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Martyrs Square (EN)
Player count :
219/1400
Up since:
2017-12-11 05:59:11
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Faction ratio (Order/Destruction) :
Tier 1 (59) :
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Mid Tier (22) :
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Tier 4 (134) :
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Total :
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Latest news

  • Patch Notes 08/12/2017
    Übersetzung in deutscher Sprache
    Traduzione Italiana
    Hotfix 09.12.2017
    Hargrim
    - Players will now correctly respawn at healers respawn location in Gunbad
    - Instanced bosses now work. Happy hunting!

    [General]

    Natherul
    - Found and removed more code that increased morale gain when close to more players
    - Some backend work for GMs

    [Abilities]

    Natherul
    - Procs wont happen off siege anymore
    - Bugmans best will no longer heal from the dorf, but from the object
    - Added option to make abilities non interruptable

    Torque
    Marauder

    Ability - Thunderous Blow - Now sits at 13 points in the Savagery Tree, wounds debuff value reduced.
    Ability - Draining Swipe - Now sits at 5 points in the Savagery Tree, cooldown reduced to 10s (from 20), debuff reduced to 5s (from 10) so it maintains a 50% uptime but will fit better into an attack chain.
    Tactic - Hulking Brute - Additionally adds Initiative as well as toughness for a maximum of 320 stat points as per the other 3 point tree tactics Scything Talons and Corrupted Edge.

    [RvR]

    Hargrim
    - Implementet potential fix for the 'healer tanking lord' issue.

    Hargrim and Grunbag presents:
    [Dungeons]

    - Gunbad is released today as a preview - it will be available til end of 11 DEC 2017. It's full release is planned at end of December / start of January.
    - Dungeon filled with monsters, each one of them more powerful than anything you can find outside and equiped with special abilities.
    - 9 new enhanced Hard Public Quests, each with unique boss with unique, never before seen on RoR, mechanic and 8 hours reset time.
    - 1 side boss in right wing with unique drop - Brood Mother
    - 4 new Instanced bosses with unique and hard mechanics with 24 hour lockout timer.
    - Multiple hints scattered through the dungeon sheding light on the mechanic, strength and weakness of each of the Public Quest and Instance bosses.
    - New influence rewards in Gunbad.
    - New gold set - Redeye with boots and hands dropping from Gold Public Quest chests and the rest dropping as random loot from instanced bosses.
    - It is a total rework of dungeon from Live, with new mechanics, abilities and rewards scaled to T4 level, it also will be developed for a bit during Q1 of 2018.
    - Whole instance was extensively tested by some of the best, but not only, players on the server. Each Public Quest and Instanced boss can be killed in gear below current BiS - that is, Officers Emblem weapons, Annihilator set, Mercenary set and Beatlord set or mix of them. Recommended level: 40/40+

    Credits:
    Spoiler:
    Creators and other people who helped to bring this to live:
    - Nalgol - code backbone for instancing of areas
    - Hargrim - all scripting and codding to make the bosses possible, encounter design
    - Grunbag - fixing whole instance, all public quests, spawning NPCs, creating each of the abilities you will see thrown at you, encounter design
    - Torquemadra - help with creation of abilities and quality control of them
    - Ryan - help with overall quality control, setting up database stuff inside and todays event
    - Lheana/Anaehll - help with Public Quest quality control
    - Saupreusse - DB work and maps
    - Wargrimnir - updating drop from dungeon to T4 level
    - Norkalli - most active tester, helped to design todays event and very helpful guy all around
    - Yalishka - creating perfect spot for Gunbad

    Testers:
    - Norkalli
    - Wargnidalulz
    - Peter
    - Crenshaw
    - Grur
    - Theoddone
    - Cimator
    - StormX2
    - Teefz
    - Miszczu567 / Sruula
    - anadim
    - saudarkar
    - shaggy
    - tionblack
    - LOLEXUS11
    - daniilpb
    - Ryan
    - Vezert
    - Sellena
    - Morkaandgorka
    - S1ck149
    - Magusar
    - Grafs
    - Hecc
    - halhammer
    - Sullenmunkh
    - Lonesw
    - Voldepoule
    - kubzorski
    - Twinkyy
    - Dyster
    - Alesaurus
    - Husar
    - Rebuke
    - walshe93
    - Paura
    - Pavoss
    - mirko92
    - gke96
    - warhammer1995
    - Crotgru
    - elsocko
    - kruck
    - Gorshield
    - Gomberoni
    - Blakokami
    - Deafcom
    - Arowaine
    - Vaseryl
    - jptefou
    - Cegee
    - Boorack
    - Kaorich
    - Hao
    - skylynx
    - Falith
    - gfacre
    - edavoc
    - mcgotrek
    - ninj4
    - osred
    - saup
    - timmitz
    - shandar
    - MorboNinja
    - plutobhg
    - Standard
    - Corazon
    - dansari
    - Adelmar
    - Telperien
    - Cate
    - Darknight
    - Lakrus
    - Leongrin
    - Reonor
    - Byx
    - antalor
    - jbz
    - Sybella
    - Ozolink
    - Danord
    - landgoat


