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Martyrs Square (EN)
Player count :
1077/3500
Up since:
2020-06-05 14:25:39
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Faction ratio (Order/Destruction) :
Tier 1 (139) :
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Tier 2+ (811) :
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  • Patch Notes 03/06/2020
    Italian translation provided by elk76


    Hotfix #1
    Spoiler:

    [RvR]

    - Keep lords fight back once again.
    - Keep lords & Fort lords now only display self buffs or debuffs that you have casted on them. This significantly reduces the client lag when targeting them.
    - Applying and removing bolster no longer removes all your buffs, instead it will switch ability level of them.
    - The `.sorenable` and `.sordisable` commands can now enable/disable categories of State of Realm messages. A coming version of State of Realm will make use of this, so if you disable T1 in the addon, you won't even get those messages which improves performance a bit.

    [Weekend Warfront]

    - The objective to hold the Brimstone Bauble for entire scenario should work now

    [Guild Vaults]

    - Guild Vault 1 should behave normally again
    - Cost for expanding Guild Vault is fixed.
    [Weekend Warfront: Lair of Despair]

    Eridial was without the prudence of an experienced master, and he became arrogant in his abilities. He attempted to create an artifact that could gift the power of the dragons to the High Elves, even while the beasts slumbered. His attempt proved a success, but at a terrible cost. The soul of Eridial's dragon companion, Thiralies, was ripped from his massive frame, leaving only a decaying husk. Overcome with grief and shame, Eridial fled into the bowels of Tor Anroc, never to be seen again.

    Now both the forces of order and destruction journey into the bowels of Tor Anroc where Eridial fled in shame. Seek out this trinket, to claim it for the Witch King, or to prevent the Dark Elves from gaining what they seek.


    Image

    This weekend Lair of Despair will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Tor Anroc scenario, and extra rewards from completing the event tasks.

    [Scenarios]

    - Fixed issues with Mourkain artifact and similar scenario objects not resetting properly.

    [Abilities]

    - Pounce & Squig Leap: Damage hit now matches time you land, which is slightly earlier than it hit before.
    - [16971] Divine Strike & Consume Essence no longer heals from secondary targets that blocked/parried the attack
    - [15742] Burn Away Lies & Seed of Chaos no longer deal their ending damage if the debuff is cleansed before it ends.

    [Quests]

    Empire Chapter 15
    - Journey Downriver: The whole quest line is now available and reworked
    - Help For Haldred: Erich Betz will now give you something for telling him his brother is trapped beneath a cart

    [Public Quests]

    - Inappropriate rewards have been removed from T2 PQ's. These were either overleveled or already in-use for more appropriate content.
    Wed Jun 03, 2020 2:45 am View the latest post
  • Patch Notes 27/05/2020
    Italian translation provided by elk76

    [Weekend Warfront: Battlemarsh]

    Things have degenerated in the Marshes of Madness. As both sides struggle for dominance of the crucial battlefield, unable to establish control, veterans of the battles at the ruins of Mourkain conflict return to the site to once again take up arms for the cause. The heroes of Order and the champions of Destruction have but one goal: take control of the Mourkain Temple, once and for all!

    Image

    This weekend Battlemarsh will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Mourkain Temple scenario, and extra rewards from completing the event tasks.

    Complete all tasks to earn a unique title.

    [Scenarios]

    Emblem rewards at end of SC now only depend on player level & RR as follows (only best one you qualify for applies):

    - Lvl 40 and RR50+ : Oppressor Emblem
    - Lvl 40 and RR40+ : Conqueror Emblem
    - Lvl 30+ and RR30+ : Officer Emblem
    - Lvl 20+ and RR20+ : Soldier Emblem
    - Lvl 10+ and RR10+ : Scout Emblem
    - Lvl 1+ : Recruit Emblem

    [Forts]

    - Fixed issue causing both winning side & loosing side to get 4 tokens at end.
    - Fixed issue causing players below lvl 40 that entered fort area before it started to not get added or ported out of the fort properly.
    - Changed the way the renown/xp/influence tick at the end of the fort is calculated. It is now higher for winning side and lower for loosing side, it will also depend on your renown rank & level.

