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  • Patch Notes 01/04/2020 - Thanquol's Stand: Ratnarök
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    - New PvE Sceanrio has been released: Thanquol's Stand: Ratnarök.

    A new 6v6 Instanced battle PvE defence scenario. In this scenario you will compete against your opposing realm to defend your base from waves of Skaven.

    If a Skaven makes it past your defences your opposing realm will be granted 1 point. You will need to defend all 5 lanes from exponentially increasing amounts of Skaven in each wave. The first team to get 500 points and thereby the opposing realm having conceed 500 Skaven will win the scenario.

    This game will be free to all existing Alpha testers of Return of Reckoning.

    We are also releasing a Live Event with the release of this new Scenario with some awesome rewards for everyone to enjoy in the main Return of Reckoning game. The Live Event will last until next Wednesday.

    [Campaign]

    - Destroying enemy supplies now gives a small amount of renown, XP & influence.

    [Scenarios]

    - Flags in Gromril Crossing & Battle For Praag will now only display objective in formation message when you approach the currently open flag.

    [Abilities]

    - Fixed BO warlord/sovereign 8 piece bonus.

    - Corrected BW / Sorc warlord/sovereign 8pc bonus . It will correctly display 50% instead of 10%.

    Fixed WL , RP, Zealot , Mara sov/warlord 8pc buffline. It will correctly says Crit is increased by 10%.

    - White lion : Pack Hunting will be correctly removed if you don’t have Trained to Hunt activated.

    - AM transfer Magic will correctly drain 30 AP when you have the tactic sloted.

    [Items]

    Price Reductions for the following sets

    Conqueror
    Dominator
    Vanquisher
    Oppressor

    As well as Scenario weapons

    Second try on HP Regen for Sov/Warlord gear. Probably should have compared all of them the first time so they make sense.

    - Body at 80HP/4s (unchanged) - Warlord
    - Shoulders at 64HP/4s - Sov
    - Helm at 56HP/4s - Warlord
    - Boots at 40HP/4s - Warlord and Sov


    [Interface]

    - 8 Piece set bonuses will now be displayed.

    [Gear]

    (It’s still WIP)
    Endgame Gear Appearance Rework;

    Now that the state of game is moving closer towards "complete" regarding T4 gear, there will be changes done to various appearances on RvR/SC/PvE sets. The original game had somewhat unique looks on various gear sets, here they have been somewhat of a mix so far, but current plan is to re-organize various gears so that every set should be able to have a unique looking Shoulder and Helm at least.

    This means moving some appearances from some items to other items, or possibly trying to add in the few possibly still unused appearances, to provide better visuals and ensure that each gear has at least somewhat unique look, as well as clearing shared appearances from some sets.

    Also, all the rework is based on how mythic labeled each pieces in file names (for exemple sovereign is T6 and alt sovereign helm and shoulders is T6_A)

    We are making a new gear set appearance guide for next patch.

    [Public Quests]

    - The contribution rating medals on the score board will now display Gold/Silver/Bronze/None depending on your contribution

    - The PQ reset timer now matches the reset timer displayed in the interface

    - When finishing the same PQ multiple times contribution and unlocks should now work properly after the first time, without needing to exit the PQ area and enter it again.

    [World]

    - Fall damage has been slightly adjusted.

    [Tome of Knowledge]

    Added the following counters and their titles and unlocks:

    - Changed last name

    - Deaths (This will start at your current RvR deaths value which was the only type we tracked before)

    - Surviving battle with less than 5% health

    - Taken over keeps

    - Finish PQ ranked #1

    - Finish PQ ranked #2

    - Finish PQ with an A grade

    - Finish PQ with a B grade

    - Visit Inevitable City

    - Visit Altdorf

    - Sign up for guild event

    - Dying from a monster

    - Butchering

    - Scavenging

    - Cultivating

    - Salvaging

    - Apothecary sessions

    - Talisman making sessions

    - Claimed keep for Guild

    - Claimed keep for Guild while unarmored

    - Dye item

    - Refine item (remove dye)

    The following Tome unlocks have also been implemented:

    - Died while in the city

    - Died from falling while on a mount

    - Accumulated full stack of death debuffs

    [Quests]

    - All the quests 'Blasted Chuffin' ...' that are available in the different T3 Dwarf Chapters are now repeatable

    - All the quests 'No End of ...' that are available in the different T3 Empire Chapters are now repeatable

    - All the quests 'A ... Nuisance' that are available in the different T3 High Elf Chapters are now repeatable

    - All the quests 'Smash 'Em ...' that are available in the different T3 Greenskin Chapters are now repeatable

    - All the quests '... for the Raven God' that are available in the different T3 Chaos Chapters are now repeatable

    - All the quests 'Vermin...', 'Troublesome ...' and 'Bloodsilk Menace' that are available in the different T3 Dark Elf Chapters are now repeatable

    - Hunters Hunted: You will now additionally have to kill Brokenmaw Trackers, and the quest rewards have been set

    - No End of Chaos: Several Chaos followers will now count toward the quest

    - Dark Investigations: You will now additionally have to kill Pained Horrors

    - Straight Shot: This quest has been corrected and the quest rewards have been set

    [Tickets]

    [16134] The Doors of Flame are no longer a portal, so it enables to complete and continue the epic quest 'The Ebon Flame' once again
    [16150] Scenario flags captured by proximity now properly handles players disconnecting while standing close to them
    Wed Apr 01, 2020 12:42 pm View the latest post
  • Thanquol's Stand: Ratnarök Announcement
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    Today/Tomorrow morning we will be opening up our new 6v6 Instanced battle PvE defence scenario. In this scenario you will compete against your opposing realm to defend your base from waves of Skaven.

