Introduction video
Latest news
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- Feast of Shoika Live Event
The Feast of Shoika
The summer sun has reached its zenith and Dazh smiles down upon his worshippers below. All throughout Kislev pyres are lit, from the smallest village to the largest cities, in honor of Dazh who gave the world the gift of sunlight and fire. These pyres are fueled by sacrifices of mighty beasts, and small scraps of paper upon which the faithful write their prayers, hoping the flames will carry them to the heavens and reach the generous hands of Dazh. The summer season in Kislev is not only the celebration of Dazh, for it also honors Shoika, the powerful Tsarina who established Kislev. It is a time of celebrating in a manner most fitting of the Old World, with fire and blood.
The Feast of Shoika is celebrated beyond the borders of Kislev. Its festivities reach Altdorf as a sign of the lasting alliance between the Empire of Sigmar and the Bear Kingdom. The Feast of Shoika is a dual celebration of the founding of Kislev and the start of the Kislevite New Year, and the onset of summer and season of the harvest which rely heavily on the blessings of Dazh. Kislevite Boyars, Priests of Dazh, and mysterious hag mothers celebrate in Altdorf. Meanwhile, Dolgans and goblins from the east join the Raven Host as the forces of Chaos seek to raze Kislev and turn its lands into one massive pyre honoring the Lord of Change. Head to Altdorf and the Inevitable City to learn how you can help during the Feast of Shoika.
The Feast of Shoika will start on June 20th and last until June 30th.
Rewards
Basic reward: [Kossar's Helm] or The Feast of Shoika Alcohol Sampler
Advanced reward: Your very own orphaned Oblast Elk Fawn or Lynsk Bear Cub, or The Feast of Shoika Dye Satchel containing four random dyes from the Feast of Shoika
Elite reward: [Potion of Acclaim], the Oblast Elk Saddle, or Lynsk Bear Saddle / Bound Ice Daemon (these items can be traded for a mount at a vendor in your capital) Mount previews are available here, and discs here.
Completing the Event Quest - An event slot item; and depending on the path you take/choices you make the new Kislevite capes: the ermine-fur-lined Druzhina's Korzna , or fur cloak fit for winter - the Kislevite Kozhukhi, or a ragged hide fit for a soldier - the Pulkowa Palatka. Cloak previews are available here.
All Live Event rewards are only available from the associated heralds: Konstanty Tarnowsky in the Altdorf Market, or Chief Zhan'daq in the Inevitable City Apex.
Pyre Blessings
Journey to Altdorf or the Inevitable City to speak with your local pyromaniac, the Priest of Dazh or Cultist of Flames respectively. Slay Kislevite bulls and be rewarded with Prayers to the Pyre, which you can write your most sincere prayers upon before casting them into the pyre and waiting for your god's reply. Be careful, for the gods know the value of your prayers, and not all are worthy of a blessing.
The Ancient Widow ORvR PQ
A spirit as old as the land of Kislev has reappeared in Kislev during this Feast of Shoika, a powerful being bent on cleansing the land of all those who do not respect it. Needless to say, that is everyone. Join your realm in battling the Ancient Widow in the streets of Praag, while you hold back the opposing realm. This PQ will include a handful of rewards exclusive to the PQ.
Live Event Shoppe
Collect Pyre Offerings by killing players in ORvR or Scenarios and trade them in with merchants in your Empire/Chaos capital cities - Baba Tsvana in Altdorf or Baba Drozdzowka in the Inevitable City. Note: the Pyre Offerings are a BLUE currency, so check your auto-rolls. These merchants will offer you foods and drinks from the northern lands, and are required for the new specular dyes. Feast while you can, because after the feast comes the famine.
Dyes
Twenty rare dyes are available only during this live event, for those who wish to expand their colorful horizons. Dye previews are available here, but please be aware that the colors may apply differently on different base armor colors. These colors were drawn from the Warhammer Armies: Kislev 6th Ed., WFRP The Realm of the Ice Queen 2nd Ed., and other sources such as Warhammer Online's Praag assets. We hope to continue to introduce new dyes based on inspiration from the source material in the Live Events to come.
Feast of Shoika Epic Branching Quest
During the Feast of Shoika, players will have the opportunity to take part in a new questline built with our new branching quest system, The Tainted Child for Order, or Death On The Steppes for Destruction. Each questline has three endings, depending on the path you took and the decisions you made - and don't worry, there is a route focused on PvP for the PvE-shy players.
2025 Changes
- The Live Event task no longer requires you to complete the whole Epic questline, only the first 'chapter', which ends on the first live-event jewelry item.
- Koumiss, the AP regen potion, has been brought back, but its value lowered to +1AP/second
- All four tasks requiring scenario participation/victory have been removed and replaced with other tasks that give players options.
- Tome Achievement Unlocks have been added to the Feast of Shoika. - Thu Jun 19, 2025 10:40 pm View the latest post
- Feast of Shoika
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- 11th Anniversary: Watch and Earn x2!
Bonus Event: Double Warcrests All Weekend!
To mark 11 years of relentless war, the gods smile upon the battlefield with a bountiful gift ... 2x Warcrests from all kills!
Whether you crush your foes in open RvR, dominate in scenarios, or strike down your enemies in the city, you'll earn double the spoils.
This bonus is active from June 13th at 10:00 AM UTC to June 16th at 10:00 AM UTC. Fight hard, claim your due, and celebrate the war that never ends!
Watch & Earn Twitch Drops!
Celebrate 11 years of war, glory, and reckoning with the Return of Reckoning 11th Anniversary Twitch Drops Event, running from June 13th at 10:00 AM UTC to June 16th at 10:00 AM UTC!
Twitch Drops will be active throughout the event, offering exclusive in-game rewards to viewers who watch authorized Return of Reckoning streamers.
