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Martyrs Square (EN)
Player count :
1295/3500
Up since:
2021-05-15 09:44:43
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Faction ratio (Order/Destruction) :
Tier 1 (130) :
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Tier 2+ (1048) :
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Total :
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Latest news

  • Patch Notes 13/05/2021
    Highlights
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    Weekend Warfront: Battlemarsh

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    Things have degenerated in the Marshes of Madness. As both sides struggle for dominance of the crucial battlefield, unable to establish control, veterans of the battles at the ruins of Mourkain conflict return to the site to once again take up arms for the cause. The heroes of Order and the champions of Destruction have but one goal: take control of the Mourkain Temple, once and for all!

    This weekend Battlemarsh will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Mourkain Temple scenario, and extra rewards from completing the event tasks.

    Complete all tasks to earn the title "Marshreaper".



    Realm versus Realm
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    Ranked Scenarios

    The tiers in Ranked Solo are using a new system, instead of the two tiers being RR1-69 and RR70+.

    All new characters will start in the lower tier. If you have played at least 15 matches and have an MMR of 1450 or higher, you will move up to the higher tier.

    To stay in the higher tier you will need to maintain an MMR of above 1450. But after switching tier, you can't switch again until you have played at least 10 matches in your new tier.

    The initial tiers of all characters will be set based on the matches played and MMR in Preseason 2.

    When a new season starts, your MMR will be reset, but you will stay in your previous tier, until you have played at least 15 matches in the new season.


    Combat and Careers
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    Bug Fixes

    Reverted the removal of IsMounted conditional for sending pet in to attack, stay, autocast, and back off.



    User Interface
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    Ranked Leaderboard

    A new interface for Ranked Scenarios has been added. Open it with the medal icon near your minimap, or with the /leaderboard command.

    For each week that has passed in a Ranked Season, you need to have played at least 5 games to earn a placement on the leaderboard. This interface will tell you how many more matches are needed to reach that. The Ranked Preseason 2 has been going on for far too long, so the requirement is currently 105 matches, but once Season 2 actually starts it will be easier for more players to reach this requirement.
    Spoiler:
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    In-Game Support
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    The in game support ticketing system has been revamped. You can now append notes to some appeals and Game Masters can do the same effectively having two-way communication.

    Here is an example:
    Spoiler:
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    Tickets
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    [18962] Aggro distance on Lector Twins fixed
    [18917] The ToK unlock can once again be triggered
    [18930] You can once again click on the cage to free Halathan Mournvale
    [18940] Captured White Lion can once again be attacked
    [18948] Archibald Yarden is once again attackable
    [18954] There is no longer a CD of 60 seconds to interact with the flag drop
    [18956] These NPCs are once again attackable

    Hotfixes
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    2021-05-14

    - The message displayed for switching ranked solo tiers has been fixed.

    - Adjusted minimum gear level for queueing for ranked solo.
    Thu May 13, 2021 5:01 pm View the latest post
  • Patch Notes 08/05/2021
    Highlights
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    Weekend Warfront: Slaughter Hills

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    Reikland Hills, a key point of defense in the guarding of Altdorf, have come under assault by the forces of the Raven Host. Those hills afford an excellent position from which a siege could be launched on the city. Make haste to the Hills and secure them for your realm!

    This weekend the Slaughter Hills will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Reikland Hills scenario, and extra rewards from completing the event tasks.



    Realm versus Realm
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    Open World Campaign

    - RR70+ players can no longer drop Conqueror Medallions. Only Vanquisher Medallions, Invader Shards or Royal Shards.
    - The Realm lock is no longer applied in Scenarios or Duels.


    Ranked Scenarios

    - The double class restriction will now just be a soft restriction, meaning that the scenario manager will try to create pops without double classes first, but always fall back to allowing it if there's no others in the queue.

    - New tome unlocks have been added for playing and for winning certain number of Ranked matches. There's also tome unlocks added for getting a top placement in a season in total or for your class.

    - The weekly ranked event now ends at noon on Mondays, just like the warfront, instead of midnight between Sunday & Monday.

    - The flag capping should actually work properly now, without having to walk away from it and walk back.

    Combat and Careers
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    Bug Fixes

    - Resurrection abilities will immediately abort casting if target has an anti-ress debuff. Before they would grey out on the hotbar and give an error message, but still start the cast.

    - Pets will now update their pathing destination every 100ms instead of every 1s.

    - NPCs in combat should now update their pathing destination every 250ms instead of every 1s.

    - Pets will no longer teleport to different targets when swapping targets. This prevents pet ghosting.

    - Pets should should now have correct movement speed relative to the owner recalling to their owner when recalling.

    - Pets should be a bit more reliable in casting abilities, they will no longer take 1s to activate an ability if the ability is instant cast (and have it fail to go off most of the time, as they would be out of range in case of melee pets), instead the ability will instantly activate.

    - Remove Z Axis check for Pounce/SquigLeap, this is instead handled by sanctum area check that prevents going to forbidden areas such as keep walls and spawn areas.

