Search found 1085 matches
- Mon Feb 29, 2016 8:39 pm
- Forum: Suggestions & Feedback
- Topic: Gear and renown rank
- Replies: 10
- Views: 5437
Re: Gear and renown rank
I'm not suggesting 1 set. I think there should be a bunch of different sets as there were for live. I feel that on the live version of this game the gear and renown rank difference between someone in conq vs someone in sovereign was too big. A grind was implemented in this game on the live version, ...
- Mon Feb 29, 2016 10:28 am
- Forum: Suggestions & Feedback
- Topic: Gear and renown rank
- Replies: 10
- Views: 5437
Gear and renown rank
Super stoked that i'm playing this game again. Great job. Just a quick suggestion. I don't know how much control you guys got... If possible can you guys please make top level gear at least as far as stats easy to obtain as far as renown rank. Possibly even renown rank 40 or 50. Top level stats don'...
- Sun Feb 28, 2016 9:36 am
- Forum: General Discussion
- Topic: Greenskin guild/premades
- Replies: 0
- Views: 988
Greenskin guild/premades
Hey I'm thinkin on starting a greenskin guild fo fun. I don't know what the name will be so please help out with that, maybe Waaaaagh. I dunno we should discuss it. The guild is for fun and to really help pull players in for racial premades. I've done 6 man to 18 man dwarf premades in the past to so...
- Thu Feb 25, 2016 11:47 pm
- Forum: Greenskins
- Topic: [SH] Bad Gas
- Replies: 92
- Views: 21574
Re: [SH] Bad Gas
Classic premade even multi racial is 2 tanks 2 healers 2 dps. That gives you 4 tough players due to guard and 2 squishy. When premade vs premade you have to figure out which are the ones not guarded. You can mitigate this if your tanks are good at floating their guard and working with the other tank...
- Thu Feb 25, 2016 7:19 am
- Forum: Greenskins
- Topic: [SH] Bad Gas
- Replies: 92
- Views: 21574
Re: [SH] Bad Gas
So I know this is crazy and probably will get dismissed but I use to run premade warbands of single race back on live. I ran 6 mans to 18 mans. I personally think this was its intention and original design but the players didn't catch on. designers fault to not convey this message imo. I played main...