Twitch Drops Rewards
Earn anniversary-themed rewards by watching Return of Reckoning streams with Drops enabled:
- 30 Minutes: Small Gold Bag (20g)
- 60 Minutes: Potion of Acclaim
- 120 Minutes: Feast of Shoika Sampler
- 180 Minutes: Anniversary Companion Box
- 240 Minutes: RoR Aegis (30-Day)
- 300 Minutes: 100 War Crests
- 360 Minutes: Exotic Trophy Ticket
Event Duration: June 13th – June 16th, 2025
Want to Stream with Drops Enabled?
Twitch Drops are not automatic — only authorized Return of Reckoning streamers can participate.
If you're already authorized, you’re good to go. If not, follow the steps below to request access:
How to Sign Up as a Drops-Enabled Streamer:
1. Click → Request Access
2. Sign in with your Return of Reckoning account
3. Click Open a New Ticket
4. Choose Media and Content Creators / Request Access to Twitch Drops
5. Include your Twitch Username
6. Submit the ticket and await approval
Important Links
- How to Claim Drops
- Twitch Drops Info & FAQs
- Link Your Twitch Account
Don’t miss this milestone celebration!
Join the Return of Reckoning community in marking 11 years of battle ... tune in, support your favorite streamers, and claim your anniversary rewards.
For a full list of participating streamers, visit: Anniversary Streamer Roster - Thu Jun 12, 2025 1:02 am View the latest post
- 11th Anniversary: Watch and Earn x2!
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- Patch Notes 22/05/2025 Live Event
Click here to watch on YouTube
Sigmartag
Click here to watch on YouTube
Bells toll across the Empire on the 18th of Sigmarzeit, for on this day Sigmar ascended to the heavens to take up his mantle as god. No longer would the men of the Old World have to live in fear of the wilds and children of Chaos, for one of their own was among the divine hosts to watch over the Empire he founded. All citizens of the Empire, praise Sigmar!
Sigmartag is the most important celebration across the Empire, as citizens flock to Altdorf for celebrations full of spectacles and food - especially Sizzling Sausages! Elsewhere, denizens of Chaos pay tribute to their own first Champion, a sad mimicry of Sigmar’s triumph.
This live event will run from May 23rd to June 2nd. May Sigmar Bless You All.
Rewards
Basic: [Sigmar's Sizzling Sausage], [Balthasar’s Blocking Bacon], [Franz’s Fiery Fishsticks], [Volkmar’s Vigilant Venison], [Harald’s Hearty Ham], [Be’lakor’s Baleful Bacon], [Festus’ Finger-lickin’ Frog Legs], or [Sigvald’s Scrumptious Sausage] - unique limited-time pocket items that give you some bonus, but at a cost. No one said such fatty food was good for the gut.
Advanced: [Hammer of the Goblins Icon] for Order, or [Harry the Hammer's Icon] for Destruction; or a Potion of Acclaim. Trophies can be previewed here .
Elite: [Heldenhammer's Pendant] for the forces of Order, or [Hammerstorm's Pendant] for the forces of Destruction. These are Live-Event-Slot items.
All Live Event rewards are only available from the associated heralds: Arch Lector Kaslain in the Temple of Sigmar, or Sven Bloody-Hand in the Sacellum.
Live Event Quest: Griffon Mounts / Chaotic Origins Disc. You can preview the Mounts here and Magus Disc here. Additionally, players who push to the end of this questline can expect to earn a new cloak.
Hidden Quests: The Sigmartag festivities have brought with them some trinkets to acquire. How many are there? What do they reward? That is for the curious to find out.
Skulls of Fallen Foes and Relics
Every player kill during this event will drop a Skull of a Fallen Foe.
New limited time shrines have appeared in Altdorf's West Temple and near the Inevitable City's Sacellum Arena. Take the skulls you acquire and contribute them here in honor of the gods, and you'll receive a limited time Renown Boost.
The Renown Boost lasts for 8 hours, and by working together as a realm, you can increase the boost even higher. The boosts, and the skulls required, are:
Realm Skull Boosts (Per faction, resets every 8 hours):
- 250+ Skulls: 10% Renown Boost
- 500+ Skulls: 20% Renown Boost
- 750+ Skulls: 30% Renown Boost
- 1000+ Skulls:40% Renown Boost
- 1250+ Skulls: 50% Renown Boost
Heroic Relics
After every 1,000 skulls donated, a Relic will shortly spawn in front of either the Reikwald Fortress (Order) or The Maw (Destruction).
This Relic acts as a pairing wide flag running mechanic, and if you can escort your relic all the way to the enemy's shrine (Order runs to Maw, Destro to Reikwald) and place it there, your entire realm in the zone will get an additional 50% Renown Boost, which stacks on top of your normal skull Renown Boost.
Likewise, if you intercept the enemy realm and prevent them from capturing their relic, your realm will earn a 25% Renown Bonus for a successful defense.
Relics must be taken through RvR flagged zones and cannot be pulled into PvE, and with a full 3 maps to traverse, you can set ambushes for your enemy or send scouts ahead to ensure your relic caravan survives the journey. Relics can spawn at maximum once per hour, and are intended to layer in more options for RvR players during this event.
Live Event Shoppe & Event Dyes
30 dyes are available during Sigmartag, including four spec dyes themed around the Empire and its distant history. During Sigmartag, Order players can purchase these limited-time dyes from Felicia Grunhaber near the Temple of Sigmar, and Destruction players can shop with Kresla Beingen near the western entrance to the Sacellum.
Dye previews are available here towards the bottom, but please be aware that the colors may apply differently on different base armor colors. We recommend to use an addon such as Pocket Palette to see how this dye will look on your armor, but please note it may take a few days before the add-on is updated. These colors were taken from official publications.
