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[UI] VinyUI

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rmpl
Posts: 766

Re: [UI] VinyUI

Post#601 » Tue Aug 06, 2019 4:38 pm

Caffeine wrote:
Mon Aug 05, 2019 9:59 pm
rmpl wrote:
Sat Aug 03, 2019 9:02 pm
so i figured out what breaks tether, when u change this setting
Image
to "dont announce" the addon stops working, would suck a dik for a fix since i switch guards a lot and people hate the chat spam
GeS chat feedback is what makes Tether work in the first place. Once we have support for custom chat channels on RoR (eta never) it will be possible to have a cake and eat it too but for now you will have to weigh the annoyance of chat spam versus the benefit of Tether.
Understandable, thanks for the reply.

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Caffeine
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Posts: 538

Re: [UI] VinyUI

Post#602 » Tue Aug 06, 2019 9:18 pm

Hotfixed an issue in Tether where distance check would fail when joining a scenario while being guarded.

See this post for the latest version: viewtopic.php?f=66&t=6371&start=600#p371040
Last edited by Caffeine on Wed Aug 07, 2019 9:58 pm, edited 2 times in total.
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Caffeine
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Posts: 538

Re: [UI] VinyUI

Post#603 » Wed Aug 07, 2019 9:50 pm

- Fixed a couple runtime errors in Tether when zoning with an active guard.
- Tether will now correctly swap to the next nearest tank if one of the tanks guarding you crashes or leaves a scenario.
- Tether will now correctly color the line to closest tank based on whether or not he is in your scenario group.

UI archive and starter package links have been updated, here's the latest starter package link for convenience.

See this post for latest starter package: viewtopic.php?f=66&t=6371&p=373057#p373057

There are still some issues with displaying range to group members, specifically when someone in the group is not in the same zone with everyone else. This affects all addons and is something RoR team will have to fix.

For now most issues with Tether can be fixed by running "/tether clear" command and reapplying guard.
Last edited by Caffeine on Sun Aug 25, 2019 11:01 am, edited 2 times in total.
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grubbathee
Posts: 4

Re: [UI] VinyUI

Post#604 » Thu Aug 15, 2019 11:25 am

I'm really lost on what I'm doing wrong with the setup, I installed everything correctly but once I enter the game my UI looks like this. https://gyazo.com/8f03e6cf36f43c15617d40230a6d6633

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Psychoxell
Posts: 21

Re: [UI] VinyUI

Post#605 » Thu Aug 15, 2019 12:40 pm

grubbathee wrote:
Thu Aug 15, 2019 11:25 am
I'm really lost on what I'm doing wrong with the setup, I installed everything correctly but once I enter the game my UI looks like this. https://gyazo.com/8f03e6cf36f43c15617d40230a6d6633
looks like you didnt do Point 5 from the installation guide
Adeptha - Warrior Priest - RR86 - Bene Tleilax

Discord: Psychoxell#3184

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grubbathee
Posts: 4

Re: [UI] VinyUI

Post#606 » Thu Aug 15, 2019 12:58 pm

Psychoxell wrote:
Thu Aug 15, 2019 12:40 pm
grubbathee wrote:
Thu Aug 15, 2019 11:25 am
I'm really lost on what I'm doing wrong with the setup, I installed everything correctly but once I enter the game my UI looks like this. https://gyazo.com/8f03e6cf36f43c15617d40230a6d6633
looks like you didnt do Point 5 from the installation guide
I'm 100% sure I've done it, I've reinstalled it like 3 times now

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Psychoxell
Posts: 21

Re: [UI] VinyUI

Post#607 » Thu Aug 15, 2019 1:18 pm

you tried to delete the old settings?

example:
C:\games\Warhammer Online - Age of Reckoning\user\settings\Martyrs Square\<character name>

Delete them before you start the game
Adeptha - Warrior Priest - RR86 - Bene Tleilax

Discord: Psychoxell#3184

My Addons
- secret (closed beta)
- secret (closed beta)

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grubbathee
Posts: 4

Re: [UI] VinyUI

Post#608 » Thu Aug 15, 2019 2:30 pm


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Caffeine
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Posts: 538

Re: [UI] VinyUI

Post#609 » Thu Aug 15, 2019 7:34 pm

grubbathee wrote:
Thu Aug 15, 2019 11:25 am
I'm really lost on what I'm doing wrong with the setup, I installed everything correctly but once I enter the game my UI looks like this. https://gyazo.com/8f03e6cf36f43c15617d40230a6d6633

As far as I can tell you've installed everything correctly. What you see on your screenshot is the DPS layout. If you want the layout from the original post in this thread it's called "Healer".

You can see layout examples here: viewtopic.php?f=66&t=6371&start=420#p327208
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grubbathee
Posts: 4

Re: [UI] VinyUI

Post#610 » Thu Aug 15, 2019 11:14 pm

Oh, Hahahah that helps alot thanks!

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