    If a Skaven makes it past your defences your opposing realm will be granted 1 point. You will need to defend all 5 lanes from exponentially increasing amounts of Skaven in each wave. The first team to get 500 points and thereby the opposing realm having conceed 500 Skaven will win the scenario.

    This game will be free to all existing Alpha testers of Return of Reckoning.

    We are also releasing a Live Event with the release of this new Scenario with some awesome rewards for everyone to enjoy in the main Return of Reckoning game. The Live Event will last until next Wednesday.

    Here is a short gameplay video.


    Click here to watch on YouTube

    Additionally we will be bringing forward the patch for Saturday to today/tomorrow morning.
    Wed Apr 01, 2020 12:00 am View the latest post
  • T4 Set Cost Reductions Next Patch
    If you're looking to purchase any of the following sets, please hold off until next patch. They will have a significant reduction in price.

    Conqueror
    Dominator
    Vanquisher
    Oppressor

    This includes Scenario weapons as well.

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    Tue Mar 31, 2020 2:19 am View the latest post
  • Patch Notes 28/03/2020
    X2 Weekend Until the end of the weekend.

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    IMPORTANT: PLEASE READ GM POLICY ON CORONAVIRUS CHAT HERE

    Italiano

    [General]

    - Fixed an error that would allow training renown abilities even when prerequisites weren't met

    - Spending money while unarmored will now give the correct title unlocks

    - Fall damage should now more accuratly apply.

    - Fall damage has been adjusted.

    - Fixed an issue which would cause players to randomly die to fall damage.

    - You will no longer be disconnected when trying to use a last name which contains a prohibited word.

    [NPCs]

    - Riccekac Warshard is now mounted.

    - Dieden Bloodmane is now patrolling inside the PQ 'Gore Wood'

    - Rebellious Servants will now correctly count as High Elves

    - Corrupted Thralls are once again humans, like they should be

    - Corrupted Priests are once again humans, like they should be

    [Abilities]

    Marauder changes have been applied on the server. They will be applied to tooltips following a client patch later this week.

    The following Marauder abilities have been adjusted: (PSM = Primary Stat Multiplier)
    • Thunderous Blow: PSM 1.5 -> 1.65
      Cutting Claw: PSM 1.5 -> 1.65
      Draining Swipe: PSM 0.75 -> 0.95
      Gut Ripper: PSM 1.5 -> 1.65
      Tainted Claw: PSM 1.5 -> 1.65
      Corruption: PSM 1.5 -> 1.65
      Rend: PSM 1.5 -> 1.65
      Pulverize: PSM 1.5 -> 1.65
      Convulsive Slashing: PSM 0.6 -> 0.7
      Impale: PSM 1.5 -> 1.7
      Debilitate: PSM 1.5 -> 1.65
      Unstable Convulsions: PSM 0.6 -> 0.7
      Wave of Terror: PSM 0.75 -> 1.75, drains morale instead of stopping it
      Crushing Blows: Reduced Chance to proc off melee attacks to 10%, morale stopper added (and actually works lol)
      Concussive Jolt: PSM 0.86 -> 1.25
      Wrecking Ball: PSM 0.22 -> 0.33
      Wave of Mutilation: PSM 0.38 -> 0.55
      Flail: PSM 0.75 -> 1.0
      Demolition: PSM 0.86 -> 1.13
      Mutated Energy: PSM 1.5 -> 1.65
      Mouth of Tzeentch: PSM 0.75 -> 1.0
      Gift of Savagery (8394): PSM 1.5 -> 1.65
    - Fixed Black Orc, WL , Mara , Zealot , Rune Priest and Archmage sovereign 8 piece bonus. They will work as intended with the correct values .

    - Squig Herder : Spiked squig Poisoned Spine is now correctly flagged as ailment.

    - White lion : Pack Hunting will be correctly removed if you don’t have Trained to Hunt activated.

    - Chosen : Seeping wound dot will correctly critically hit . Note that the proc from it still won’t crit like all proc .

    - Chosen : Dire Shield won’t require to have a friendly target to use it

    - Black Orc : Tree hit combo is now accessible at the appropriate level .

    [Items]

    - Tank Warlord and Sov boots now have the correct 16HP per second ( 64HP per 4 seconds in-game )

    [Interface]

    - The Open Parties and Warbands function should no longer show "None" instead of a members name in a party.