2025 Sigmartag Updates:
- Skulls of the Fallen have been added to the Event auto rolls
- The Blessing of the Hammer buff should also work outside of keeps / BOs (i.e. it is zone wide now, previously it was bugged)
- When the relic carrier is killed in the air, the relic should gracefully fall back to the earth and not stay frozen in the sky. The Ministry of Frustrated Players asks that you please stop punting people at 5% health.
- Renown gains are active in a radius around relic carriers, so that even if a zone is inactive, you can still earn renown if you fight around the relic carrier.
- A region-wide message will be sent out indicating how much time is left to deliver the relic.
- Tome Achievements/Titles have been added for completing Live Event tasks, and related activities.
- Players will now earn 5000 renown for successfully delivering the relic, or 2500 renown for successfully defending against a relic delivery.
- Live-event related renown buffs now stack
Content Updates
T3 PvE Rework
After months in the works, we are happy to announce the completion of the T3 PvE rework. The last element of this rework, which has taken the longest, was the fixing/implementing of over 1000 quests in Tier 3.
Improved rewards: Gone are the days of +4 talismans or white gear. Every quest now has some sort of reward, and the rewards are of greater value.
Completion text has been added to all quests so that there are logical connections between steps in quest-chains.
Questlines have been expanded or created. Previously the superior elves had about 30 quests per chapter, while the other lesser races had around 15 to 20. This resulted in very poor questing experiences in certain storylines with single-step quests that offered little narrative reward (especially since they lacked actual completion text). While the elven questlines remain largely the same, the other races have had their quests expanded.
Hidden quests have been implemented with interesting rewards for those who explore the dangerous world. As a Public Service Announcement from our quest-writing monkey, if the quest summons a mean hero who kills you and you return to find them gone - the quest is not broken or bugged. You can simply abandon the quest and restart that step from the game object you last interacted with. There are 96 hidden quests in Tier 3 maps, though they are not all accessible to everyone. Generally there are 16 quests per storyline, some are specific to that race; some are specific to that faction, and a handful are universal for all players.
All Tier 3 quests should be reset. Due to the fact that certain new steps were added in the middle of storylines in order to make logical connections from one step to another, players who already completed quests would return to chapter hubs to find new quests that abruptly end. In order to avoid confusion, we opted reset every Tier 3 quest. Our apologies to the completionists out there, but this is the best way to avoid getting dozens of 'broken quest' bug reports.
Most Game Objects related to quests and tome unlocks in Tier 1 - 3 have had their cooldowns reduced from 1+ minutes to 5-10 seconds (some with animations were left at longer cooldowns).
In general, this concludes the Tier 3 PvE rework. There is one area that is left on the to-do list, which is the rework of T3 armor set appearances, but our art team is focused on something else at the moment. Until then, we'll be starting to analyze Tier 4 PvE for its rework.
T3 Keep NPCs Customization
As part of the Tier 3 rework, and a continuation of the work done in Tier 2 keeps, we are proud to introduce custom defenders for every Tier 3 keep. Savage orcs in the Badlands? Handmaidens in Avelorn? Every keep is defended by units representing some faction in the Warhammer world. Every keep lord has unique ability sets, which allow us to customize the fight.
Additionally, for those wishing to delve a bit into the lore, every Tier 2 and 3 keep lord has been added to the Noteworthy Person's section with a bit of lore around them and their faction.
In the near future, we will be finalizing this process by introducing new keep lords in all Tier 4 keeps.
As part of the Tier 3 Keep rework, we also reworked Keep Defenses quests. All Keep Defense quests have had their text updated so they are unique to that keep instead of one generic text for all quests, and now have in-progress and completion text. This includes Tier 4 Keep defenses.
All High Elf keep defense quests have had their rewards increased to match every other race's defense quests.
Altdorf Sewers & IC Sacellum
Zone maps have been added for the Altdorf and IC 'lower level' dungeons.
Bastion Stairs
The Bastion Stairs influence has changed to 32,000 , 48,000 and 64,000. This is to equate the full influence to take 4 runs, as before it would only take 2 runs to get full influence.
Elf Heraldry Shields
The High Elf Golden Pavise of the Griffon Gate has had the requirement to kill a boss in the Altdorf Tunnels moved to killing Arch Lector Verrimus in Sigmar's Crypts, making this achievable again.
The Dark Elf Gold Aspis of the Blood of Naggaroth has had the requirement to kill a boss in Bloodwraught Enclave moved to killing the Bile Lord in Bilerot Burrows, making this achievable again.
City Quest & NPC Updates
- "The Sewer's of Altdorf" Quest start has moved to the NPC "Duncaen Olwyn" closer to the Flightmaster.
- The NPC "Crier Kiosch" Has been Renamed to "Town Crier Kiosch" and his spawn has moved to Market Square. He now roams throughout market square. This is some reimplemented data from live.
- The Hidden Quest "Rare Find" has been reimplemented for Altdorf from live.
- The Hidden Quest "History Lessons" has been reimplemented for Altdorf from live, with some touch-ups. A Destruction version has also been made for parity. Have Fun!
- 2 Hidden Quests for The Inevitable City have been reimplemented from live.
- 4 Quests for The Inevitable City have been reimplemented from live.
Armor Potions
We noticed some players trying to trick others by placing 5 minute Stanchion Unguent potions on the Auction House and pricing them just under the 60 minute versions. To help prevent newer players falling for this, we've changed the name on the 5 Minute 660 Armor Potions to "Fleeting Pilaster Unguent".
Lairs
The Lair boss "Kyreia Sek" In Kadrin valley has been reworked and been made into a more challenging fight. She now has a lifetap ability which she will cast every 30 seconds, and an AoE ability that she will cast every 20 seconds. She will hit harder then before, and is now designed to be a fight that requires 2-3 players, so make sure to grab a friend or two.
