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Martyrs Square (EN)
Player count :
400/1500
Up since:
2019-12-12 02:01:27
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Faction ratio (Order/Destruction) :
Tier 1 (63) :
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Tier 2+ (321) :
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Total :
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  • Patch Notes 07/12/2019 - Ranked Scenarios
    French translation provided by Machwar
    Italian translation provided by elk76
    German translation provided by Gangan


    [Hotfix #1]
    -Fixed an issue where a ranked scenario popping could cause an infinite loop hang in the matchmaker.
    -Changed how quitting a ranked SC affects your MMR internally. (display coming soon, hopefully)
    -Ranked Scenario queue pops do not expire after the timer anymore; instead, they will aggressively try and port you into the scenario as long as you are not engaged in combat and are actually loaded in the game world

    [Ranked Scenarios]

    - Ranked Scenarios are now in a testing phase, with no rewards currently but later planned.
    - Ranked Scenarios will be available in one of two ways: Premade Ranked 6v6, and Solo Ranked 6v6. Both are available after career rank 40 is achieved.
    - We'll be collecting data internally based on matches played, currently they will offer no extra rewards but we will implement bragging rights on the website soon enough. Depending on how testing goes, we may adjust, modify, or remove this system. If the system is received in a positive manner, the system will be used for weekly rewards based on matches played and your current rating in the near future.

    [Solo Ranked 6v6]

    - Solo Ranked 6v6 Scenarios are scenarios you queue up for by yourself, and will not show up in a group.
    - Currently, the only map available is Caledor Woods.
    - The flag is now a right-click capture point, which takes 30 seconds to capture. Point generation is enabled while this flag is captured.
    * Player kills will grant 50 points.
    * The scenario itself has no guards, which means it will end in a total domination after 10 kills have occurred, or after the scenario timer has elapsed.
    - This system has an aggressive matchmaker which will pick the first 2-2-2 composition available in the queue as soon as it's available. It will not start a scenario if the 2-2-2 composition is not available.
    * While in a Solo Ranked 6v6 Scenario, you will be unable to respec your mastery points despite the career trainer being there, and will be matchmade according to your mastery points.

    [Premade Ranked 6v6]

    - Premade Scenarios are scenarios you queue up for with a premade group of 6.
    - Currently, the only map available is Caledor Woods. This is the same Caledor Woods premade groups have been fighting in, and contains the standard ruleset from before - with one change;
    - The flag is now a right-click capture point, which takes 30 seconds to capture. Point generation is enabled while this flag is captured.
    - This system has no matchmaker and you can bring any composition you see fit into the 6v6 match.

    [Scenarios]

    - Respeccing mastery or renown while queued for scenarios will now remove you from scenario queues. If a scenario pop is pending, you will receive quitter in addition. This does not kick you from active scenarios.
    * This is to address an issue where the matchmaker did not know if a healer is DPS or Heals in some very specific circumstances.

    [Abilities]

    - Swordmaster: Fixed an issue with the Crashing Wave where it was doing more damage from strength than intended, per tooltip.

    [NPCs]

    - Additional guards have been sprinkled around some warcamps and scenario spawn points. Most people probably don't need the reminder that finding a way into a warcamp or spawn point will likely result in GM sanctions. Please use the bugtracker if you notice somewhere that needs an extra guard added.

    [Fortress]

    - Fixed an issue where players could terrain exploit out of stonewatch prison.
    - Added a block to switching realm in a fortress battle. Switching realm and attempting to join the same fortress will block any gains.

    [Quests]

    - Prophecy: This T4 Chaos Epic Quest is now available until the end
    - Twisted Warboss Gift: You will now have to take the head of Ember Firestorm
    - Coddle Souleater: Class restriction has been set on all the quest rewards
    - Glories Past and Present: Icons of the quest items have been corrected, and the quest rewards have been set
    - Undeserved Blessings: The quest rewards have been set

    [Interface]
    - The Surrender Window should attempt to hide itself when not in a scenario, else a /reloadui should do it. The vote timer has been decreased to 2 minutes (from 5).

    [Gold Chests]

    - Fixed a issue which could cause a gold chest scoreboard to be malformed.

    [Tickets]

    [15241] The Scaly Skin is no longer stackable
    [15228] Reminded Murgo that the event has ended, and he may come back next year
    [15231] Typo has been corrected
    [15233] Typo has been corrected
    [15234] The NPC will no longer have a weird animation
    Sat Dec 07, 2019 9:15 am View the latest post
  • Patch Notes 30/11/2019
    French translation provided by Machwar
    Italian translation provided by elk76
    German translation provided by Gangan


    [Fortresses]

    - There is now postern levers that if interacted with will allow entry through the postern for everyone for 20 seconds.
    - Changed the way that forts attempt to add players to it if they enter the zone before fort starts.
    - Fixed and issue where being in a fort zone when the fort is not active would prevent players from queueing for scenarios.