    [Keeps]

    - Should have fixed issue with a keeps rank decaying and not being updated on SoR.
    - Keeps will now decay rank if the rank is over 3 and the realm holds no Battlefield Objectives at a rate of 10% per minute. (down form 50% per minute)

    [Abilities]

    Shaman:
    - Get'n Smarter: The intelligence bonus now matches tooltip & stat doll.

    [Quests]

    - Fixed issue with questgivers icons not updating correctly.

    Empire Chapter 14
    - The Root of Evil: The whole quest line is now available and reworked
    - Eaten Away: Gustuv Pusbreath now spawns when you interact with the corpse of Marquis Scholler
    - Special Delivery: This quest has been corrected
    - No End of Undead: Several undead west of the Unterbaum Cemetery will now count toward the quest
    - Keep to the Roads!: This quest line has been corrected and reworked
    - Dirty Deeds: This quest is now available from the Sheep Carcass in Talabecland

    Empire Chapter 15
    - Mark of Incite: You will now have to take the Garb of the Incendiary Cultists
    - Sour Grapes: You will now additionally have to kill some Rebel Strongarms. The quest rewards have also been set
    - The Enemy Among Us: The quest marker has been corrected so that it is easier to know where to find the NPCs
    - A Tale of Treason: The whole quest line is now available and reworked

    [Conquering the Isle] Windmaster Culrak should run into the Vortex and die
    [An Old Flame] Berynn has had animations when handing the quest to her. She also runs and dies and spawns the Flametorn who runs towards you when you accepts the next quest.

    [Misc]

    - Corrected titles of several Emblem & Medallion vendors in Altdorf & IC
    - Many smaller server stability fixes and performance improvements


    [Tickets]

    [16942] The T1 scouting quest gives the correct amount of exp.
    [16956] The Deathaxe of Dreams is now really a 2h axe.
    [16959] The Mailcoat is no shoe anymore.
    [16929] You can't dye Warlord and Sovereign rings anymore.
    [15451] This quest can now be completed
    [16946] The Bloody Sun Drummas are now targetable
    [16910] Quest markers work as they should once again
    Wed May 27, 2020 2:25 pm View the latest post
  • Patch Notes 20/05/2020
    Italian translation by elk76

    [Weekend Warfront: The Struggle of Nordenwatch]

    Along the rain-scoured coast of Nordland, spring is not a blessing. For while the end of winter signals a return of the growing season, it also heralds the thawing of the Sea of Claws. Now all eyes turn to the white foamed waves, searching for the first sign of invaders. It doesn't take long.

    A sharp shout goes up from the watchtower moments before a harsh bell begins to toll. Norse sails have been spotted on the horizon. War is coming, and the only hope that the people of Nordland have is that their defenders are well prepared.


    Image

    This weekend The Struggle of Nordenwatch will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Nordenwatch scenario, and extra rewards from completing the event tasks.

    Complete all tasks to earn a unique title.

    [Ranked Solo]

    - Abort 5v5 matches, and also add a message explaining why the match is aborted.
    - Discrepancies in item costs between Triumphant and Victorious sets were fixed.

    [Live events]

    - Lowered the time you can get rewards for old live events to 20 days to avoid overflowing the live event herald interface.

    [Mail]

    - Refactored some mail code to avoid having mails sometimes getting lost until a server restart.

    [Misc]

    - Another fix for getting sent to capital city when using a portal, with the "Winds of change blow strongly ..." message

    [Quests]

    - Sharing a quest will now give you a lot more information. For every member in your group it will tell you why or why not the quest was offered to them. (e.g. Out of Range, Already has quest, Questlog full) The recipient will be given the quest offer window in which they can chose to accept or decline a quest.

    - Quest givers will now no longer give an orange hand icon for the quest when the quest objectives have been completed.