    [Public Quests]

    Lheana
    - Corrected the level of all NPCs within the following High Elf PQs so that it is now within the range of the level of the PQ
    - Verified and corrected the description of the stages and name of the objectives of the following High Elf PQs - when it was possible - so that it fits with official and ToK

    - Order PQ 'Mirelen': NPCs 'Scale Lancer', instead of 'Uthorin Destroyer', will now accompany the last boss
    - Order PQ 'Broken Dunes': NPCs 'Shadow Wight' will no longer spawn during second and third stages; It is now 'Shadow Spirit' that will spawn during second stage; Added an objective to the last stage to kill NPCs 'Shadow Darksoul'; You will now have to destroy the GOs 'Font of Shyish' for second stage
    - Order PQ 'Cold Hearted Predators': Significantly increased the kills required for first stage; Last boss 'Beastlord Kahn' is now a Hero
    - Order PQ 'Laurilion Caves': Modified the first stage; Reworked the second stage
    - Order PQ 'Broken Spirits': Modified the first stage; Significantly increased the number of click on GO required for second stage
    - Order PQ 'Forgotten Future': Modified the first stage; Last boss 'Nagarythe Guardian' is now a Hero
    - Order PQ 'Lair of the Dead': NPCs 'Deadwoven Marauder' will now count for first stage
    - Order PQ 'The Dragon Gate': Changed the NPCs that accompany the last boss
    - Order PQ 'Starbrook Falls': NPCs 'Risen Liferender' will now count for first stage; NPCs 'Blightbinder Acolyte' are no longer Champions
    - Order PQ 'Allies of War': Reworked the first stage; Second stage is now active and functional
    - Order PQ 'Gates of Elthrai': Last boss 'Loathsome Construct' has now the appearance of a Bone Giant (and count as it when killed)
    - Order PQ 'Rotten Embrace': Reworked the second stage; Last boss 'Hulking Rotbole' is now a Champion
    - Order PQ 'Deathwind Pass': Added one objective to the first stage; NPC 'Moritha the Scathing' will no longer be naked
    - Order PQ 'Well of Whispers': Modified the second stage; NPC 'Korentrek' is no longer a Champion; NPC 'Warghon the Despised' is now a Champion
    - Order PQ 'Stormriver's End': You will now have to destroy the GO 'Eye of Shyish' for second stage; NPCs 'Fleshcrafted Defiler' are now Champions; NPC 'Derisolde Abendroth' is now a woman; NPC 'Radamanchus' has now the appearance of a Bone Giant (and count as it when killed); Added one objective to the last stage
    - Reworked the following Order PQs:
      > Stone of Imrathir
      > Elisia
      > Preemptive Strike
      > Ellyrion Stables
      > The Well Springs
      > Shady Tower
      > Slash and Burn
      > Ritual of Corruption
      > The Shrieking Meadow
      > Corruption

    [Tickets]

    Lheana
    [7224] Last boss should no longer be killed by the ally NPCs
    [7221] All NPCs should now be assigned to the PQ
    [7219] NPCs 'Deadwoven Champion' will no longer be Champions
    [10959] Talking to the correct 'Lord Xyshrenth' will now complete the quest, and he will give the next quest. Also removed the incorrect quest marker for the other 'Lord Xyshrenth'
    [7228] Both Frenziers and Witches will now count for first stage, and reduced the kills required for first stage. Moreover, friendly NPCs will no longer attack enemy NPCs.
    Fri Dec 08, 2017 5:20 pm View the latest post
  • Live Event - Return of Reckoning: Welcome to Gunbad
    Image


    Click here to watch on YouTube

    Übersetzung in deutscher Sprache

    The mountains surrounding the entrance to the decrepit darkness of Mount Gunbad shook and rumbled, as the ancient power of the Mourkain has once again been activated. It brings forth a most vile creature, that was once a mere Squig the size of a fist. There is also word that the Dwarf Lord Logazor Brightaxe has been awoken from his long rest, after succuming in the defense of the Brightstone mines. You thought you knew everything about these forgotten depths... but all of you were fooled! Now you must defeat this renewed threat, as well as the Redeye Goblins that have made their home in these dark caverms , and you may be rewarded with the brand new Redeye armor set. But who knows , maybe more treasures and mysteries are buried within Gunbad...

