Search found 741 matches
- Mon May 06, 2024 5:57 pm
- Forum: Changelogs
- Topic: Patch Notes 03/05/2024
- Replies: 49
- Views: 11353
Re: Patch Notes 03/05/2024
Wow, massive patch! Love the changes. And happy to see the ability rework doing it's intended job. Since it was complete there have been multiple massive balance changes, tweaking various classes. It's very clear that balance is much easier to do now from a technical PoV. And that any class that fee...
- Wed Mar 20, 2024 1:49 pm
- Forum: News
- Topic: PvE Development and Roadmap - March 2024
- Replies: 15
- Views: 6387
Re: PvE Development and Roadmap - March 2024
If you are updating public quests in general, can you please: - add emblem rewards for the influence unlocks - leave only gear that is not occupying a set item slot for the specific level I have never understood in this game the reason for any gear item, blue or purple, that is meant to be used in t...
- Wed Mar 20, 2024 10:28 am
- Forum: General Discussion
- Topic: Immortal tank
- Replies: 14
- Views: 2737
Re: Immortal tank
I mean it's pretty close. The main thing making you immortal is the gear, not the abilities. Every tank has mitigation and if played well can be a boring nightmare to kill. What every tank doesn't have is a baseline 40-50% block chance that they can then improve with abilities/tactics along with 1k ...
- Wed Mar 20, 2024 12:01 am
- Forum: High Elves
- Topic: [SW] mSW - good suggestion for balance
- Replies: 15
- Views: 3244
Re: [SW] mSW - good suggestion for balance
If they just made Takedown and Shadow Sting 100 feet like the rest of the Skirmish tree, allow BHA in assault stance again, and maybe a melee snare OR snare break, I'd be on cloud nine. Edit: And this probably will never happen but, having our detaunt be pbaoe only while in assault stance without t...
- Tue Mar 19, 2024 7:56 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 130
- Views: 13331
Re: Scenario Matchmaking Rework Megathread
heavily reward losers that group up. getting stomped. well at least you're playing the game right. ror suffers from two things: - it is a highly complex team oriented game that is broken at it's core due to missing one of the pillars of massive faction based pvp game: it is missing a 3rd faction. - ...
- Mon Mar 18, 2024 5:00 pm
- Forum: Suggestions & Feedback
- Topic: For the love of god give WH a snare
- Replies: 60
- Views: 8496
Re: For the love of god give WH a snare
RoR is a team game.
What exactly is stoping the other members of your party to apply the snare?
What exactly is stoping the other members of your party to apply the snare?
- Mon Mar 04, 2024 1:47 pm
- Forum: News
- Topic: Post Ability Rework Balancing Roadmap - Developer Update March 2024.
- Replies: 85
- Views: 27299
Re: Post Ability Rework Balancing Roadmap - Developer Update March 2024.
I would suggest the balance team be a mix of 6-man/ST group leads and warband leads. Leading groups in this game, when done right, requires massive knowledge of all aspects of each class. Of course every lead can't know everything but they know enough about each class to make an educated decision wh...
- Mon Mar 04, 2024 12:44 pm
- Forum: General Discussion
- Topic: Meta classes
- Replies: 15
- Views: 4101
Re: Meta classes
Not much in terms of ranged meta. BW/Sorc are the only ones accepted in warbands but you have to be good and know how to play point blank aoe. On occasions you might see a WB running one aoe SW or a Magus/Engi, but it's mostly because of friendships rather than "omg we have to have one". H...
- Fri Mar 01, 2024 9:27 am
- Forum: Suggestions & Feedback
- Topic: Remove 160 stat tactics
- Replies: 30
- Views: 3625
Re: Remove 160 stat tactics
+1 Not sure how it would be balanced. Like Fenris said some mdps will need to compensate in other ways, and then there's Greenskins that have the racial Wounds tactic. And what about dwarf Armor tactic? (technically also a pure stat increase) But if there's was ever a time to experiment in RoR, it's...
- Thu Feb 29, 2024 9:44 pm
- Forum: General Discussion
- Topic: 4 problems killing this server
- Replies: 129
- Views: 16133
Re: 4 problems killing this server
Nerf "winning" and you solve a lot of the issues with RoR. Humping empty zones and PvDoor are SUPER rewarding. RoR shits out Warcrests for taking empty zones and forts. This is encouraging 2 types of behavior: Xrealming, and simply logging off. Players might as well play the side that the...