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The Ironclad Scenario
Posted: Wed Dec 23, 2015 4:56 pm
by huggmuth0305
Hey, any chance you can enable The Ironclad Scenario? Was one of my favourites as the player cap was 6v6.
If not I'd like to hear the reasoning why?
Cheers!
-Nimer
Re: The Ironclad Scenario
Posted: Wed Dec 23, 2015 5:22 pm
by paps
You are not Prepared!
Re: The Ironclad Scenario
Posted: Wed Dec 23, 2015 5:27 pm
by Penril
Too small. People spammed group heals from their spawns.
Re: The Ironclad Scenario
Posted: Wed Dec 23, 2015 10:19 pm
by Omegus
Penril wrote:Too small. People spammed group heals from their spawns.
If that was the only issue then could a one-way barrier be put up around the spawns? Need to "use" the barrier to leave the spawn and all the while you're in the spawn your healing and damage does nothing. Players are unable to use the barrier to go back into their spawn so once they're out they're out until they die.
Re: The Ironclad Scenario
Posted: Wed Dec 23, 2015 10:55 pm
by Luth
Penril wrote:Too small. People spammed group heals from their spawns.
Dis.
But all groupheals could be disabled in this sc.

Re: The Ironclad Scenario
Posted: Wed Dec 23, 2015 11:25 pm
by Jail
Battle for Praag 18 v 18
Caledor Woods 12 v 12
Remove highpass cem & Goe

Re: The Ironclad Scenario
Posted: Thu Dec 24, 2015 12:13 am
by Abolition
Yeah, no thanks. And also a no to Eternal Citadel.
Re: The Ironclad Scenario
Posted: Thu Dec 24, 2015 12:46 am
by navis
Penril wrote:Too small. People spammed group heals from their spawns.
Class balance issue if you ask me. RoR is not at the same level as WAR obviously but still a important fact to consider.
Re: The Ironclad Scenario
Posted: Thu Dec 24, 2015 1:42 am
by Coryphaus
Jail wrote:
Remove highpass cem & Goe

GoE is fine and a classic sc map
but i agree, high pass is **** awful, huge open sight lines with little to no real flanking or back capping routes along with the annoying bits of scenery like tombstones that you can get stuck on or blocked by due to the fog effect some times
Re: The Ironclad Scenario
Posted: Thu Dec 24, 2015 3:30 am
by Mez
Be nice to see 6v6 reikland hills where the middle BO gave 4x the points.