Realm versus Realm
New Warcamp / Battlefield Objective Improvements: Part 1
With this patch we're making adjustments to three zones to improve the overall RvR experience and ensure fairer gameplay for both realms. A key driver of this is the Warcamp Debuff, which makes a player take increasingly higher damage the closer they push to an enemy warcamp.
We identified some areas where specific Battlefield Objectives or Keeps were very close to the Warcamp debuff; sometimes even impacted by it already. The following changes were made to help mitigate this:
Troll Country - Monastery of Morr: This Battlefield Objective has moved ~110 feet further away from the Order Warcamp, so that Destruction players can hold it and better defend it without needing to push up into Order's camp.
Shadowlands Updates: Destruction's Warcamp buff has been moved into their actual Warcamp now, and will no longer impact Order players on the Shadow Spire BO. Destruction's Guards have been pulled back up the ramp, and can still kill punted players, but should offer some a chance to escape and rejoin the fight. Destruction's Keep Flight Master has also moved closer to their Warcamp. Order's Warcamp Buff has been similarly pulled back closer to their Warcamp.
Kadrin Valley Updates: Destruction's Warcamp buff has been moved into their actual warcamp instead of being centered out front near the keep. This will prevent Destruction players from benefiting from the warcamp buff while within the South Keep of KV. Destruction's Guards have been moved back behind / on top of the wall, giving Order slightly more room to prevent enemies from getting into the South keep's range. Additionally, the South Keep's postern nearest to the Destruction Warcamp has been removed, as it was too close to the Destruction warcamp. Order's Warcamp buff has similarly been pulled back and centered inside their camp, offering Destruction players a wider path to access Stonewatch.
Badlands Update: A postern has been added on the eastern side of Thickmuck Pit's outer wall so Destruction players have better access to this keep.
As a follow-up to the logic for the postern removal in KV and addition in Badlands, we are following a rule of keeps with full encirclement by walls having 3 posterns, and with non-full encirclement having 2 posterns. These two keeps did not match this norm and have been adjusted. For the purpose of this analysis, the Garrison of Skulls is considered fully-encircled by outer walls.
This is just the start of planned improvements on this front, so let us know in the replies if there are areas you think could also be improved like the above!
General RvR Changes
- Keep lords will now immediately reset if they leave the inner keep.
- Claiming a keep now also grants the effects of a guild involve. You can no longer guild involve if you have a claimed keep.
- The keep claim buff now grants a % increase of renown starting at 1% and stacking up to 10% at 1 hour of holding the keep.
- Adjusted the chance for supplies to drop off dead players to be a one in 20 (down from 1 in 10) on a RR 100 player.
Combat and Careers
General Changes and Fixes
Balance Changes
- Divine Impact - Now undefendable.
- Soulfire - Now increases your chance to critically hit the enemy with Smite by 10%.
- Grace of Sigmar - No longer increases the lifetap healing of Divine Assault. Instead, it now makes Divine Assault heal for an additional (160 + 0.75*DB) healing on each hit.
- Benediction - Heal changed to absorb 1387 damage over 10 seconds. Righteous Fury gain increased from 20 to 35.
Balance Changes
- Fell Sacrifice - Now increases your chance to critically hit the enemy with Essence Lash by 10%.
- Wracking Agongy - Now requires no Soul Essence when Drowning Blood.
- Empowered Transfer - No longer increases the lifetap healing of Rend Soul. Instead, it now makes Rend Soul heal for an additional (160 + 0.75*DB) healing on each hit.
- Khaine’s Encouragement - Heal changed to absorb 1387 damage over 10 seconds. Soul Essence gain increased from 20 to 35.
Balance Changes
- Energy of Vaul - Cast Time reduced from 2.0s to 1.5s.
- Dissipating Energies - Empowered Tranquility effect changed from 50% radius increase to 2 second duration increase.
Balance Changes
- Fury of Da Green - Cast Time reduced from 2.0s to 1.5s.
- Look At Dem! - Now applies the damage over time effect and duration reduction on You'z Squishy instead of Yer A Weaklin'.
Changes related to Lifesteal abilities:
The following abilities now heal the target you have at the end of the cast, rather than at the start of the cast. The lifesteal part of DoT abilities will heal your current target:
- Boon of Tzeentch
- Rune of Fortune
- I'll Take That
- Balance Essence
- Mirror of Madness
- Rune of Fate
- Bleed Fer' Me
- Transfer Force
Bug Fixes
[12145] - Sigmar's Call and Viper's Return can now be slotted to hotbars. Please note that if you have this item currently they will not slot to your hotbars due to having the old version of the item. New clears of the quests will have the proper item which will slot to your hotbars.
[24219] - Fixed this item to have proper stats in Tier 1 Influence.
[24241] - Fixed the game object allowing the quest to be completed
[24175] - Despawned the Overextension near the Inevitable City Winds of Chaos easter egg.
[24253] - Fixed NPC's so they could be attackable.
[24213] - Fixed Quest Completion Rate for Lector Twins in Crypts. It'll take 4 runs for completion on the chest.
[24115] - Fixed NPC's so they could be attackable.
[20558] - Restored Mechanic of Kyeria Sek Cultists Casting a "Terminate" on themselves.
[24267] - Fixed Dragonback Chalice
[24252] - Unterbaum Cemetery PQ is now fixed.
[24246] -Diseased Gotlanders will now attack back properly
[24208] -Inevitable City Quest "Tricks of the Trade" Is now completable again
[24211] - Companion Quest "Feathers and Blood" now has a quest map.
[24242] - Public Quest "Moonfang Remnant" is now fixed.
[24280] - Fixed Eastern Wyvern Eggs still appearing in Chrace
[24288] - Fixed Hexveil of Demon's not having an Icon.
[24082] - Tor Elyr Must Fall can be completed again.
[24276] - Dwarf t3 Epic Quest can now be completed again.
