That is the LOTD I analyzed, yes.Akalukz wrote: ↑Thu May 16, 2024 5:18 pm Not sure if this is the one that you analyzed or not, but thought it was rather telling. https://killboard.returnofreckoning.com ... b3b/damage
Search found 63 matches
- Thu May 16, 2024 5:19 pm
- Forum: Suggestions & Feedback
- Topic: Evaluating differences in sustain between factions - LOTD 12/05/24
- Replies: 35
- Views: 5012
Re: Evaluating differences in sustain between factions - LOTD 12/05/24
- Thu May 16, 2024 2:07 pm
- Forum: Suggestions & Feedback
- Topic: Evaluating differences in sustain between factions - LOTD 12/05/24
- Replies: 35
- Views: 5012
Re: Evaluating differences in sustain between factions - LOTD 12/05/24
In total 48 tanks, 80 dps and 79 healers for Destro In total 42 tanks, 90 dps and 55 healers for Order I wouldn't be able to put the amount of time and thought into a post like you have. But I zeroed in right away on the number of healers, and slight edge in tanks destroy had and would have guessed...
- Thu May 16, 2024 11:00 am
- Forum: Suggestions & Feedback
- Topic: Evaluating differences in sustain between factions - LOTD 12/05/24
- Replies: 35
- Views: 5012
Re: Evaluating differences in sustain between factions - LOTD 12/05/24
Hi, I applaud you for the detailed analysis. The only thing that i want to mention is that your assumptions of how the "REALM" is designed and works is something you should review to make sure it does not screw your conclusion. You found some unique order skills that are not cloned to des...
- Thu May 16, 2024 6:39 am
- Forum: Suggestions & Feedback
- Topic: Evaluating differences in sustain between factions - LOTD 12/05/24
- Replies: 35
- Views: 5012
Re: Evaluating differences in sustain between factions - LOTD 12/05/24
Where in those numbers and calculations is the player factor? Is it possible to compare the kill/death ratios of characters with at least a 78+RR and compare them there? To put it simply: That factor isn't really relevant KDR of players is an available metric but it cannot fit in the proposed metho...
- Wed May 15, 2024 8:08 pm
- Forum: Suggestions & Feedback
- Topic: Evaluating differences in sustain between factions - LOTD 12/05/24
- Replies: 35
- Views: 5012
Re: Evaluating differences in sustain between factions - LOTD 12/05/24
Just a brief comment, i think that is exactly how the game was designed. Order stronger in small/even fights, destro stronger in the zerg. Heroic Last stands etc. Great anyalysis, i actually read it :) But i didn't see a class breakdown? Which could greatly skew your results. If order was primarily...
- Wed May 15, 2024 4:42 pm
- Forum: Suggestions & Feedback
- Topic: Evaluating differences in sustain between factions - LOTD 12/05/24
- Replies: 35
- Views: 5012
Evaluating differences in sustain between factions - LOTD 12/05/24
Hello everyone, This is not a exactly a Balance Proposal post, more so a ''I-found-something-interesting'' post. If this leads to the balance team gaining new insights from what you will read here, then so be it. The methodology that I ended up using can also be applied to other (new and old) skirmi...
- Sat May 11, 2024 9:33 am
- Forum: General Discussion
- Topic: T1 Event Guide 2024 by Entropy & Chaos
- Replies: 5
- Views: 1935
Re: T1 Event Guide 2024 by Entropy & Chaos
Might be worth amending the zone lock portion, rank zone to 100% at 2% per box and then must hold all battlefield objectives to lock. Also Its called State of realm, not State of war. And tell them where the icon is, tiny red castle upper left on mini map, Perhaps also how to filter what is shown o...
- Thu May 09, 2024 9:18 pm
- Forum: General Discussion
- Topic: T1 Event Guide 2024 by Entropy & Chaos
- Replies: 5
- Views: 1935
T1 Event Guide 2024 by Entropy & Chaos
Hello everybody, This guide covers the basics of what a new player can expect and needs during their time in Tier 1 (T1). For any new players reading through it, this will help to familiarize yourself with the very basic mechanics of the game and give you some pointers for what to do here. However,...
- Tue May 07, 2024 10:37 am
- Forum: General Discussion
- Topic: Wild Hunt 2024 Event Cloak Guide by <Entropy and Chaos>
- Replies: 3
- Views: 1734
Re: Wild Hunt 2024 Event Cloak Guide by <Entropy and Chaos>
Think I double checked it, but will update the guide now. It should be blue and above then. Thank you.
- Sun May 05, 2024 12:59 am
- Forum: General Discussion
- Topic: Fixing the melee channel in the future?
- Replies: 24
- Views: 4653
Re: Fixing the melee channel in the future?
Reminder that, unless it's been fixed but not updated in the bugtracker, Rend Soul and Divine Assault suffer from a bug unrelated to the others melee channels.
For more info read these reports:
https://bugs.returnofreckoning.com/view.php?id=22361
https://bugs.returnofreckoning.com/view.php?id=22207
For more info read these reports:
https://bugs.returnofreckoning.com/view.php?id=22361
https://bugs.returnofreckoning.com/view.php?id=22207