    Come and enter, if you dare...


    Seek out Mining Expert within Altdorf, and Minin' Boy in the Inevitable City, to partake in this celebration event. Also, look out for all the squigs that can be found within the capitals and other unexpected places, as squigs are curious and violent creatures.

    Everything will be concluded by big fight lead by no other than Belegar Ironhammer and Skarsnik of the Crooked Moon at the entrance to Gunbad in Badlands on Friday 08.12.2017 19:00 Altdorf Time (CET).

    Order Rally Point: Altdorf 30k 49k, Siege Quarters
    Destruction Rally Point: Inevitable City 6k 52k, Khorne Quarters


    After that Rally your brothers in arms to form the toughest groups you can, and fight your way through three challenging dungeon wings, nine unique Public Quest and four awesome Instanced Bosses!

    Order: Mining Expert - Near the Altdorf Flying Corps, 28k, 31k.
    Destruction: Minin' Boy - Near the Inevitable City Flight Master, 27k 30k.

    Rewards:
    - Dim Brightstone Shard which can be sold for some gold
    - A choice of an Iron Hawk vanity pet for Order and a Fart Squig for Destruction.
    Sun Dec 03, 2017 7:07 pm View the latest post
  • Patch Notes 1/12/2017
    [Hotfix Notes]

    Hargrim
    - MORE SQUIGS (he has clearly gone mad. we should stop this.)

    Torque
    - Marauder Changes

    Ability - Thunderous Blow - Now sits at 13 points in the Savagery Tree, wounds debuff value reduced.
    Ability - Draining Swipe - Now sits at 5 points in the Savagery Tree, cooldown reduced to 10s (from 20), debuff reduced to 5s (from 10) so it maintains a 50% uptime but will fit better into an attack chain.
    Tactic - Hulking Brute - Additionally adds Initiative as well as toughness for a maximum of 320 stat points as per the other 3 point tree tactics Scything Talons and Corrupted Edge.

    Traduzione in Italiano
    Übersetzung in deutscher Sprache


    Natherul
    - Player loot / money will no no longer go to the killing blow, but instead go to the player/group that did the most damage to the player
    - Added a hardcode to max number of medallions gained from lock as to prevent the overflow that happened on the 1:st of Dec

    [General]

    Natherul
    - Something small related to dungeons

    Hargunbad
    - Gunbadstuff, squigs keep getting loose. Other secrets.

    [Abilities]

    Natherul
    - Covenants and Prayers are now removed in the same manner as auras when bolstering (for the same reasons)

    Torque Is A Unicorn Who doesn't put his name in the patch notes like everyone else does,
    but at least we have him making patch notes at all, so we got that going for us, which is nice


    Shield of the Sun - Corrected set to proc damage back on being attacked, not being hit.
    Bane Shield - Corrected set to proc damage on being hit, not being attacked.

    Note - ICDs added for respective use, on attack means it procs even if you defend attack and thus carries a longer ICD.

    Slice Through - Range reduced on additional snared enemies down to 15ft from 25ft

    Discordant Fluctuation - Will now only proc on damage received not defended.

    [Items]

    Torque
    - Dominator Boots and Gloves now drop from scenarios as BoE

    [World]

    Lheana
    - GOs 'Honored Brazier' within the Destruction PQ 'Rock of Galirian' now all have the appearance of High Elf Braziers
    - GO 'Orb of Cadaith' in Dragonwake, on the walls in Destruction PQ 'The Caladain Gate' (at 40k 51k), will now teleport players to the other 'Orb of Cadaith' on the other side of the walls, and vice versa

    [Public Quests]

    Lheana

    Destruction
    - Corrected the level of all NPCs within Dark Elf PQs so that it is now within the range of the level of the PQ
    - Verified and corrected the description of the stages and name of the objectives of Dark Elf PQs - when it was possible - so that it fits with official and ToK