[15230] - Fixed ToK typo in "Pegasi"
[24270] - Get'n Smarter no longer stacks with other sources of intelligence / willpower at 5 stacks.
[24243] - Rend Winds tooltip has been corrected to show the proper damage value.
[24221] - A script error sometimes appearing in chat during the Blixit fight in Dragonback Pass has been fixed.
[24268] - Changer's Echo is no longer undefendable and has a more thematic tooltip.
[24314] - Upgrading Oil Control to rank 2 while not being in an alliance will no longer prevent anyone from deploying oil.
[23879] - Phantom stacks of War Crests should no longer randomly appear in your currency bag.
[24305] [24325] - Burnrock Tower PQ broken/missing stage 2 fixed
[24620][24261] - Multiple Zealots / Runepriests can now cast their Rituals / Master Runes without blocking each other.
[24251] - Chaotic Agitation now only has its damage increased if enemies stand next to your Ritual Nexus. Tooltip of Chaotic Agitation updated.
[24273] - Wrath of Hoeth now shows correct range (self).
[24274] - Whispering Wind now shows correct range (self).
[24292] - Geddoff! should now knockback all targets within range with 5 Gork's Waaagh!.
[24295] - Runic Blessings and Keep It Comin' should now properly ress the Slayer/Choppa with 25% health.
[24272] - Shield of Valor duration increased from to 15 seconds to match mirrored ability on Black Orc.
[24289] - Avenging The Debt now properly cleanses slows and roots from your Oath Friend.
[24143] - Energy of Vaul tooltip fix.
[24236] - Isha's Encouragement and Green Cleanin' should no longer be able to heal rams.
[23698] - Loudmouth now has maximum range of 150 ft.
[23786] - Protector Gear has been added to the ward system
[22896] - Quest reworked to use game objects instead of quest item
[23288] - Quest reworked
[22876] - The Quest conditions to get the Hunter's (T1) set no longer require the kills to be in T1 zones/SCs.
[21750] - Carnage Gloves added to all T1 PvE vendors in chapter hubs
[23401] - Price lowered/matched for PvE Instructor's Boon in T2 vendors
[23401] - Used narrower portal models in the Sacellum
[23558] - Clarified Quest Text
[23607] - Rock by Sarathanan Vale BO in Caledor moved so players wouldn't get stuck
[23015] - Sentinel Veteran's Medallions Vendors removed as this gear is now acquirable via the dungeon, and this will prevent people from clicking the vendors and crashing.
[23521] - Against the Wicked : Quest item you need to use on the NPC has been added to the quest (if you already have the quest you have to abandon it and retake it in Altdorf)
[24225] - Same as above
[24114] - Magda Darkweaver's Faction has been changed to match surrounding npcs so they do not kill her (Empire Ch3 Quest 'Promise of Battle')
[22273] - Mailbox moved in Empire Ch2 so players wouldn't get stuck
[24254] - Added the possibility (for next year) for Olive Green Specked Wyvern Egg to be traded in for Eastern Wyvern Specked Egg (the magus variant) so the magus can benefit from eggs being traded to them.
[24265] - Repainted the Norsca zone map so the waters around Suderholm are not RvR flagged
[24112] - Script fixed so the Chaos Ch1 Quest 'To Conquer' Ancestral Hero doesn't despawn
[24127] - Same as above
[24008] - T2 Easter Egg quests for the Explorer's set should be reset
[23240] - Added rocks in the gaps of Fell Landing posterns so players wouldn't get stuck. Is it pretty? No. But neither are dark elves.
Unticketed bugs / other changes:
- Fixed a bug that could cause pets to get one autoattack off on stealthed players that they cannot see.
- Fixed fortress lords not properly scaling to attacker population.
- Fixed Destruction mailboxes showing as "Mailfing" outside of Greenskin zones.
- Carried items like supplies should now appear on the ground if dropped mid-air.
- Fixed an issue where potentially supplies dropped off dead players would not happen.
- Fixed an issue where the defence reward could trigger before all doors where repaired (when a lord has not been killed).
- Added the Stalker Helm to the ward system
- Tier 2 RvR Vendors now properly have AP potions in their vendor list.
- The Lairs of Lady Grimgyre, The Bleakwing Matriarch, Malachia, and Fallen Slayer have been moved from the 'Live Event Lairs' section of the Tome to their respective racial pairings.
- Spikes floating in the air in High Pass have been lowered to the ground
- Fixed the respawn location for Grundadrakk's Weald in Barak Varr to be Greenskin Chapter 9, instead of Chapter 8
- Some doors that didn't work before have been implemented for... secret reasons.
- KV Keep areas have been fixed, meaning players can spawn siege equipment outside the keeps.
- Game no longer thinks you had a Ritual Nexus or Runic Conduit when you were in range of an allied one.
- Added to the tooltip that you can only cast one Ritual / Master Rune at a time.
- Optimizations have been made to ability processing on the server. This should have no functional impact but may help reduce lag in large fights.
- Live event items designed to expire at the end of the event can no longer be claimed from the live event herald after the event has ended.
- Various potion and live event renown buffs now properly stack with other sources of +renown.
- Server crashes should no longer cause large amounts of RP / XP loss if you were online for an extended period. - Thu May 22, 2025 6:14 am View the latest post
- Patch Notes 22/05/2025
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- Patch Notes 18/04/2025 Highlights
Eastern Wyvern Hunt
Every year after spring settles in, Eastern Wyverns flock to the west for their breeding season, leaving a foul stench across the Old World. Greenskins scour the lands for 'da bestest wyvern for da big boss', while their enemies seek to cull the wyvern population. Wyvern wings will blot out the sun unless the brave venture out into the wilderness.
The Old World and Ulthuan reek with the stench of Eastern Wyvern eggs, a smell that seems to rile up the greenskins. War may be everywhere, but sometimes you just need to take out your basket and go egg collecting. Who knows what those pesky wyverns have been eating and laying in their eggs.