    [Public Quests]

    - Wings of the Griffon: NPCs of the second stage are all targetable now, and the barricades can no longer be destroyed

    [Quests]

    - Death From Above: This quest line has been corrected
    - Restless Vengeance: Whole quest line is now available and reworked
    - Extreme Prejudice: Whole quest line is now available and reworked
    - Wizard of Praag: You will now receive the boots of the wizard as a reward for the quest
    - Ascension: The last part of this Epic Quest has been corrected and reworked
    - Flawless Victory: Whole quest line is now available and reworked
    - Violent Contest: This quest line has been corrected and the rewards have been set
    - Breaking Stone: Whole quest line is now available and reworked
    - Falling Stars: The last part of this quest line has been corrected
    - Overwhelming Power: Whole quest line is now available and reworked
    - Tamed by Death: This quest line has been corrected, and the reward has been set

    [World]

    - Portals to cities in The Maw and Reikwald are now protected by guards

    [Tickets]

    [15123] The order spawn point is protected again.
    [15169] The crates count for the quest too.
    [9515] The quest can now be turned in
    [14371] All the quest markers have been set
    [14375] All the quest markers have been set
    [14373] All the quest markers have been set
    [14377] The quest markers have been corrected
    [14374] All the quest markers have been set
    [14376] The quest markers have been corrected
    [15190] The typo has been corrected
    [15194] The name of the player will now correctly be displayed when the quest is turned in
    Sat Nov 30, 2019 11:11 am View the latest post
  • Patch Notes 23/11/2019
    Italian translation provided by elk76
    German translation provided by Gangan
    French translation provided by Machwar


    HOTFIX 28/11/2019
    [General]

    - Fixed an exploit with certain tactics and respecs.

    [Fortresses]

    - Fixed an issue that meant that teleporting into a fortress did not properly add you to said fortress (preventing rewards).
    - Changed contrib weighting.
    - Added a debug message should the system detect its trying to add contribution to someone not belonging to the fortress. If this message happens to you please follow the instructions given in that message!
    - Fixed and issue with the rr calculations on forts.
    - Fixed an issue where walking in before fort started prevented you from getting contribution.

    ______________________END OF HOTFIX__________________________

    [General]

    - Doors to IC and Altdorf can now be opened and the portals behind them work.
    - Reaching RR 80, 90 and 100 will now make an announcement for all players.
    - The center of the Destruction PQ 'Chasing Shadows' in West Praag is now a small Destruction camp, like it should be

    [Fortresses]

    - Fixed a possible issue where after a fort conclusion you could respawn on the 4th floor and as such possibly spawncamped.
    - Stage 1 is now 5 minutes (lowered from 14 minutes).
    - BO calculation changed to once each 10 seconds (down from once a minute), but damage and healing on door kept the same for the same timeframe.
    - Kills in Stage 2 now awards contribution.
    - Kills in Stage 3 have been slightly bumped in weighting.
    - Added so that if a team get totally dominated in fort they will still get RR, tokens and an ever so slight chance to get any loot if they stay and attempt to continue the fight.

    [Guilds]

    - Added the leader and officer halls of Vipers pit and Sigmars hammer.

    [Scenarios]

    - Fixed an issue where The Ironclad would not apply bolster.
    - New PUG SC is Khaines Embrace.
    - Premade SC set to Caledor Woods.

    [Quests]

    - Reign of Destruction: You will now have to take the Champion Heads to be able to place them atop a pike
    - Forced Asunder: Restored some missing objectives, and added a timer to the quest
    - Grasping at Shadows: The correct place of the NPCs of this quest has been restored, and the rewards have been set
    - Duelist: The quest rewards have been set
    - Breath of Change: This quest is now available from the Blinking Eye inside the Chaos Chapter 17
    - Tinderheads: Whole quest line is now available and reworked
    - Ancient Power Reborn: This quest line has been corrected and reworked

    [Tickets]

    [14368] All quest markers have been set
    [8782] The ToK unlock can once again be triggered
    [15153] The item for the ToK unlock can once again be looted
    [14370] All quest markers have been set
    [14369] You will now have to take the heart of one of the Banner Knights
    Sat Nov 23, 2019 10:18 am View the latest post
  • Forum : Small refreshment
    Image
    You probably noticed we have made some tiny changes on forum (mostly about width, logo and background).
    If you don't see any difference, CTRL+F5 should refresh your page.
    Some part may have some issues, feel free to report it below.
    Tue Nov 19, 2019 12:27 pm View the latest post
  • Patch Notes 16/11/2019
    Italian translation provided by elk76
    French translation provided by Machwar
    German translation provided by Gangan


    [Q&A #2 (August/September 2019)]
    FYI : This Q&A based on your questions have been recorded in August. Since, some changes have occurred on the server, and some answers may appear a little different after the event, proof that nothing is ever engraved in the stone :). Take those answer as a general line.