    - Removed Mounted conditional for sending pet in to attack, stay, autocast, and back off.


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    Balance Changes

    - Skull Thumper now has a 150ms internal cooldown.

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    Bug Fixes

    - Horned Squig no longer gets weapon skill bonus from the the owner's gear. The stat bonuses it gets from owner gear stats are now like the tooltip says.


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    Bug Fixes

    - Cleansing Power: This tactic now works the same as the DoK version. If you cleanse with yourself as target it will properly cleanse the group as well. Note that cleansing someone outside of your group will not trigger the group cleanse.

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    Balance Changes

    - Blurring Shock now has a 150ms internal cooldown.



    Items
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    Potions

    New RvR healing & AP potions have been added. These all share cooldown with the existing RvR healing and AP potions.

    - Conqueror's Elixir of Rejuvenation: Heals 2000 health. Costs 1 conqueror medallion or 3 dominator emblems

    - Vanquisher's Elixir of Rejuvenation: Heals 2164 health. Costs 1 vanquisher medallion or 3 oppressor emblems

    - Triumphant Elixir of Rejuvenation: Heals 2332 health. Costs 3 triumphant emblems

    - Conqueror's Alacritious Elixir: Gives 133 AP. Costs 1 conqueror medallion or 3 dominator emblems

    - Vanquisher's Alacritious Elixir: Gives 166 AP. Costs 1 vanquisher medallion or 3 oppressor emblems

    - Triumphant Alacritious Elixir: Gives 183 AP. Costs 3 triumphant emblems



    User Interface
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    Instance scoreboard deprecation

    The scoreboard messages sent by the server in PvE instances that were used by the RaidMeter addon have been removed, so that addon will not work anymore. Almost all of the functionality is provided by the new built in Party/Warband scoreboards. If someone wants to update the RaidMeter UI to use the Party/Warband scoreboard messages or create other alternative addons based on that data, feel free to reach out.



    Tickets
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    [18094] This potion works correctly now
    [16258] [17435] [18512] [18782] [18944] Fixed issue with item effects requiring you to reequip the item under some conditions.
    [18911] The last PQ boss is once again attackable
    Sat May 08, 2021 9:23 am View the latest post
  • Patch Notes 28/04/2021
    Highlights
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    Weekend Warfront: Assault on Ekrund

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    The ancient Gates of Ekrund guard the only mountain pass that is wide enough to accommodate an army. For the Dwarfs, recapturing these gates and sealing them shut is of vital importance in stemming the greenskins' tide of destruction. However the Greenskins remain relentless in their attempts to break through.

    This weekend the Gates of Ekrund will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in this scenario, and extra rewards from completing the event tasks.

    Completing all tasks rewards the title: "Gatekeeper".



    Realm versus Realm
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    Open World Campaign

    - Fixed issue that caused zones to lock without 3 BOs fully capped.

    - Realm lock will be applied when you first get in combat instead of when entering an RvR lake, this allows players to quickly get out of the RvR zone if they just logged in.

    - Realmlock will be refreshed when participating in a fort.


    Ranked Scenarios

    - Fixed issue causing bracket size to not shrink as much as it should with higher number of active scenarios.

    - Fixed issue with flag not being interactable after getting out of combat.

    - Lowered item requirements in below RR70 bracket from item level 45 to item level 40.


    Combat and Careers
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    General Changes and Fixes

    - Removed the 300ms delay on heal & AP potions before the effect from them applies.


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    Bug Fixes

    - Force Opportunity now properly scales with Path of Hunter mastery points instead of Path of Axeman mastery points.



    User Interface
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    Character Names

    Names of characters that have not been logged in for more than one year are now free to use. The old inactive character will be automatically renamed and its owner can pick a new name on next login. The newly implemented automation will keep releasing new names, from inactive characters, for you to use.


    Live events

    - Live event rewards can now be claimed for 7 days after the event ended, instead of 20 days after the event ended.



    Content
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    Quests

    Empire Chapter 1
    - As the quest "Return Fire" is currently bugged and we don't have a fix for it yet, the next quest "Silencing the Cannons" will now be available at the same time as "Return Fire" (after completing "Training Course"). This should no longer prevent you from continuing the quests of the Empire starting area.

    Greenskin Chapter 15
    - Explosive Solution: Whole quest line is now available and reworked

    - Dwarf Detachment: You will now have to take the head of Longbeard Hjolfersson who is now patrolling between Blackwater and the Overtop Outpost


    Guilds

    - Guild Standard Resurrection is now working again.

    - Guild Standards should be able to be picked up after placing.

    - Guilds whose leaders who have not logged in within the last 26 days will be demoted and a new leader will be selected from the next highest ranked guild member.


    Creatures

    - Creatures should now disappear after scavenging or butchering.