This live event will run from April 18th to April 28th. Look man, it's an invasive species. Just because they largely coincide with when patching is done to "turn them on" or whatever doesn't mean you should take your time for granted. Everything might just end this week for all we know. Make the best of your time, crack some eggs, get out there and explore the world while it's still here.
Rewards
Basic: [Crate of Bloody Sunz Dyes][Crate of Butcher's Pass Dyes][Mini Eastern Wyvern Eggs] or [Eastern Wyvern Eggs]
Advanced: [Eastern Wyvern Claw][Eastern Wyvern Claw][Eastern Wyvern Claw] [Eastern Wyvern Claw] [Eastern Wyvern Claw][Eastern Wyvern Claw][Eastern Wyvern Claw]
Elite: [Clipped Wyvern Wings] from 2022 seen here , [Shorn Wyvern Wings] seen here, or [Potion of Acclaim]. All RoR cloaks are visible in the gallery here .
Easter Egg Hunt or Live Event Quest: Wyvern Mounts / Eastern Wyvern Disc. This year we have added 5 new color variants of the wyvern. You can preview the Mounts here and Magus Disc here. The Ghastly White Eastern Wyvern is only available from the Live Event Quest "The Great White Wyvern" / "Da Great White Wyvern" in Karaz-a-Karak / Karak Eight Peaks respectively.
All Live Event rewards are only available from the associated heralds: Masta Wrangla Gribz at the Karak Eight Peaks Flya Boyz, or Wyvernslayer Thorrek on the Karaz-a-Karak Flight Deck - near the flight masters in the two cities.
Wyvern Egg Hunt
Those wretched wyverns have laid over 6,200 eggs across the Old World and Ulthuan. Worst of all, somehow those eggs found their way into Karaz-a-Karak and Karak Eight Peaks! That's what you get when you let a slayer decide what's for breakfast.
Tier 1 maps, along with Karaz-a-Karak and Karak Eight Peaks, have Mini Eastern Wyvern Eggs, which contain smaller quantities of rewards and items aimed at lower-level / newer players. Tier 2+ maps (including the side zones of Death Peak, Cinderfall, West Praag, and the Isle of the Dead) have Wyvern Eggs. Wyvern Eggs contain larger quantities of potions and dyes, and a few rare items for you to discover. However, Wyvern Eggs also have a chance to summon a feisty Eastern Wyvern Matriarch, so be careful when egg-hunting!
2025 Event Updates and Improvements:
To make finding eggs easier, this year we've added hundreds of new eggs in the T2+ Maps, as well as more eggs in the T1 maps for new players.
To combat center-screen message spam, we've also added a new filter that will only display the "You Smell a Wyvern Egg" notification once every 20 seconds on your center-screen messages. You can still check your chat log to see individual notifications if you want to know the exact number of eggs that are active nearby.
Wyvern Matriarchs are now a threat again, so be mindful of their power if hunting eggs alone!
Live Event Shoppe & New Dyes
The return of the Eastern Wyvern Hunt sees the return of the associated 26 Eastern Wyvern Hunt dyes, including two spec dyes themed around our Greenskin friends. The primary way to find new live event dyes is in the Wyvern Eggs, however some players may find that luck is not on their side and wish to buy dyes from a vendor. During the Eastern Wyvern Hunt, enemy players will drop a Green 'trash' item that players can use to buy dyes from the live event merchant (check your auto-rolls!) Order players will drop 'Teef' for Destruction players; Destruction players will drop 'Fangs' for Order players. Teef and Fangs are tradeable between players.
During the Eastern Wyvern Hunt, players can visit the live-event vendor to trade any Specked Eggs for a colorful wyvern mount, or Teef/Fangs for dyes. Destruction players can find Wrangla Rugrit Onetoof at the outdoor Flya Boyz area of Karak Eight Peaks, near the flight master. Order players can find Ranger Doreksson on the Flight Deck of Karaz-a-Karak. Please note that the live event heralds and merchants will only remain for 5 days after the live event, so claim your rewards and make your purchases in a timely manner!
Dye previews are available here towards the bottom, but please be aware that the colors may apply differently on different base armor colors. We recommend to use an addon such as Pocket Palette to see how this dye will look on your armor, but please note it may take a few days before the add-on is updated. These colors were taken from official publications.
Realm versus Realm
Warband Leader's Marks
This patch updates the time needed to earn the top reward tiers of the Warband Leader's Marks for players who lead Warbands, and makes the Purple and Gold tiers faster to achieve.
- Purple Tier has shifted from requiring 140+ points down to 120+ Points
- Gold Tier has shifted from requiring 180+ points down to 140+ Points
Our goal with this change is to the make the upper tiers of these rewards a bit more achievable for people trying to balance their pug life with their social life.
For more information on how Warband Leader's Marks are earned, and how points are calculated, please see this Wiki page!
General
- Chicken is now instantly removed on leaving the RvR lake.
- Attempting to steal the other factions guild banners will mark you for RvR if you are not already marked for RvR.
Keep
- If members of a Guild Claim a keep but then log out, keeps will automatically drop their keep claim after 10 minutes if not enough Guild or Alliance members are online.
This check is done through a simple points threshold: To maintain a claim, a Guild / Alliance must have a total of 10 "Points".
Any online Guild member counts for 2 points, and any online Alliance member counts for 1 point.
- The following keep upgrades has had their prices adjusted (upkeep per 5 minutes):
Door HP 1 from 10s to 20s
Door HP 2 from 20s to 30s
Upgrade of guards to champion decreased from 1g to 20s
Banker from 1g to 50s
Vault keeper from 1g to 50s
Improved respawn 1 from 10s to 20s
Improved respawn 2 from 20s to 30s
Improved respawn 3 from 30s to 40s
Divine altar from 80s to 50s
Healer fropm 10s to 5s
Guild flight master from 10s to 20s
Content
Sigmar's Crypts
- Sister Eudocia now has CC immunity again. This should resolve some instances of the boss not correctly losing her damage reduction buff if she was CC'd as she attempted to cast it.