    Empire Chapter 13
    - Nowhere to Run: The whole quest line is now available and reworked
    - No End of Greenskins: Several greenskins will now count toward the quest
    - A Bitter Salve: This quest has been corrected
    - Boatload of Trouble: You will now have to loot the Waterlogged Orders from a Raven Champion
    - Kurgan's Keg: You will now have to recover Kurgan's Keg from a Swamptoof Wolfboss. Also the quest rewards have been set
    - Greenies: This quest has been corrected and the quest rewards have been set
    - An Old Flame: This quest line has been corrected
    - Hunchback's Pastime: This quest has been corrected

    Empire Chapter 14
    - We Didn't Start the Pyre: The whole quest line is now available and reworked
    - The Harvesters: The missing quest objectives have been restored

    [Items]

    - Work on weapon scaling is starting with T4 Epic Quest weapons

    Item scaling has been implemented for some time across all other gear except for weapons, this gives us a formula to work with when creating any new sets to keep power levels reasonable and more importantly, keeping the power curve relatively low as you progress into end-game. Weapons were never implemented on this scale, and as a result most end-game weapons have not seen much scaling at all, mostly being various copies of Subjugator. As work in this progresses, new sets of weapons will have updated Item Levels, DPS values, and Stats. Approximately 38 different sets of weapons will be implemented from Lair Boss weapons, all the way up to Sovereign Epic weapons.

    [Auction House]

    - Cleaned up some of the auction house interactions which should now give you better error messages when interacting with it.
    Wed May 20, 2020 12:10 pm View the latest post
  • Patch Notes 13/05/2020
    Note: As a test, there's currently less strict match making in Solo Ranked.
    Update: Bracket size now set to max 450 MMR difference. So some match making, but less strict than before.


    Hotfix #1
    Spoiler:

    [Abilities]

    - Loner Tactic should be usable again.

    [City Siege/Scenarios]

    - Should have fixed issues which caused a scenario or round 1 of a City Siege to end prematurely.

    [Fortresses]

    - Fixed issue which would allow players to use abilities through the walls in the top part of The Maw and Butchers Pass Fortresses.

    - Fixed issue which would cause the captured player buff to not be removed.
    Italian Translation provided by elk76

    [Weekend Warfront: Blood Basin]

    The blackened environs of Black Fire Pass are home to one of the bloodiest battles yet seen. The clash of steel on steel does little to drown out the screams of the wounded as Order and Destruction forces struggle for dominance in the blood-mired snow.

    Image

    This weekend the Blood Basin will be the weekend warfront from 12:00 Friday to 12:00 Monday Altdorf time. You get +50% XP and Renown in the Black Fire Basin scenario, and extra rewards from completing the event tasks.

    New for this week is that you will get to pick from different event slot items depending on your class. When you open the chest you get an event item for your level.
    [Scenarios]

    - Don't give quitter debuff if a player crashes during loading screen.
    - Fixed some issues with back capping in Blood of the Black Cairn not always resetting the correct flags.

    [Items]

    - Added icons for T2 & T3 KotBS shields that only had generic icons before.

    - [13634] Fixed texture of Sentry's heater of Solemnity to have text in correct direction.

    - Fixed a bunch of items in loot bags that were wrongly assigned for another class; this issue concerned mainly Obliterator pieces

    - Added T1 Shoulders into chap 1 to 3 PQ green and Blue Chest

    - Added T2 / T3 belt into chap 4 to 9 Pq white chest

    - Added T2 / T3 Helm and shoulders into chap 4 to 9 PQ Green and Blue Chest.

    - Fixed an issue causing Bo and choppa Sov Alt Shoulders to be missing from your character and vendors.

    - Fixed an issue causing Choppa Beastlord helm being invisible.

    - Fixed an issue causing IB Onslaught Helm to not have the right appearance.

    [Warrior Priest & Disciple of Khaine shield rework]

    Warrior Priests and Disciples of Khaine previously only had lower level shields available from a special merchant and all of them used the same appearance. Now they have many appropriate appearances to choose from, based on modified versions of KotBS, Black Guard & NPC shields.