    [General]

    - Fixed an issue with bolster that would cause some buffs to remain and allow adding of more of the same buffs when bolster was removed.
    - Optimised some LoS checks for abilities to lessen performance hit (should give less lags unless RAM is filled).
    - Moved the portal destination from IC to Maw to the correct destination.
    - Character restoration is now possible (not for characters deleted prior to this patch), if you accidentally deleted a character or its removed for no reason, contact a GM and they will be able to restore characters at their discretion. HOWEVER NOTE that on restoration you will be prompted to select a new name for the character, this to avoid name conflicts.

    [Abilities]

    Zealot
    - Lashing Waves tactic has been disabled again as it's probably not supposed to last forever. Back to the butchers table.

    Bright Wizard
    - Wildfire tactic has been fixed. It should now deal 3 ticks of damage and will apply on AOE or Direct damage, but not dot damage. Added a 3s cooldown for the proc.

    - Fixed an issue where ground target AOEs and Auras did not use the proper AOE cap but was hard capped at 9. Now all abilities should use the same cap unless specifically set otherwise.

    [Fortress]

    - Fixed a possible issue with contribution blocking due to using book out of the fort when in prison on fort conclusion.
    - Allowed teleports to forts using war report as we dont enforce a cap on pop currently.
    - Contribution blocking is now done on forts on any way to leave the fort when in the prison, this includes doing /stuck twice.
    - Fixed an issue where the message about blocking contribution being always shown. Now it will only be shown when its actually true.
    - Players below rank 16 are not eligible for loot from forts anymore.
    - Auras will now stop if captured in forts, no more helping friends trying to save you or you doing aoe damage to enemies around cage. You dont inspire fear into the enemies when locked up.
    - Autoattacks no longer works when locked up in forts. You are too restricted from attacking.

    [Scenarios]

    Logrin's Forge mechanics was adjusted as follows:
    - Volcano Vigor speed buff will last 5 seconds after capping objective
    - Volcano Vigor speed buff will be applied on lock with duration of 10 seconds
    - Lock and explosion will happen 30 seconds after last objective was capped from 15 seconds
    - Time between lock and explosion was increased to 5 seconds from 1 second
    - Explosion radius was reduced to 75% of what it was before - it is now possible to not die in tunnels between the objectives
    - Capping 2 BOs will grant 100 VPs, capping 3 BOs will grant 200 VPs
    - When you cap mid it will explode after 5 seconds

    [Items]

    - Redressal Greatsword has now its corect appereance.

    [Quests]

    - Devious Magic: Whole quest line is now available and corrected
    - Voices from Within: This T4 Chaos Epic Quest is now available until the end and has been corrected
    - The Devourer: Whole quest line is now available and reworked
    - Meat of the Matter: You will now have to destroy the 3 glyphs
    - War Chest: This quest is now available from the War Chest in the Chaos Wastes
    - A Changing Trail: Whole quest line is now available and reworked
    - Twisted: You will now also have to kill the Twisted Plaguebearers, and class restriction has been set on all the rewards
    - Sweets for the Souleater: You will now have to take the Essences of the Daemonettes, and the Souls of the Grimclan Dwarfs
    - Destruction from Within: Whole quest line is now available and reworked
    - Overburdened: This quest is now available from the Forgotten Chest in the Chaos Wastes

    [Tooltips]

    - Fixed Magus and Engineer tooltips that got too long for client from last week, these tooltips have been rewritten to contain all information while being shorter.

    [Tickets]

    [15110] The Blackguard trophy has been added to the quest rewards
    [14365] The quest can now be completed
    [15105] Norgab is roaming the camp now instead of being cloned. Also you are able to loot his weapon.
    [15136] The lizards don't appear outside of their cave anymore.
    [15135] Completing the PQ now completes the quest.
    [15114] The guards allow you to participate in the scenario.
    Sat Nov 16, 2019 12:23 pm View the latest post