Search found 2609 matches
- Thu Oct 02, 2025 2:35 pm
- Forum: General Discussion
- Topic: BW and upcoming dps patch
- Replies: 18
- Views: 1494
Re: BW and upcoming dps patch
Much more to it
...
-Resistance changes is a net loss
Might not matter much in the grand scheme of things, but I'm gonna keep correcting people:
The resistance buff/debuff changes were a net gain for non-physical damage dealers.
I suspect if you combine armor and resistance changes you ...
- Thu Oct 02, 2025 5:03 am
- Forum: General Discussion
- Topic: BW and upcoming dps patch
- Replies: 18
- Views: 1494
Re: BW and upcoming dps patch
Much more to it
-Disrupt changes make you inefficient vs casters
Initiative changes make you inefficient vs parry stackers
- core crit changes has reduced the ”free crit piñatas” in the lakes (also the inidebuff synergies). Actually a good change
-Way more group absorbes handed out to the meta ...
-Disrupt changes make you inefficient vs casters
Initiative changes make you inefficient vs parry stackers
- core crit changes has reduced the ”free crit piñatas” in the lakes (also the inidebuff synergies). Actually a good change
-Way more group absorbes handed out to the meta ...
- Sat Sep 27, 2025 9:54 pm
- Forum: Suggestions & Feedback
- Topic: SW suggestion for next dps rework
- Replies: 25
- Views: 2740
Re: SW suggestion for next dps rework
Imagine playing a rdps with no self kb, no ranged snare, no m1 kb or no anged kd.
Self damage, no mobility and wonky clns burst damage well well I think absorbs obviously should be added to sw clearly needed
your irony would make sense if:
1 - magus, herders, shamans, AMs, engy etc, which ...
- Sat Sep 27, 2025 8:53 pm
- Forum: Suggestions & Feedback
- Topic: SW suggestion for next dps rework
- Replies: 25
- Views: 2740
Re: SW suggestion for next dps rework
Imagine playing a rdps with no self kb, no ranged snare, no m1 kb or no anged kd.
Self damage, no mobility and wonky clns burst damage well well I think absorbs obviously should be added to sw clearly needed
Self damage, no mobility and wonky clns burst damage well well I think absorbs obviously should be added to sw clearly needed
- Fri Sep 26, 2025 11:15 am
- Forum: Suggestions & Feedback
- Topic: Grimmshimmer and fleshrenders
- Replies: 30
- Views: 2660
Re: Grimmshimmer and fleshrenders
Works for all dpsvipevox wrote: Fri Sep 26, 2025 7:03 am In my opinion, the impact of healing is overrated. Its impact is truly noticeable only with high defense (armor/stamina), which only tanks possess.
- Fri Sep 26, 2025 11:11 am
- Forum: Suggestions & Feedback
- Topic: Grimmshimmer and fleshrenders
- Replies: 30
- Views: 2660
Re: Grimmshimmer and fleshrenders
Why is it lame?
Stacking for blob wars is optimised through certain classes items builds
Leet v Leet also has the same (other classes, builds and items)
Especially since regeneration stacking mostly hold value in a solo context and everyone has the option to do it
Stacking for blob wars is optimised through certain classes items builds
Leet v Leet also has the same (other classes, builds and items)
Especially since regeneration stacking mostly hold value in a solo context and everyone has the option to do it
- Fri Sep 26, 2025 4:16 am
- Forum: Suggestions & Feedback
- Topic: Grimmshimmer and fleshrenders
- Replies: 30
- Views: 2660
Re: Grimmshimmer and fleshrenders
It is up to the devs
If they want nerf it they nerf it (will clearly make some happy)
If they want to keep the original intent they adjust their item own normalisation framework or adjust the item level instead to match the original intent
If they want nerf it they nerf it (will clearly make some happy)
If they want to keep the original intent they adjust their item own normalisation framework or adjust the item level instead to match the original intent
- Mon Sep 08, 2025 4:48 pm
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 07/09/2025
- Replies: 179
- Views: 21036
Re: [PTS] Patch Notes 07/09/2025
@op the biggest concern I have with this is the previous removal and transfer of CS from chosen to a SM variant that will be a permanent up now for organised play.
Relevant in the design decisions above is passive +15% heals that is order enjoy together with recent group absorbs buffs of wp ...
- Mon Sep 08, 2025 11:16 am
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 07/09/2025
- Replies: 179
- Views: 21036
Re: [PTS] Patch Notes 07/09/2025
@op the biggest concern I have with this is the previous removal and transfer of CS from chosen to a SM variant that will be a permanent up now for organised play.
Relevant in the design decisions above is passive +15% heals that is order enjoy together with recent group absorbs buffs of wp (used ...
Relevant in the design decisions above is passive +15% heals that is order enjoy together with recent group absorbs buffs of wp (used ...
- Mon Sep 08, 2025 11:04 am
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 07/09/2025
- Replies: 179
- Views: 21036
Re: [PTS] Patch Notes 07/09/2025
Very sceptical about the punt changes, they mean that BG currently has the worst possible form of single target punt since it still needs to ramp up with Hate. At least remove the hate requirement on the punt as you did for the stance requirement on SM.
….
You do realise BG punt is the most ...