- Lector Twins
We've confirmed reports of invisible puddles sometimes spawning. We're making adjustments to better balance this mechanic for the time being, but in the future, we may replace this mechanic entirely if the coders are unable to isolate the cause of the client bug:
- The time before the Puddles damage a player has been increased, meaning players have more time to move out of these before they take damage.
- The time between damage ticks on puddles has also been increased as a result.
- The damage of Puddles has been reduced slightly.
- After testing, the Speed Run quest for Sigmar's Crypts is now slightly more forgiving, and has been increased by 60 seconds.
Combat and Careers
Balance Changes- Runic Conduit (New ability at lvl 20) - Healing. 15 AP. 80 ft range. Off GCD. 10s CD. - You inscribe a Runic Conduit into the ground that infuses your group, restoring (125 + 0.60*HB) health health every 3 seconds to those within 50 feet of the Runic Conduit. To maintain your Runic Conduit, you have to remain within 150 feet and your Action Point regeneration is reduced by 5.
- Cancel Runic Conduit (New ability at lvl 20) - Defensive. 0 AP. Self. Instant cast. No CD. Requires an active Runic Conduit - Cancel your current Runic Conduit.
- Master Rune of Stability - Buff. 35 AP. Self. Instant. 30s CD. Requires an active Runic Conduit. - You apply the Master Rune of Stability to your Runic Conduit. Group members within 50 feet of your Runic Conduit will instantly be freed from any snaring effects and for the next 10 seconds, group members within 50 feet of your Runic Conduit have their Toughness increased by 240.
- Master Rune of Fury - Buff. 35 AP. Self. Instant. 30s CD. Requires an active Runic Conduit. - You apply the Master Rune of Fury to your Runic Conduit. Group members within 50 feet of your Runic Conduit gain 50 Action Points and the Action Point cost of their abilities is reduced by 25% for 10 seconds if they remain within 50 feet of the Runic Conduit.
- Master Rune of Adamant - Buff. 35 AP. Self. Instant. 30s CD. Requires an active Runic Conduit. -. You apply the Master Rune of Adamant to your Runic Conduit. All allies within 25 feet of your Master Rune gain (424 + 2.0*HB) health. For the next 10 seconds, group members within 50 feet of your Master Rune of Grungni will be periodically cleansed, removing up to one Curse or Ailment every 5 seconds.
- Rune of Wrath and Ruin - New core tactic available at level 20: Your Runic Conduit no longer heals group members, instead it causes the earth to crack, venting forth fire and sulphur, dealing (150 + 0.75*DB) Elemental damage every 3 seconds to all enemies with 25 feet.
- Rune of Battle can only be used on a non-stealthed player and a player can only be affected by one Rune of Battle at a time.
Balance Changes
- Ritual Nexus (New ability at lvl 20) - Healing. 15 AP. 80 ft range. Off GCD. 10s CD. - You cast a Ritual Nexus on the ground that infuses your group, restoring (125 + 0.6*HB) health health every 3 seconds to those within 50 feet of the Ritual Nexus. To maintain your Ritual Nexus, you have to remain within 150 feet and your Action Point regeneration is reduced by 5.
- Cancel Ritual Nexus (New ability at lvl 20) - Defensive. 0 AP. Self. Instant cast. No CD. Requires an active Ritual Nexus. - Cancel your current Ritual Nexus.
- Ritual of Lunacy - Buff. 35 AP. Self Instant cast. 30s CD. Requires an active Ritual Nexus. You may only have 1 Ritual active. - You apply the Ritual of Lunacy to your Ritual Nexus. For the next 10 seconds, group members within 50 feet of your Nexus have their chance to critically hit increased by 10% and their next attack within 10 seconds will deal an additional 150 Corporeal damage.
- Ritual of Innervation - Buff. 35 AP. Self. Instant cast. 30s CD. Requires an active Ritual Nexus. You may only have 1 Ritual active. - You apply the Ritual of Innervation to your Ritual Nexus. Group members within 50 feet of your Nexus gain 50 Action Points and the Action Point cost of their abilities is reduced by 25% for 10 seconds if they remain within 50 feet of the Nexus.
- Ritual of Superiority - Buff. 35 AP. Self. Instant cast. 30s CD. Requires an active Ritual Nexus. You may only have 1 Ritual active. - You apply the Ritual of Superiority to your Ritual Nexus. All allies within 25 feet of the Ritual Nexus receive a shield that wil absorb up to 825 damage for up to 10 seconds. Then all group members within 50 feet of the Nexus gain a shield every 2.5 seconds, absorbing up to 375 damage for up to 10 seconds.
- Waves of Chaos - Changed to core tactic available at level 20 and reworked to: Your Ritual Nexus no longer heals group members, instead it deals (150 + 0.75*DB) Corporeal damage every 3 seconds to all enemies within 25 feet.
- Manipulation - Moved to 7 points in Path of Dark Rites.
- Burst of Chaos - Moved to 7 points in Path of Alchemy.
- Chaotic Agitation - Now has its damage increased by 25% against enemies within 50 feet of your Ritual Nexus.
Balance Changes
- Dissipating Energies - Now only usable on a non-stealthed player. Players can only be affected by one Dissipating Energies at a time.
This patch includes fixes to all bugs that have been reported since the Healer Patch hit the live servers. Additionally, when the team was looking at the second hit of Cleave Soul, we found some inconsistencies across similar abilities. Hence some of these abilities that do multiple hits have been changed.
