Search found 876 matches
- Sat Nov 08, 2025 2:44 pm
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Strikethrough
- Replies: 52
- Views: 8350
Re: [Suggestion] Strikethrough
I see it like this:
The problem isn't your usual rr40 mdps but the outliers that make the 50% mechanic unfun to play against. High rr healers can get such high disrupt rates that I just can't attack them properly on my casters. There simply is no fight in these cases because i get disrupted left ...
- Fri Nov 07, 2025 2:08 pm
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Strikethrough
- Replies: 52
- Views: 8350
Re: [Suggestion] Strikethrough
Dodge and disrupt are already too weak as defensive stat compared to parry, you can easily stack 50+ parry as mdps, while dodge and disrupt are at best 20-25% for 4 DD levels.
So in the end you'll often stay like 35-40% parry, while any caster with maxed stat will hit you 90% of the time without ...
So in the end you'll often stay like 35-40% parry, while any caster with maxed stat will hit you 90% of the time without ...
- Thu Oct 30, 2025 3:50 pm
- Forum: High Elves
- Topic: [SW] Swizz's ultimate builds catalog for Shadow Warriors
- Replies: 63
- Views: 165171
Re: [SW] Swizz's ultimate builds catalog for Shadow Warriors
What is best build for dungeons ?
Try this build : https://builder.returnofreckoning.com/career/shadow-warrior/s?l=40&r=70&tl=4&mp=0&pA=0&pB=13&pC=9&m1=9137&m2=653&m3=650&m4=651&ma=9108,9112,9113,9109&mm=&mt=9129,9131,9134&t=9134,9131,9121,9117
If you are not rr70 yet, drop either the KD or the ...
- Tue Oct 28, 2025 6:31 pm
- Forum: General Discussion
- Topic: Graphics engine update?
- Replies: 15
- Views: 20496
Re: Graphics engine update?
I can see some textures like "base skin" of characters, and torso pieces still a bit low-res even after they upscaled every texture.
You can easily compare when equipping stuffs, smaller items looks far more detailed than Torso armors.
If any AI upscaling texture can be done, I think only Torso ...
You can easily compare when equipping stuffs, smaller items looks far more detailed than Torso armors.
If any AI upscaling texture can be done, I think only Torso ...
- Thu Oct 16, 2025 8:03 am
- Forum: General Discussion
- Topic: This attack strikes a direct blow to your mind
- Replies: 48
- Views: 19219
Re: This attack strikes a direct blow to your mind
Those numbers are plain ridiculous.
AA damage should be limited to 1k with 2H weapons.
You realize hitting 1k5 every 3s is like having one (strong) free skill for every skill used, it's nuts.
E.g. Brutal assault on SW is a positional attack, about the strongest one of the entire aSW kit, and got ...
AA damage should be limited to 1k with 2H weapons.
You realize hitting 1k5 every 3s is like having one (strong) free skill for every skill used, it's nuts.
E.g. Brutal assault on SW is a positional attack, about the strongest one of the entire aSW kit, and got ...
- Fri Oct 10, 2025 8:39 am
- Forum: Suggestions & Feedback
- Topic: Grimmshimmer and fleshrenders
- Replies: 112
- Views: 18283
Re: Grimmshimmer and fleshrenders
I feel like regen WE is one of those classes that can utilise regen and defensives to the maximum.
Generally how do you counter regen? Well you burst super high so regen cannot even tick. (Same way you deal with hybrid healers, WL by far the worst match up for my dps zeal).
I am not gonna go ...
- Sat Oct 04, 2025 8:30 am
- Forum: General Discussion
- Topic: Ram abuse/realm disruption
- Replies: 25
- Views: 80769
Re: Ram abuse/realm disruption
In general I agree that there is to much hassle with rams and sieges. At the same time, with easier sieges we will often just have the stronger side steamroll zone after zone. Sometimes sieges breaks a stalemate and create fun but just as often it just kills the fun in a zone.
Maybe with adding ...
- Mon Sep 29, 2025 1:31 pm
- Forum: General Discussion
- Topic: the biggest problem in this game
- Replies: 29
- Views: 5098
Re: the biggest problem in this game
OK thank for this graph. But I don't see it in game when I play. I'm not here to lie and loose time. Realy, trust me on this point: During August, i saw a balanced game. And I was very happy. But my friend (in game) warm me it's not usualy. Since september, when I play, Order are too many time too ...
- Mon Sep 29, 2025 8:59 am
- Forum: Suggestions & Feedback
- Topic: SW suggestion for next dps rework
- Replies: 28
- Views: 6507
Re: SW suggestion for next dps rework
[...] Some ppl think that double armor is by itself a huge survivability factor, but even that is questionable as, apparently, iirc, double armor is double armor debuffed, so the advantage turns to nothing, and theres no toughness to fall back to, especially if u take certain tactic that ...
- Mon Sep 29, 2025 8:26 am
- Forum: Changelogs
- Topic: Patch Notes 25/09/2025
- Replies: 42
- Views: 11849
Re: Patch Notes 25/09/2025
Yet another example of how flawed design affects gameplay in negative way. Gunbad should be doable without chores as full 35-36 group in green gear within an hour. Yes, this way it may get farmed by duos+ of geared chars but who cares.
For years i advice newcomers to just buy conq and dont bother ...