    The shields been spread throughout the game. They will appear in loot tables, PQ rewards, quest rewards, influence rewards and at vendors, just like any other gear. There are also lower level versions of Bucklers & Disciple of Khaine Blood Wards at scenario reward vendors.

    The old lvl 36 Blue rarity shields & weapons available from vendors have been added to the T4 Epic Quests
    Spoiler:
    1h Sword "Bloodletter" is rewarded for the quest "The Ebon Flame"
    Shield "Sanguinary" is rewarded for the quest "Annihilation"
    1h Hammer "Cometstrike" is rewarded for the quest "Faith is Madness"
    Shield "Falling Star" is rewarded for the quest "Unmasking the Enemy"
    Warrior Priest Appearance guide

    Disciple of Khaine Appearance guide

    [Misc]

    - Fixed another issue that could cause players to get ported to capital when entering portals or trying to switch region.

    - Removed the unused fragment unlock tasks from the UI.

    - Set the number of available RvR tactic slots to 0 (These were removed in patch 1.4.0 in 2010).

    [Dungeons]

    - Uniformised BE / Crypt and Warpblade Tunnels / Bilerot Burrow mobs wounds.

    Bilerot Burrow :
    - Fixed an issue causing Gag Self to not cleanse Bilerot Sickness all the time

    - Reduced damage dealt by the maggot you vomit while using Gag Self.

    - Fixed an issue causing Ap drain to be casted more often than intended

    - Increased the slightly cooldown of Ssyrdian Morbidae’s debuff .

    - Fixed an issue causing cauldrons debuff to be cleansed on wrong cauldron at Ssyrdian fight.

    - Fixed an issue causing Ssyrdian Cauldrons dot to deal 6 damage instead of 500.

    - Fixed an issue causing Nurgling Diseased Below to permanently debuff heal

    Bloodwrought Enclave :
    - Removed some skeletons around Culius that were not meant to be spawned

    - Fixed an issue causing some mobs to be pulled in larger group than intended.

    - Increased the decayed Timer of Barakus Items.

    [Abilities]

    Sov 8 piece bonus :
    Absolute Preservation will correctly fire when you have no ally targeted and will apply on self as tooltip says.

    Runepriest :
    - Fixed an issue causing Rune of Balance to not convert Intel to Willpower

    Zealot :
    - Fixed an issue causing Harbringer of Doom to incorrectly trigger a GCD

    Dissolving Mist and Napalm Grenade

    - Base damage and Primary Stat Mult have both been increased significantly.

    This is to follow up on changes last week that removed the ability for this damage to crit and deal proc damage. Testing with 1100 INT and damage buff from the pet, unmitigiated, Dissolving Mist deals about 700 damage every 2s at the third stage of the damage ramp. This should make this 13pt spec ability less trivial for PvP uses, but will still be monitored over the next patch to see if it is still over/underperforming.

    [General]

    - Fixed an issue causing Orc, Goblins and Troll cross the chasm and attack players when you use the Dwarf Organ Gun in Ekrund starting area

    [Butchering]

    - Primal Nature is back in loot tables.

    [Scenarios]

    - Fixed issue which caused scenarios to rotate on server reboot. (They will now correctly rotate 9am Monday server time)

    [Tickets]

    [16698] A great axe for Orc will no longer drop as PQ reward for Slayer
    [16726] An axe for Orc will no longer drop as PQ reward for Slayer
    [16262] A great axe for Orc will no longer drop as PQ reward for Ironbreaker
    [16191] The rewards you can claim after having triggered the unlocks for finishing X PQs as ranked #1 have been corrected
    Wed May 13, 2020 3:16 pm View the latest post
  • Patch Notes 06/05/2020
    Italian Translation

    [Weekend Warfront: Battle at the Cairn]

    The land of Ulthuan seems to have been built on tragedy. Some tragedies come from without, and are guided by neither malice nor whim. Others are manufactured and forced upon their victims like deadly poisons. The tale of the Brothers Blackcairn, Elthryril and Lothelryel, is one such tragedy. Lothelryel made a pact with Morathi to betray his brother, Elthryril. Using Morathi's magics, Lothelryel sought to take control of his line and follow Malekith. Yet it was Lothelryel who was deceived. The magic that would have imprisoned his brother entrapped both of them, even as their blades guaranteed their mutual destruction.

