I would rather refer such a behavior to BuffHead.navis wrote: ↑Fri Mar 08, 2019 1:12 am When using the updated nerfed buttons it seemed to produced more lag than I remember, when changing targets (enemy or friendly) there was a noticeable added latency that wasn't there previously, which seemed worse in rvr/scens. Other than that it works wonderfully. thank you.
Though I know that NB parses inventory when it changes. I'll take a look at it eventually.
UPD:
So, these are events that NB reacts on with rebuilding cache - the only function that can cause lag.
SystemData.Events.PLAYER_NEW_ABILITY_LEARNED
SystemData.Events.PLAYER_NEW_PET_ABILITY_LEARNED
SystemData.Events.PLAYER_ABILITIES_LIST_UPDATED
SystemData.Events.PLAYER_INVENTORY_SLOT_UPDATED
SystemData.Events.PLAYER_EQUIPMENT_SLOT_UPDATED
SystemData.Events.LOADING_END
None of these events are referred to switching targets.
I would definitely blame some other add-on.