    - Destruction PQ 'Burnbeard's Oath': You will now have to kill NPCs 'Burnbeard Trodenpick' for third stage, instead of 'Burnbeard Slayer'
    - Destruction PQ 'Baradum': Added one objective to the first stage; NPCs 'Baradum Slayer' and 'Grimnir's Hammer' will no longer be Champions
    - Destruction PQ 'Duraz Dok': The third stage is now active and functional
    - Destruction PQ 'Battlegut Ogres': You will now also have to kill Tamed Sabertusks for last stage
    - Destruction PQ 'Clarion Tower': Reorganized the NPC spawns of first stage; Added barrier at the entrance of the tower, thus I also added a portal that can be used to go out from the tower when the exit is blocked
    - Destruction PQ 'Duraz Deb': You will now have to kill NPCs 'Drengi Initiate' for second stage, instead of 'Oath Shield'

    - Destruction PQ 'Spires of Narthain': Last Boss 'Sunlathir' will no longer be stuck in a - really - weird animation
    - Destruction PQ 'Gon'Seraph': Reworked the whole PQ
    - Destruction PQ 'Tor Achare': The sieges for second and third stages will no longer be level 40, it is now GOs that have proportional wounds to the level of the PQ
    - Destruction PQ 'Lionhome Lodge': NPCs 'Lion Guardian' will now be accompanied by two 'Lion Hunter' during second stage
    - Destruction PQ 'Stone of Valetear': Added one objective to the last stage and modified the spawns of this stage
    - Destruction PQ 'Ruins of Anlec': NPCs 'Nagarythe Warrior' are now Champions
    - Destruction PQ 'Jagged Coast': The Eagle Claw sieges for second stage will no longer be level 40, it is now GOs that have proportional wounds to the level of the PQ
    - Destruction PQ 'Ruins of Nagarythe': NPC 'Vael Shadowprance' is now a Hero
    - Destruction PQ 'Stone of Ecelsion': NPCs 'Ecelsion Archmage' for second stage will now be neutral Champions; Each Champion of last stage will now be accompanied by 2 NPCs
    - Destruction PQ 'The Griffon Gate': The Eagle Claw sieges for first stage will no longer be level 40, it is now GOs that have proportional wounds to the level of the PQ
    - Destruction PQ 'Whitefire Tor': Replaced the Arkaneth Bolt Throwers which were level 40, by GOs of the same name and appearance
    - Destruction PQ 'Wavesinger': Added different NPC spawns to the second stage
    - Destruction PQ 'Everspring': You will now have to destroy the GOs 'Everspring Brazier' during second stage
    - Destruction PQ 'Watchtower of Aethwyn': Killing 'Fiendish Shieldbreaker' will no longer be an objective of second stage; Gathered the NPCs of last stage at the center of the PQ
    - Destruction PQ 'Last Stand': Last boss will now be accompanied by two Sun Dragons

    Order
    - Corrected the level of all NPCs within the following High Elf PQs so that it is now within the range of the level of the PQ
    - Verified and corrected the description of the stages and name of the objectives of the following High Elf PQs - when it was possible - so that it fits with official and ToK

    - Order PQ 'The Falls of Renewal': You will now have to click on the GOs 'Tainted Stone' to destroy the Obelisk during second stage, as mentionned in the description of the stage; Last boss 'Torin the Fatechanger' is now a Champion and no longer a Hero
    - Order PQ 'The Forlorn Isle': Created and added the GOs 'Ancestral Stone' and set them as the objective of second stage; Last boss 'Kharvena the Corrupter' is now a Hero and will now be alone
    - Order PQ 'Ruins of Erraneth': Added NPC spawns to second stage and reorganized the location of the NPCs; Last boss 'Lilith Avorax' is now a Hero and will now be alone
    - Order PQ 'Shattered Beach': Reworked the second stage; Last boss 'Verekus the Render' is now a Hero
    - Order PQ 'Thrallseekers': Corrected the name of the NPCs for second stage; The third stage is now active and functional
    - Reworked the following Order PQs:
      > House Arkaneth
      > Thanalorn Forest
      > The Swale of Miralei
      > Blackwood Hill Garrison

    [Tickets]

    Lheana
    [533] The Orb of Cadaith in Lacorith will now teleport players to the other Orb of Cadaith next to the Order PQ 'The Swale of Miralei', and vice versa
    [10215] The Orb of Cadaith in High Elf Chapter 18 will now teleport players to the other Orb of Cadaith inside the tower, and vice versa
    [7190] All NPCs 'Uthorin Thralltaker' will now count for first stage
    Sat Dec 02, 2017 5:09 am View the latest post
  • Patch Notes 25/11/2017
    Übersetzung in deutscher Sprache
    Traduzione Italiana
    [RvR]

    Hargrim
    - FIXED AUTOMATIC DRAWS AFTER 4 HOURS
    - Draw timer will now start when zone is unlocked (when supply lines are directed to it, to be exact) instead of the destruction of outer doors on keep

    [Dungeons]

    Hargrim
    - Wasted another 2 weeks refining stuff inside...