    [Guild]

    - Guilds will now only show in the "Guild Search" tab for new players if they have set their "actively recruiting" preferences in Recruit -> Advertise to include "New Players".

    - People in Guilds can now use the Recruit -> Search to search for other guilds looking to form or join Alliances.

    [Quests]

    - Rooting out Corruption: This quest line has been corrected and reworked

    - The Sign: This quest has been reworked and is now available only if you have completed the quest line 'Rooting out Corruption'

    - A Rock to Remember: The text of this quest has been corrected and Roland will now generously give you his golden tooth for helping him

    - Purifying Flame: The quest rewards have been set

    - Profane Dreams: The quest rewards have been set

    - Ransacked Vale: You will now have to recover the Supplies and the Message Pouch, and the quest rewards have been set

    - Sanctified Ground: You will now have to kill the Corrupted Warmagi instead of the Corrupted Magi

    - Bottom of the Barrel: This quest line has been corrected and is now available only if you have completed the quest 'Purifying Flame'

    - Passing Through: Liebert Naubhof will now give you the report to deliver to Captain Nuhr

    - The Dannenberg Dare: You will now have to collect a Corpse Sample from the Afflicted Corpse, and you will have the luck to take some of this sample with you when you turn in the quest

    [World]

    - The Catacombs and the Grim Monastery in southeast Ostland have had their population reorganized and the uncorrect GameObjects, cleared

    - Kadrin Valley: Tunnel of Baradum gates are now openable.

    - Talabecland: Schuler Estate door is now openable.

    - Talabecland: The Bell Tower gates are now openable.

    - Reikland: Ritterburg tavern door is now openable.

    [Tickets]

    [15806] The Destruction quest giver for the Black Crag Keep scenario quest has been moved closer to the spawn
    [16120] The Doors of Flame for the Dark Elf Epic Quest 'The Ebon Flame' are now a portal that will lead you out of the Flameshrine
    [15737] The typo has been corrected
    Sat Mar 28, 2020 1:31 pm View the latest post
  • Patch Notes 21/03/2020
    IMPORTANT READ GM POLICY ON CORONAVIRUS CHAT HERE

    Italian translation provided by elk76

    [City Siege]

    - DPS Warrior Priests and Disciple of Khaine are now classified as melee DPS for hero selection, not ranged DPS.

    - You should no longer be able to be punted off the bridge in Stage 3 in The Inevitable City Palace.

    - Falling off the "bridge" outside of the gates in The Inevitable City will now punt you back up.

    - After a City Siege has ended barriers will now spawn around the exit portal at the back of the city and the exit portal at the city gates.

    - Gold Chests have been moved in Stage 3 to the exit portals.

    - You will now be granted Recall at the end of the City Siege which will teleport you to your realms exit portal.

    - The Lord of Change and The Sun Dragon will now reach the gates slower.

    [Tome of Knowledge]

    A new character counter system has been added. With that the tome unlocks and titles for various activities have been added. All these counters start at 0, even for existing characters. The unlocks implemented are:
    - Being Resurrected
    - Winning Duels
    - Loosing Duels
    - Opening Mailbox
    - Looting items
    - Destroying items
    - Finishing PQs +unarmored variant
    - Earning money +unarmored variant
    - Spending money unarmored
    - Trading with other players
    - Repairing items
    - Sending tells
    - Joining groups
    - Taking money from mystery bags
    - Constructing Siege weapon
    - Perfect shots with siege weapon

    [Fortress]

    - We will be changing the population cap of a fort dynamically to find a good maximum.

    [Interface]

    - The Live Events page in the Tome of Knowledge will now not show ended live events by default.

    [World]

    - Black Mire Bell Tower is open for visit once again.

    [Items]

    WP/DoK Sov and Warlord
    - adjusted stats for melee sets to have less toughness, more init and weaponskill
    - 8pc WP now matches 8pc DoK

    - [15864] [15649] The "+15% critical damage taken" set bonus on WP/Dok Sovereign set has been replaced with "6% Reduced Armor Penetration" & on the RP/AM/Zeal/Shaman Warlord set it has been replaced with a +355 armor bonus

    All classes Sov and Warlord
    - mastery bonus should now reflect intended sets

    [Quests]

    - Bitten: You will now have to take the nose of Nosebiter
    - Sigmarite Relic: The whole quest line is now available and reworked
    - Missions: This quest line has been corrected and reworked
    - Legacy of Ruin: This quest line has been corrected
    - What Lies Beyond: This quest is now available from the Widow's Arch in Ostland
    - Trolls and the Stars: You will now have to recover the tome 'Trolls and the Stars' and the quest rewards have been set
    - Sabotage: The whole quest line is now available and corrected

    [Tickets]

    - Fixed broken parry & block strikethrough on 2h hammers for WP
    - [15970] Apply mastery tree damage modifiers to dots as well.
    - [15979] These NPCs are now correctly attackable
    - [15987] These NPCs are now correctly attackable
    - [16016] The quest is once again completable
    Sat Mar 21, 2020 12:22 pm View the latest post