General Changes and Fixes
- Cleanse abilities should no longer be able to cleanse Siege weapons.
Bug Fixes
- [24121] Rune of Fortune is now set at appropiate level requirement.
- Rune of Fate now has appropiate ability level requirement.
Bug Fixes
- [24121] Boon of Tzeentch is now set at appropiate level requirement.
- Mirror of Madness now has appropiate ability level requirement.
Bug Fixes
- Sigmar's Will now respects the ability range.
- Divine Light now has appropiate ability level requirement.
- Soulfire now has appropiate ability level requirement.
Bug Fixes
- Khaine's Force now respects the ability range.
- [24105] Covenant of Tenacity now properly applies to your group in all cases.
- Wracking Agony now has appropiate ability level requirement.
Balance Changes
- Cleave Soul’s second hit can now proc attacks. (Second hit is undefendable, but only applied if the first hit isn’t defended.)
Bug Fixes
- [24122] Balance Essence and Transfer Essence when using Expanded Control can no longer heal Siege weapons.
- [24109] Phoenix's Rejuvenation now properly heals the group with 5 Force points.
- [24129] Mistress of the Marsh now has appropiate ability level requirement.
- Funnel Essence now has appropiate ability level requirement.
- Apotheosis now has appropiate ability level requirement.
- Wild Healing now has appropiate ability level requirement.
Balance Changes
- Empowered Lores now triggers when you consume 5 Force/Tranquility points instead of when using any ability while at 5 Force/Tranquility points.
- Radiant Lance’s additional hit (when consuming 5 Tranquility) can now proc attacks. (Second hit is undefendable, but only applied if the first hit isn’t defended.)
Bug Fixes
- [24122] I'll Take That! and Bleed Fer' Me when using Waaagh! Frenzy can no longer heal Siege weapons.
- Shrug It Off can now only be applied to one ally.
- [24129] Sticky Feetz now has appropiate ability level requirement.
- Scrub Ya Gud! now has appropiate ability level requirement.
- Do Sumfin Useful no longer disappears on yourself when casting it on another player.
Balance Changes
- Burst O' Waaagh! now triggers when you consume 5 Mork's/Gork's Waaagh! points instead of when using any ability while at 5 Mork's/Gork's Waaagh! points.
- Brain Bursta’s additional hit (when consuming 5 Gork’s Waaagh!) can now proc attacks. (Second hit is undefendable, but only applied if the first hit isn’t defended.)
Balance Changes
- Flail’s second hit can now proc attacks. (Second hit is undefendable, but only applied if the first hit isn’t defended.)
Balance Changes
- Crosscut’s second hits can now proc attacks, but can also be defended. If either of the two attacks hit, the target will be debuffed.
Balance Changes
- Crashing Wave’s second hits can now proc attacks, but can also be defended. If either of the two attacks hit, the target will be knocked down.
- Dragon’s Talon’s second hits can now proc attacks, but can also be defended. If either of the two attacks hit, the target will be debuffed.
General Changes and Fixes
The following abilities can no longer heal siege weapons:
- Divine Strike / Consume Essence
- Benediction / Khaine's Encouragement
- Charged Fury
- Mork's Gift
Bug Fixes
- Both heals of Sigmar's Will now respects the ability range.
Bug Fixes
- Both heals of Khaine's Force now respects the ability range.
Bug Fixes
- [24153] Radiant Gaze no longer builds Tranquility points per target hit when using Radiant Burst.
- [24145] Funnel Essence should no longer throw weird exceptions.
Bug Fixes
- [24140] Mork's Gift now properly heals group members within 25 feet of the main target when using Mork Favors Me!
Bug Fixes
[21521] - Adjusted prices in the guild room craft vendor.
[24128] - Fixed an issue where rank 2 of guild oil control of keep did not allow alliance members to plant oil
- Fixed an issue where sparkles where lost on the top 2 guild banners in cities once they were assigned.
- Fixed an issue where keep claim would not give the +50 to bag rolls. - Fri Apr 18, 2025 7:42 am View the latest post
- Patch Notes 18/04/2025
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- Gift of Kurnous: Twitch Drops Event!
Watch & Earn Twitch Drops!
Celebrate the Wild Hunt with the Gift of Kurnous Twitch Drops Event, running from March 28th at 10:00 AM UTC to March 31st at 10:00 AM UTC!
Twitch Drops will be active throughout the event, offering exclusive in-game rewards to viewers who watch authorized Return of Reckoning streamers.
Twitch Drops Rewards
Watch streams during the event to unlock the following gifts from Kurnous:
- 60 Minutes: Small Gold Bag (20g)
- 120 Minutes: Potion of Acclaim
- 180 Minutes: Exotic Mount Token
- 240 Minutes: The Vale Watcher (Title)
- 300 Minutes: RoR Aegis (30-Day)
- 360 Minutes: 100 War Crests
Event Duration: March 28th - March 31st, 2025
Want to Stream with Drops Enabled?
Twitch Drops are not automatic—only authorized Return of Reckoning streamers can participate.
If you're an authorized streamer, you’re already good to go! If not, request access by following the steps below:
How to Sign Up as a Drops-Enabled Streamer:
1. Click → Request Access
2. Choose Sign in with Return of Reckoning
3. Click Open a New Ticket
4. Select Media and Content Creators / Request Access to Twitch Drops
5. Enter your Twitch Username in the ticket
6. Click Create Ticket and wait for approval
Important Links
- How to Claim Drops
- Twitch Drops Info & FAQs
- Link Your Twitch Account
Don’t miss the Gift of Kurnous!
Join the Wild Hunt, support your favorite RoR streamers, and claim your drops while you watch!
For the most up-to-date list of approved streamers, visit: Gift of Kurnous Streamer Roster - Thu Mar 27, 2025 12:19 am View the latest post
- Gift of Kurnous: Twitch Drops Event!