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Patch notes 22/12/2018

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Stinkyweed
Posts: 462

Re: Patch notes 22/12/2018

Post#151 » Sun Dec 23, 2018 1:38 am

Yes, don't understand the change. I was not aware that shammies were healing too much.

With WaaaghFrenzy making it do 0 dmg...I guess it negates the ability? Odd
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xoonerfree
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Posts: 107

Re: Patch notes 22/12/2018

Post#152 » Sun Dec 23, 2018 1:48 am

Toughness change means grey players and low rr/poorly geared players do much more damage now.

I'm a tank. Before the patch I could easily hold off 3-4 low rr, gray or poorly geared toons, now they can chip away at me faster.

Few patches back dps doks/wp had massive nerf to healing while dpsing.

This patch tank defenses were nerfed.

navis
Posts: 783

Re: Patch notes 22/12/2018

Post#153 » Sun Dec 23, 2018 2:32 am

Thank you for hard work.


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wargrimnir
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Re: Patch notes 22/12/2018

Post#154 » Sun Dec 23, 2018 3:03 am

Stinkyweed wrote: Sun Dec 23, 2018 1:38 am Yes, don't understand the change. I was not aware that shammies were healing too much.

With WaaaghFrenzy making it do 0 dmg...I guess it negates the ability? Odd
There were some weird interactions with it. If you played with high int/low wil in a dps lifetap spec you would get less bonus than with a high will/low int build in a heal spec. This is partly because of the ability to stack a lot higher will than int, which means none of their dps sets were really useful compared to a pure wil build and using the dps tree, then bursting opponents with stacked up abilities at ratios that were broken at the high end. Some things aren't as apparent until you get to higher levels of gear, and it would have gotten out of hand at some point. Not to mention it's pretty unintuitive and long winded to try to explain all of that in a tooltip that was already pretty long because of the other inherent bonuses that still exist and work just fine.

That being said, this isn't the end for lifetap, and it should work fine if you invest intelligence (it is a dps tree), it's just a push back while we look at alternatives.

Pug scen will be fixed next boot.
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davispeed
Game Artist
Posts: 392

Re: Patch notes 22/12/2018

Post#155 » Sun Dec 23, 2018 4:00 am

Hargrim wrote: Sat Dec 22, 2018 11:06 am
Alfinnete wrote: Sat Dec 22, 2018 10:57 am WH and WE, to king of class...?? This class has everything, absurd damage, mobility, aoe, absurd parry, ignores all armor, knocks on all sides, runs invisible, CC for 8 seconds, ignores damage ... how about giving them a bazooka and two swords of two hands?

Sry but this server breake the classes all days...

Shouldn't you roll one if grass is so much greener there?
Yea lets all do it so the pop gonna 80% vs 20%
Great idea!
]

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Shaco
Posts: 22

Re: Patch notes 22/12/2018

Post#156 » Sun Dec 23, 2018 5:02 am

balance essence/i ll take that no longer cast on move with mechanic points?

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tazdingo
Posts: 1211

Re: Patch notes 22/12/2018

Post#157 » Sun Dec 23, 2018 5:21 am

so is the sweet spot for tough now 750 + enemy realms largest practical debuff?

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Ugle
Posts: 589

Re: Patch notes 22/12/2018

Post#158 » Sun Dec 23, 2018 6:13 am

Sulorie wrote: Sun Dec 23, 2018 1:34 am
Stinkyweed wrote: Sun Dec 23, 2018 1:32 am - Removed Healstat switching to offensive using mechanic and vice versa. Mechanic already provides large enough benefit with 40% cast time reduction, 40% ap reduction and instant cast ability amplification (+25% damage/healing bonus).
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...bah humbug! There goes the decent life tap to balance Waaagh while heal specced.
You mean the mechanic is almost useless again, because the return values are too low for the used gcd and cast time, despite its reduction. :P
There were not enough dps AMs :P
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Fey
Posts: 781

Re: Patch notes 22/12/2018

Post#159 » Sun Dec 23, 2018 6:23 am

Big hit to heal shaman. All offensive spells made worthless save puddle and maybe ere we go. AP drain no longer reliable makes resto burst mandatory. Lifetap heal burst with ain't done yet was the one thing that made heal shaman really fun. Now its spamming group heals and quit bleedin. 3rd tier boring healer. Oh well, it was fun for awhile.
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Athergic
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Re: Patch notes 22/12/2018

Post#160 » Sun Dec 23, 2018 6:45 am

Best Warhammer online custom server around, keep up the great work everyone!
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