    [General]

    Natherul
    - Set a max of 4 letters in a row allowed in character names
    - Added a cap to how much xp you can gain at once as server sometimes did dumb stuff
    - Changed the rr gain cap from 50k to 40k but if you go over it now it will not be discarded but 40k will be given (realistically this should never happen).

    Hargrim
    - Adjusted NPC careers a bit
    - /petname command is now persistant for White Lion players, name will stick after relog or server restart
    - NPCs can now use abilities on random players instead of aggro holders
    - NPCs can now be immune to CC if we want to

    [Abilities]

    Natherul
    - Backend work to allow buffs to change the appearance of items
    - Hardcode so that expert skirmisher correctly affects Lileaths arrow or shoot through ya, the client is however hardcoded to change the castbar if out of range but the cast wont go off earlier
    - Tactics - Sneaky Stabbin and No Respite will no longer arbitrarily increase Lileaths Arrow or Shoot Through Ya, they will gain the damage increase if their offensive target is within the range parameters

    [NPC]

    Lheana
    - NPCs 'Dog Waylayer' next to 'Ranulf Baumann' (for a ToK unlock) will no longer be linked to the Destruction PQ 'Ironclaw Camp', thus they will no longer trigger influence for this PQ, and no longer spawn only during the first stage of this PQ
    - Corrected the name of the Rally Master of the Greenskin Chapter 12
    - NPCs 'Burrower Hatchling' will now spawn when you click on the GO 'Moonfang Burrower Egg' within the PQ 'Moonfang Remnant'

    [Public Quests]


    Hargrim
    - It is now possible to assign a specific respawn point to a Public Quest

    Lheana
    - Corrected the level of all NPCs within Greenskin PQs so that it is now within the range of the level of the PQ
    - Verified and corrected the description of the stages and name of the objectives of Greenskin PQs - when it was possible - so that it fits with official and ToK