    Tickets
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    [18884] The PQ boss is once again attackable
    [14252] The quest markers have been corrected
    [18745] Guild banner aka standard cannot be picked up after its placed on ground
    [18882] Taking quests from opposite faction keep lord
    [18810] Butchering/Scavenging mobs not disappearing
    [18848] Banner res
    [18874] Zonelock requirements
    Wed Apr 28, 2021 4:18 pm View the latest post
  • Notice: Old Live Event Rewards
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    Starting from this week's patch, Live Event rewards will no longer be claimable after 7 days from the end of that event.

    Please make sure to claim all of your old Live Event rewards as soon as you login, otherwise you will lose them after the upcoming patch.

    The Live Events that will be affected are:
    - Howling for blood
    - Return to Nordenwatch
    Tue Apr 27, 2021 8:41 pm View the latest post
  • Patch Notes 20/04/2021
    Highlights
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    Weekend Warfront: Battle at the Cairn

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    The land of Ulthuan seems to have been built on tragedy. Some tragedies come from without, and are guided by neither malice nor whim. Others are manufactured and forced upon their victims like deadly poisons. The tale of the Brothers Blackcairn, Elthryril and Lothelryel, is one such tragedy. Lothelryel made a pact with Morathi to betray his brother, Elthryril. Using Morathi's magics, Lothelryel sought to take control of his line and follow Malekith. Yet it was Lothelryel who was deceived. The magic that would have imprisoned his brother entrapped both of them, even as their blades guaranteed their mutual destruction.

    In places the rage and hatred of familial betrayal have seeped into the land, turning the sites of ancient struggles into magical wellsprings of dark power. Now a new battle erupts as Order and Destruction forces vie for control of the Blackcairn Estate.


    This weekend the Battle at the Cairn will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Blood of the Black Cairn scenario, and extra rewards from completing the event tasks.



    Realm versus Realm
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    City Siege

    - Career & Renown trainers have been added to Stage 1 & Stage 2 of city sieges.

    - The cannons are now properly classed as siege weapons and only healable by abilities that can heal siege engines.


    Ranked Scenarios

    The weekly mails with Triumphant Emblems have been replaced with a weekly event instead. We hope that it will provide much better visibility into your current progress towards gaining different rewards.
    Spoiler:
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    - The prices for the Triumphant & Victorious sets have been reduced by 20%.

    - The ranked SC event slot item has been changed to 7 days for 200 emblems, instead of 3 days for 100 emblems.

    - The Stalwart Soulstone cost has been reduced by 20%.

    - When there's multiple ranked matches ongoing, it will start to avoid matching two players of the same class and archetype into the same match. This avoids setups where you have no single target punt and many setups where you would have no heal debuff. But when there's only enough players available for one match it will ignore this restriction.

    - Group queue Ranked scenarios give 50% extra rewards between 12:00 on Fridays and 12:00 on Mondays (same hours as weekend warfronts are active). Note: This does not include the group challenges described below, only when you queue up.

    - A command to challenge another group to a 6v6 match has been added. Use .groupchallenge <enemyplayer> with the enemy group leader name to challenge them to a match. Currently this gives a bit less rewards than a group ranked match that you queue up for.


    Scenarios

    - Changed the points per kill in Howling Gorge from 3 to 5.



    User Interface
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    Multi Spec

    A UI has been added to the Multi Spec system. It allows 5 slots to be used, and by shift-clicking them you can set custom names for them.
    Spoiler:
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    Scenario Scoreboards

    If a player is using a different archetype than their class true archetype an extra icon will be shown to display their current archetype.
    Spoiler:
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    Mastery Tree Icons

    Knights of the Blazing Sun and Black Guards will no longer pretend to be Disciples of Khaine and now have their own mastery icons.

    Before:
    Spoiler:
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    After
    Spoiler:
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    Content
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    Quests

    Greenskin Chapter 14
    - Smash 'Em Nurglinz: Only the Nurglings inside the PQ 'Blight-Favored Cult' will now count toward the quest, and the rewards have been added
    - Ghoulish Goodies: You will now have to find the Desiccated Hand in the Pile of Dirt, and the quest reward has been added

    Greenskin Chapter 15
    - Tag, You're Dead: You will now receive the warpaint to use on the tents, Redmane Masons will now also count toward the quest and the quest rewards have been added



    Tickets
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    [18800] The NPC is once again attackable
    [18815] The door is no longer attackable
    [18832] These NPCs are once again attackable
    [18846] These NPCs are once again attackable
    [18851] These NPCs are once again attackable
    [14251] The quest marker will now display both objectives
    [18856] The Bile Lord should once again vomit players out of its belly.

    Hotfixes
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    Hotfix #1 - 2021-04-21

    - Cannon health in city sieges is back to normal
    - Warlords in stage 2 will no longer reset their health or reset back to their starting position after leaving combat with an enemy warlord.
    - Skull Lord Varlthrok will no longer spawn hundreds of dogs when reaching 95% health.
    - You no longer have to wait until the 6 min mark to get full rewards in Ranked matches
    - The influence bar for the weekly Ranked events will update gradually as you play matches instead of in big chunks.
    - Dragon Gun and On Your Knees now also drains morale from the main target
    Tue Apr 20, 2021 11:24 am View the latest post