL is gimp and easely can be killed by any class" answers

Re: Suggestion: reduce pounce travel speed
Posted: Tue Nov 24, 2015 10:58 am
by magicthighs
There are these archetypes called "tanks" and "healers" in this game.
"Tanks" can use an ability called "guard" to take damage for you.
"Healers" have abilities that can give you back health you've lost, and even put a shield on you that absorbs damage.
I suggest teaming up with "tanks" and "healers". Make sure these "tanks" use a shield, and the "healers" aren't dps specced.
/HTH
Re: Suggestion: reduce pounce travel speed
Posted: Tue Nov 24, 2015 12:00 pm
by Aceboltz
magicthighs wrote:There are these archetypes called "tanks" and "healers" in this game.
"Tanks" can use an ability called "guard" to take damage for you.
"Healers" have abilities that can give you back health you've lost, and even put a shield on you that absorbs damage.
I suggest teaming up with "tanks" and "healers". Make sure these "tanks" use a shield, and the "healers" aren't dps specced.
/HTH
Oh ok, you just need to be at least 3 people to counter a solo while lion farming last hits in orvr. Nothing better to say? So lofty.
Re: Suggestion: reduce pounce travel speed
Posted: Tue Nov 24, 2015 12:32 pm
by peppex91
Lol... white lion is not a deadly machine, can't surely be on par whit other melees in terms of sustained damage (hard to outdps a slawyer as wl) but still share their weakness and guarding necessity. I think they really need that bursty rotation and a mobility tool like punce as conpensation.
The fact they shine vs glass cannons caster is just reasonable, they are the perfect counter atm for squishies mage like u ace. I can assure a tank or a melee can just laugh at them (pounce my hug xD)... and they'll be even more crap-damaging and utility based in t4. Leave them be
Re: Suggestion: reduce pounce travel speed
Posted: Tue Nov 24, 2015 1:16 pm
by Renork
Leave WL's alone, let's talk about rift/magnet k?
Re: Suggestion: reduce pounce travel speed
Posted: Tue Nov 24, 2015 1:19 pm
by Coryphaus
Az already stated that rift and perhaps magnet as well are bugged
Re: Suggestion: reduce pounce travel speed
Posted: Tue Nov 24, 2015 1:21 pm
by Renork
Coryphaus wrote:Az already stated that rift and perhaps magnet as well are bugged
I heard white lions can pounce back to their team :> CONFIRMED?
Re: Suggestion: reduce pounce travel speed
Posted: Tue Nov 24, 2015 1:31 pm
by magicthighs
Aceboltz wrote:magicthighs wrote:There are these archetypes called "tanks" and "healers" in this game.
"Tanks" can use an ability called "guard" to take damage for you.
"Healers" have abilities that can give you back health you've lost, and even put a shield on you that absorbs damage.
I suggest teaming up with "tanks" and "healers". Make sure these "tanks" use a shield, and the "healers" aren't dps specced.
/HTH
Oh ok, you just need to be at least 3 people to counter a solo while lion farming last hits in orvr. Nothing better to say? So lofty.
If you are squishy then yes, you may need help to counter a WL. If you think that's unfair then maybe this game isn't for you.
Re: Suggestion: reduce pounce travel speed
Posted: Tue Nov 24, 2015 1:43 pm
by SilverWF
Pounce travel speed is OK
Community doesn't want balance
So deal with it.
Wl - OP? Play WL then. period.