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by Akalukz
Tue Feb 20, 2024 5:07 pm
Forum: Addons
Topic: [ADDON] WarTriage 1.0.6
Replies: 90
Views: 46858

Re: [ADDON] WarTriage 1.0.6

@Omegus Sorry thought you meant you had a created a private one for the Zealot and was wondering if you could make one for SDOK. No worries ;) I have been able to adapt the WarTriage to do mostly what I wanted.
by Akalukz
Tue Feb 20, 2024 5:01 pm
Forum: Suggestions & Feedback
Topic: Tone down the Meta Procs
Replies: 60
Views: 9131

Re: Tone down the Meta Procs

Two simple questions:

Why not make the procs pass a defense check?

Why not just change WL/Mara AoE Spam to a 1 sec pulse instead of 2 .5 sec pulses? These are the biggest "abusers" of the procs generally speaking, maybe the new choppa one as well.
by Akalukz
Mon Feb 12, 2024 3:43 pm
Forum: Addons
Topic: [ADDON] WarTriage 1.0.6
Replies: 90
Views: 46858

Re: [ADDON] WarTriage 1.0.5

I'm surprised someone finally released a public version of this concept. Edit: the anti-NB checks allows for click casting on allies, so the next step is to have the add-on pick which healing ability to use based on the target's health. So long as it's activated by a clickable window swapping abili...
by Akalukz
Wed Feb 07, 2024 2:13 pm
Forum: Changelogs
Topic: Patch Notes 06/02/2024
Replies: 253
Views: 39435

Re: Patch Notes 06/02/2024

Not gonna lie here, 6 sec double immunity seems a bit over performing. If you have a double tank group, thats 12 seconds. Most fights don't last much longer out of zergballs.
by Akalukz
Mon Feb 05, 2024 5:27 pm
Forum: General Discussion
Topic: 4 problems killing this server
Replies: 129
Views: 16296

Re: 4 problems killing this server

1) leaders to need to quit warcamp camping. Nothing leads to people logging out quicker than getting farmed at spawn. 2) Bring in LoTD style inc/out damage/heals local area system. 3) Increase rewards for WB leaders. (renown / crests) or weekly (IE Lock a zone of a wb leader / take a keep as a wb l...
by Akalukz
Mon Feb 05, 2024 4:01 pm
Forum: General Discussion
Topic: 4 problems killing this server
Replies: 129
Views: 16296

Re: 4 problems killing this server

1) leaders to need to quit warcamp camping. Nothing leads to people logging out quicker than getting farmed at spawn. 2) Bring in LoTD style inc/out damage/heals local area system. 3) Increase rewards for WB leaders. (renown / crests) or weekly (IE Lock a zone of a wb leader / take a keep as a wb le...
by Akalukz
Tue Jan 23, 2024 12:06 pm
Forum: Chaos
Topic: [Marauder] Most nerfed class of the server
Replies: 39
Views: 44208

Re: [Marauder] Most nerfed class of the server

Stances are and have always been clunky as all hell. Half of your ability skillset changes, and you're further barred from using a bunch of other useful abilities in your kit. All that separate ability management and skillbar usage is a pain in the whole ass. As much benefit stances give it is a me...
by Akalukz
Mon Jan 22, 2024 7:54 pm
Forum: Chaos
Topic: [Marauder] Most nerfed class of the server
Replies: 39
Views: 44208

Re: [Marauder] Most nerfed class of the server

I still don't get it where the Problem with stance switch is, I Switch between savage and burtality and it works like a swiss clock, zero Problem, tons of debuffs, and pretty nice hits. KD IS where it Always was. Sure, it's an extra step...Are you afraid your Keyboard will worn out with clicking a ...
by Akalukz
Fri Jan 19, 2024 5:45 pm
Forum: Changelogs
Topic: Patch Notes 19/01/2024
Replies: 123
Views: 25449

Re: Patch Notes 19/01/2024

Order groups dont need kotbs -20% crit bonus lol Seems a bit odd that one, equivalent to group bonus of trivial blows three , 30 rr points per team mate 30rr buys 24%) Some one got prize , but why have no idea as Kotbs was not in a bad place Vs BO SM equivalent tactic 6 sec speed boost in 30 ft ran...
by Akalukz
Wed Jan 10, 2024 4:37 pm
Forum: Changelogs
Topic: Patch Notes 10/01/2024
Replies: 86
Views: 749638

Re: Patch Notes 10/01/2024

In general, I approve of normalization of CC / ability durations / etc... across the classes, this is going to make your job WAY easier in the future, and makes it easier on players to remember timings. Big fan of making Magus / Engie more mobile. I'm sure playing those classes will feel a lot bett...