Issue:
With the recent changes of engis and magus, one of the strongest abilities (detaunt) has a less significant impact on these two classes. I am not sure, if this was intended with the changes.
While before the changes, only one(?) skill exceeds the range of detaunt, now a whole class on each side can do sustained damage to you without the possibily to halve the damage. And they do the most damage at this range, because of the connection between range and damage buff.
Solution:
I propose to change range of detaunt to 150ft (obviously only range single detaunt, not melee aoe-detaunt).
Possible side effect of the change
- Would also affect other range classes/builds to some degree, especially those that rely on dot-damage.
detaunt 150ft
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Re: detaunt 150ft
Declining. There are too many variables to consider since this would affect all rDPS classes/healers, and the issue is only on 2 classes (specifically, Gun Turret/Pink daemon).
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