Search found 30 matches
- Thu Jul 21, 2022 4:49 pm
- Forum: Changelogs
- Topic: Patch Notes 21/07/2022
- Replies: 13
- Views: 6508
Re: Patch Notes 21/07/2022
woohoo! I can finally Touch-a-Corpse~
- Sat Jul 16, 2022 3:32 am
- Forum: General Discussion
- Topic: Any ideas to bring back players?
- Replies: 272
- Views: 40115
Re: Any ideas to bring back players?
Might also want to do something about the Faction Imbalance.
It's starting to look like most of the WoW Classic realms (source: IronforgePRO site).
It's starting to look like most of the WoW Classic realms (source: IronforgePRO site).
- Mon Jul 11, 2022 6:34 am
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Hold The Line (Ability) Change
- Replies: 11
- Views: 1884
Re: [Suggestion] Hold The Line (Ability) Change
Ya, I get annoyed when words that have a 'mental image' associated are used to describe an action that doesn't align with that image. Brother, imagine the Spartans from the movie 300 in the phalanx position, they block all ranged attacks. As for the Damage Type difference.... I'm also assuming that...
- Sun Jul 10, 2022 9:07 pm
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Hold The Line (Ability) Change
- Replies: 11
- Views: 1884
Re: [Suggestion] Hold The Line (Ability) Change
-snip- Ah, so it's more of a case of poor choice of words on EA Mythic's part when putting a name to 'ability that avoid ranged attacks'. ((When I think of Dodge, I'm thinking 'dodging the ball in Dodge Ball'.)) And yes, since Disrupt stats magic attacks. I figured Dodge, Parry, and Block were all ...
- Sun Jul 10, 2022 7:27 am
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Hold The Line (Ability) Change
- Replies: 11
- Views: 1884
Re: [Suggestion] Hold The Line (Ability) Change
Why the negative number? Obviously the change would need balancing. But I don't have a problem with being melted by magic. If I'm able to block, as I understand from the Tooltip, melee and non-magical ranged attacks. I need to have some weakness or I'm just OP. ...heck, it doesn't even need to keep ...
- Sun Jul 10, 2022 4:53 am
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Hold The Line (Ability) Change
- Replies: 11
- Views: 1884
[Suggestion] Hold The Line (Ability) Change
I feel like this should increase the users Block by 45% instead of their Dodge. Seems silly to be able to 'dodge' while holding up my shield and assuming a 'braced stance'. I'd still keep the Dodge bonus for those behind, since the game itself isn't really moddable to facilitate a 'damage intercepti...
- Thu Jul 07, 2022 9:25 pm
- Forum: Changelogs
- Topic: Patch Notes 07/07/2022
- Replies: 31
- Views: 7318
Re: Patch Notes 07/07/2022
All we did was re-dd the Forces of Order/Destruction default guilds for un-guilded players. And there's no explanation on how to join these NPC Guilds. I, as a guildless lvl 40 WP, walked up to an NPC that said it was a Guild Recruiter, clicked on them....and nothing. The way it's worded is if I'm ...
- Thu Jul 07, 2022 5:29 pm
- Forum: Changelogs
- Topic: Patch Notes 07/07/2022
- Replies: 31
- Views: 7318
Re: Patch Notes 07/07/2022
Don't do fullscreen, skippable tutorials. To me, it reads as a call for tutorials (what ever form they take) to be unskippable. And, yes, I've played games where I was forced to 'do the action' in order to progress through the Tutorial Phase of the game. That's why I'm like "hoool' up". H...
- Thu Jul 07, 2022 5:00 pm
- Forum: Changelogs
- Topic: Patch Notes 07/07/2022
- Replies: 31
- Views: 7318
Re: Patch Notes 07/07/2022
-snip- Um..no. The tutorial absolutely must be skippable. I absolutely loathe games that force me to do tutorials. You clearly did not read my post. Please reread it again. Do not twist my words. My point is that the information presented is too long and wordy, and therefore will be skipped. Nowher...
- Thu Jul 07, 2022 4:32 pm
- Forum: Changelogs
- Topic: Patch Notes 07/07/2022
- Replies: 31
- Views: 7318
Re: Patch Notes 07/07/2022
make sure mentioning Bolster in tutorial! Should also, and I mean this sincerely, mention that Bolster will cause a momentary 'freeze' of the client. When it first happened to me, I though the game had crashed and had already started to move the mouse 'out of window' to bring up Task Manager. -snip...