Every occasion is good enoght to re establish certain thingsGangan wrote: ↑Mon Jun 24, 2019 4:28 pmSarcasm isn't for everyoneTesq wrote: ↑Mon Jun 24, 2019 4:09 pmSpoiler:-for exemple all the chosen prob i pointed out (oppression, heal tactic, cripple strike, seeping wounds tactic) are real and are there (now even aggravated from CS nerf ) from 10 years
-the same can be said for Ironbreaker, same issues as chosen (mid 13 pt usefullness, 2h no 2h aoe ) and have the same tri spec ch had to build it from around 10 years
-ch/klobs super punt problem....
-bg/kobs have 1 dead mastery ( similar to ch/ib because as those pair they are cross mirrored and has been relased togheter in live during the same event from a diff dev team than mae all other 22 classes).
-slayer/chop have 1 dead mastery (mid) and no viable berserk build at all and this reflect on both mid mastery and right aoe mastery.
-slayer "rampage" overkilling % require a tone down
-mara "Gift of mostruosity" overkilling % require a tone down
-WL require all his mastery dispostion be fix, especially Pouce, BP, leonine frenxy be put on 13 pt and all have min of 20/30 sec cd. Need 1 mastery to be aoe focus with existing stuff
-WL also need to have purge from his tactics that require a pet alive /near any requirement in such sense so that it can be more reliable even when pet die or get controlled.
-aSW need shadow step removed, the def buff after shadowstep removed aswell, and 1 tactic that cut half his self punt cd on top of assoutl mastery so it can reset better its rotation.
-both sw/squig need thor snare component on self punt cutted half but the self punt must work even if those snared target have snare immunity.
-IB/mara/wl root m1 need their duration to be 5 sec or are plain better than champion challenge
-magus mid mastery 5 pt skill need to be replaced with a speed buff like magus had in beta to work with squig as much sw/bw work togheter with 2x rkd
-engi mid mastery 5 pt skill need to be a passive version of mara gift of mostruosity post that buff being nerfed. Like 15% armor pen reduction.
-aoe "CD increase" (slayer/squig) should be half the st values and sop 2.5 sec instead 5 sec (general consistency rule between st and aoe 9 targets)
-group "CD decrease" (chop/sm) should be 3 sec instead 5 sec (proportional reduction from 9 to 6 targets)
-remove black ork cd decrease
-move cd decrease from sm to sw assoult.
-wh requiring aoe build and moral drain tactic position requirement get removed (so that is on par with mara) and dragon gun became a aoe 2sec KD.
-wl requiring aoe build and 1 unique aoe eff
-we requiring aoe build and 1 unique aoe eff
-several racial tactic tactic have low/bad/wrong values such d-elf 10% heal increase tactic which should be 20% or wp having access to an additional tactic more than other classes (which is even a 20% heal buff on parry lol...)
U.u