    In places the rage and hatred of familial betrayal have seeped into the land, turning the sites of ancient struggles into magical wellsprings of dark power. Now a new battle erupts as Order and Destruction forces vie for control of the Blackcairn Estate.


    Image

    This weekend the Battle at the Cairn will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Blood of the Black Cairn scenario, and extra rewards from completing the event tasks.

    Additionally, the rule set for the scenario has changed:
    - If your realm holds the middle flag, your home base flags are safe from back capping. However, the middle flag can still be back capped while you are attacking the enemy base flags.

    [Scenarios]

    - Fixed an issue that could cause scenario groups to bug out in rare cases.

    [Fortresses]

    - For players that already have the Invader tome unlock, fortress gold bags will contain 2 royal crests and blue or purple bags will contain 1 royal crest.

    [Open RvR]

    - If you don't have the Vanquisher tome unlock you will get additional Vanquisher Medallions instead of Invader Medallions as bonus reward for defending end zones in T4.

    [General]

    - Dyes from vendors are no longer free.

    [Launcher]

    A new update to the launcher is being deployed and will be phased out to players. If you have issues in the upgrade process you can always download the latest version of the launcher from ( http://launcher.returnofreckoning.com/RoRLauncher.exe )

    - Fixed errors decompressing corrupt files. (when you would have to resort to dowloading the myp fresh)

    - Fixed exception when changing settings whilst game was running.

    - x64 is now default.

    - The settings has a "Repair" button which will allow a full file check of all files in MYPS and redownload broken or missing files.

    - Improved the news: News will have styled text and urls and overall display more pleasantly.

    - Fixed issue which would require you to run applications in administrator mode in order to get them to work with the client, such as Push to Talk in Discord.

    [Campaign]

    - The campaign will now reset after the queue for a City Siege ends instead of when all instances are finished.

    [Items]

    - Fixed scenario set appearance , they appeared to not have the same appearance than in the appearance guide.

    - Fixed an issue with sovereign cloak that behave incorrectly (such as chosen or IB ones)

    - Fixed an issue with some sovereign pieces that were not part of the set and display a purple rarity instead

    - Fixed an issue causing dungeon gear to be equipped even if you didn’t unlocked the tok.


    [Dungeons]

    Blood wrought Enclave:

    - Fixed Barakus the GodSlayer mechanic. You’ll need the 3 items that side bosses drop to kill the boss . To make sure you don’t miss any item , we added additional walls from side boss to Barakus Door .
    The items descriptions will help you to figure out when to use them.

    [Abilities]

    Shadow Warrior :
    - Whirling Pin won’t have a delay between ability activation and jump back.

    Squig Herder :
    - Sticky Squigs won’t have a delay between ability activation and jump back.

    White Lion :
    - Fixed an issue causing pounce to play the incorrect animation.

    Choppa :
    - Extra Choppin’ will now increase Lotsa Choppin target cap to 24.

    Slayer :
    - Accuracy will now increase Flurry target cap to 24.

    [Quests]

    -Added some BO scout quests to T1 dwarf and greenskin.

    - Horns of a Dilemma: This quest line has been corrected and the quest rewards have been set

    - Sanctify: This quest has been corrected

    - Calm Before the Storm: You will now have to use the Outrider Horn to call for reinforcements against the Norse enemies

    - Battle of Bitterne: This quest is now available from the Old Gravemarker in High Pass

    [Tickets]

    [16548] These Flight Masters are now flying above the ground
    [16257] Destruction players can no longer enter in the Order warcamp in Reikland
    [16388] The NPC has been disabled
    Wed May 06, 2020 2:28 pm View the latest post