Search found 37 matches
- Wed Apr 28, 2021 8:53 pm
- Forum: Empire
- Topic: [KOTBS] Efficent Swings
- Replies: 22
- Views: 4850
Re: [KOTBS] Efficent Swings
Maybe that could be true IF it was in the first Tactic slot(4pts to unlock), but TWELVE? Lol. Don't BG have the same Tactic, but in the first slot of Anguish? Well does BG at least do damage? Most of the talents in Conquest are so weak that they do to less or can be countered so easy because the da...
- Tue Apr 27, 2021 9:10 pm
- Forum: Empire
- Topic: [KOTBS] Efficent Swings
- Replies: 22
- Views: 4850
Re: [KOTBS] Efficent Swings
The text on the ability says anyone who uses detaunt on you will automatically dispelled. I assume that means if you are directedly detaunted or hit by a aoe detaunt you wont be effected by it. That could be used for 2H builds for anti-healers. Maybe that could be true IF it was in the first Tactic...
- Tue Apr 27, 2021 9:08 pm
- Forum: Empire
- Topic: [KOTBS] Efficent Swings
- Replies: 22
- Views: 4850
Re: [KOTBS] Efficent Swings
its worse than C tier, it should not be used under any circumstance If youre using anything other than https://builder.returnofreckoning.com/career/knight-of-the-blazing-sun/s?l=40&r=70&tl=4&mp=1&pA=7&pB=9&pC=7&m1=false&m2=false&m3=false&m4=false&ma=3093,...
- Mon Apr 26, 2021 5:48 pm
- Forum: Empire
- Topic: [KOTBS] Efficent Swings
- Replies: 22
- Views: 4850
[KOTBS] Efficent Swings
Since it is for longer an detaunt dispell has someone found any uses for it or is this some bad joke?
- Sat Apr 24, 2021 9:18 pm
- Forum: Addons
- Topic: [DX9 > DX12 PROXY] Further Performance Boosting
- Replies: 224
- Views: 68829
Re: [DX9 > DX12 PROXY] Further Performance Boosting
I've been working on a client performance project for a while, and during that I also proxied DX9 to later versions, though the biggest performance hogs is not related to the gfx rendering. One of the biggest culprits is the lua intepreter, and this is what I've focused on improving. I don't think ...
- Sat Apr 24, 2021 1:24 pm
- Forum: Addons
- Topic: [DX9 > DX12 PROXY] Further Performance Boosting
- Replies: 224
- Views: 68829
Re: [DX9 > DX12 PROXY] Further Performance Boosting
I've been working on a client performance project for a while, and during that I also proxied DX9 to later versions, though the biggest performance hogs is not related to the gfx rendering. One of the biggest culprits is the lua intepreter, and this is what I've focused on improving. I don't think ...
- Sat Apr 24, 2021 1:21 pm
- Forum: General Discussion
- Topic: ROR Fort & City Alerter via Discord webhook
- Replies: 5
- Views: 1740
Re: ROR Fort & City Alerter via Discord webhook
Could you just post the code somewhere? Sounds for a easier in terms of using it and collaboration.
- Sat Apr 17, 2021 11:18 pm
- Forum: Technical support
- Topic: [Linux] How To Install Return of Reckoning
- Replies: 352
- Views: 156034
Re: RoR under Linux
Another problem is some addons don't work and aren't detected by the game while other addons work. I use TexturedButtons, TidyChat and WarBoard which work fine but then I've tried Enemy, nRarity and Pure which aren't detected by the game (doesn't show up in addon list in-game). Any ideas? That's st...
- Fri Apr 09, 2021 9:38 am
- Forum: News
- Topic: Server status: Up or Down?
- Replies: 3810
- Views: 1672614
Re: Server status: Up or Down?
There is a system message at least an hour before it happens in the chat, maybe you missed it.
- Sun Apr 04, 2021 11:24 am
- Forum: Technical support
- Topic: [Linux] How To Install Return of Reckoning
- Replies: 352
- Views: 156034
Re: RoR under Linux
its confusing to understand what the discussion really was. installing directx9 will install all the directx files including the d3d9x_34.dll that is needed for this game. Installing directx9 will also install other repos that are not needed and most of the times is not wanted. Anyway. If you want ...