    - Destruction PQ 'Sharpthorn Wud': Added one objective to the second stage
    - Destruction PQ 'Sharpthorn Rock Mine': NPC 'Onaar Irontoe' is now a Hero
    - Destruction PQ 'Ironclaw Camp': Modified the second stage; The group of NPCs 'Dog Reinforcement' which was out of the PQ area is now inside; NPCs of this PQ will no longer attack each other; Fixed 'Evert Webb' so that he is no longer stuck in a weird animation
    - Destruction PQ 'Sacred Grove': Significantly reduced the number of kills required for first and second stages
    - Destruction PQ 'Kron Komar Gap': Removed unnecessary NPC spawns from last stage
    - Destruction PQ 'Goldfist's Hole Recovery': Last boss 'Halfdan Ironrail' is now a Hero
    - Destruction PQ 'Broketoof Camp': Last boss 'Dagesh Dreadbelch' is now a Hero
    - Destruction PQ 'Raider's Haven': You will now have to destroy the GOs 'Oil Lamp' to destroy the Outpost Tents for first stage, as mentionned in the description of the stage
    - Destruction PQ 'Danurgi's Rangers': NPCs 'Hammerstriker Veteran' for second stage will no longer be Champions
    - Destruction PQ 'Firebeard's Slayers': You will now have to destroy 'Pile of Goods' for first stage and 'Cannon' for second stage
    - Destruction PQ 'Up the Creek Without a Battle': Corrected the name of the trolls of second stage and within the description of the stage; NPC 'Bloodmaul the Savage' is now a Champion and no longer a Hero
    - Destruction PQ 'Battle at Blood Fen': Added one objective to the second stage
    - Destruction PQ 'Marsh Conquest': You will now have to destroy the GOs 'Rock Carrier' for first stage; NPC 'Bronzeclaw' is now a Champion; 'Oathbearer Runesmith' will now spawn during last stage, instead of 'Hammerstriker Runesmith'; The gold chest is now at the correct location
    - Destruction PQ 'The Specter of Battle': NPC 'Runar Silverforge' is now a Champion and no longer a Hero
    - Destruction PQ 'Bar Dawazbak': You will now have to destroy the 'Dwarf Cannon' for first stage
    - Destruction PQ 'Burn Rock Tower': Reworked the second stage
    - Destruction PQ 'Fall of Firebrew': Added one objective to second stage; NPCs 'Barak Varr Beerhauler' will now spawn during second stage
    - Destruction PQ 'Grundadrakk's Wharf': NPCs 'Barak Varr Sea-Axe Veteran' will no longer be an objective of the third stage, but they will now protect the supplies during the second stage; NPCs 'Barak Varr Whitebeard' will no longer be Champions; Last boss will no longer be accompanied by 2 'Barak Varr Fusilier'
    - Destruction PQ 'When the Ship Hits the Sand': Modified the first stage; NPCs 'Hargar Stonebearer' and 'Grugnis Grundisson' will no longer be Champions
    - Destruction PQ 'Long Drong and the Slayer Cove': Removed one objective from second stage; Last boss 'Long Drong the Slayer Pirate' will no longer be stuck in a weird animation
    - Destruction PQ 'Thardrik Smashin'': Reworked the whole PQ
    - Destruction PQ 'Statue of Inspiration': Increased the number of kills required for second stage and reorganized the location of the NPCs within this stage
    - Destruction PQ 'Gassy Mines': Modified first and second stages
    - Destruction PQ 'Fireforge's Camp': NPCs 'Oathbearer Master Gunner' will no longer be Champions; All NPCs of last stage are now Champions; Moved the location of the gold chest
    - Destruction PQ 'Mutant Exiles': NPCs 'Exiled Summoner' will no longer be Champions
    - Destruction PQ 'Moonfang Remnant': The PQ now exists (thanks to Wargrimnir) and is now fully functional
    - Destruction PQ 'Grimbeard Station': The PQ now exists (thanks to Wargrimnir) and is now fully functional
    - Destruction PQ 'Altstadt': NPCs 'Sigmarite Faithsworn' will no longer be Champions; NPCs 'Sigmarite Missionary' are now Champions
    - Destruction PQ 'Sigmarite Temple': Moved NPCs 'Sigmarite Champion', and they will no longer be Champions; As I added barriers, the GO 'Exit Keys' can now be used as a portal to exit from the temple when the door is blocked; Moved the NPCs 'Sigmarite Vanquishers'; Added some 'Sigmarite Cleric' and assigned them to the last stage
    - Destruction PQ 'Priesterstadt': Modified the first stage; Added several 'Sigmarite Pilgrim' and assigned them to the last stage
    - Destruction PQ 'Blight-Favored Cult': Reworked the first and second stages
    - Destruction PQ 'Blighted Herd': NPCs 'Blighted Vile Gor' will now spawn during second stage, instead of the last, and will no longer be Champions
    - Destruction PQ 'Skargor da Traitor': All NPCs of second stage are now Champions
    - Destruction PQ 'Und-a-Runki': Modified the second stage; Removed one objective from last stage
    - Destruction PQ 'Da Drakk Cult': GOs 'Magical Dome' will now protect the NPCs of second stage, and can now be destroyed; Added one stage; NPC 'Matharen' is now a Champion and no longer a Hero; NPC 'Karena the Scaleseer' has once again the correct appearance
    - Destruction PQ 'Flamerock Mine': Reworked the whole PQ
    - Destruction PQ 'Gutbash Tribe Stronghold': Reworked the second stage; NPCs 'Lorgrenk' and 'Orthlesh' will no longer be Champions
    - Destruction PQ 'Fallen Keep of Grom Rodrin': Added NPC spawns to accompany champions during second stage; All NPCs of this PQ now have the appearance of dwarf spirits
    - Destruction PQ 'Lair of the Blisterclaw': NPCs 'Blisterclaw Warlock' will no longer be Champions

    - Destruction PQ 'Silkens': Reworked this PQ. Thanks to Saupreusse for fixing this PQ, thus it is now fully functional

    100% of the Destruction PQs you have access to are now functional!

    [Tickets]

    Lheana
    [7334] The PQ is now working
    [7376] The PQ is now working
    [7375] The PQ is now working
    Sat Nov 25, 2017 3:14 am View the latest post
  • Server is now up (OVH)
    Image

    Seems OVH updated some stuff last night and wrecked some stuff doing this.
    We will try our best to keep you informed when we have more infos.
    NO ETA for server up.

    EDIT 10AM GMT : We finally have access to the hardware. Gameserver should be restarted in the next hours.

    EDIT 10.15 GMT : Gameserver restarting. Should be up in the next minutes.


    We apologize for inconvenience.

    Yali.
    Thu Nov 23, 2017 6:43 am View the latest post