SIEGE Weapons

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tazdingo
Posts: 1259

SIEGE Weapons

Post#1 » Thu Jan 01, 2015 9:39 pm

i always found siege weapons fun, it's something to do if you're getting beat so hard you cant leave the wc

best of luck getting them working

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Sulorie
Posts: 7461

Re: SIEGE Weapons - Attempt at patch.

Post#2 » Fri Jan 02, 2015 11:57 am

Cannons are horrible.
They limit most RVR lakes too much with their range and 1-shot capability.

You can't camp ANY warcamp. You can always leave it, when you look on map and use a different exit.
The problem are players, who try to leave wc over and over through the same exit. There are always at least 2 ways to leave it. ;)
Dying is no option.

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normanis
Posts: 1469

Re: SIEGE Weapons - Attempt at patch.

Post#3 » Fri Jan 02, 2015 1:13 pm

dont forget to add beer barel to dwarf ram. its marked with 3x.
"give wh and witch propper aoe like evrywone has it!"

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madwasp
Posts: 174

Re: SIEGE Weapons - Attempt at patch.

Post#4 » Fri Jan 02, 2015 1:15 pm

Both doors and cannonz too two news for new year! Happy waaagh! Ya all!
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tazdingo
Posts: 1259

Re: SIEGE Weapons - Attempt at patch.

Post#5 » Fri Jan 02, 2015 2:48 pm

Sulorie wrote:Cannons are horrible.
They limit most RVR lakes too much with their range and 1-shot capability.

You can't camp ANY warcamp. You can always leave it, when you look on map and use a different exit.
The problem are players, who try to leave wc over and over through the same exit. There are always at least 2 ways to leave it. ;)
yeah but there's time when you're so outnumbered there's just no chance. having siege let's you do something at the very least, coordinating with them (lol) lets you wipe out o few overzealous squishies

Sulorie
Posts: 7461

Re: SIEGE Weapons - Attempt at patch.

Post#6 » Fri Jan 02, 2015 3:21 pm

tazdingo wrote:
yeah but there's time when you're so outnumbered there's just no chance. having siege let's you do something at the very least, coordinating with them (lol) lets you wipe out o few overzealous squishies
Just add AAO and have fun while being outnumbered. Cannon just limit the size of rvr lakes. You don't even have to camp at wc, you still can get hit by those aoe cannons.
Dying is no option.

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SigmarPriest
Former Staff
Posts: 808

Re: SIEGE Weapons

Post#7 » Fri Jan 02, 2015 9:56 pm

Hey

I split the old thread because the development area is only for dev related talk.
If you want to talk about cannons in General you can do it here now.
thanks

regards

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