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Altdorf CitySiege TUP + Phalanx

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Xergon
Posts: 798

Re: Altdorf CitySiege TUP + Phalanx

Post#11 » Sat Feb 22, 2020 3:30 pm

Acidic wrote: Sat Feb 22, 2020 3:22 pm
Lischang wrote: Sat Feb 22, 2020 3:16 pm Fluf, there ain't no morale gain at 1:03.. you must have salty blinders on :D
maybe , care even less as lost all respect when the clowns after try to justify what they have been doing for ages util they got caught
No one justify anything, as player i have no knowledge of how certain things should work or not, we got informed that this thing should not work as it so we stopped using until fix comes up.

For myself i rmb this from live as a core mechanic of everyday RvR battlefield, and as it didnt get changed in RoR myself assumed this is a completely normal and well known thing.

Video has only purpose to show how great City Sieges can be with Organized groups on both sides, hope more of it will happen in future.
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Acidic
Posts: 2047
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Re: Altdorf CitySiege TUP + Phalanx

Post#12 » Sat Feb 22, 2020 3:30 pm

Lischang wrote: Sat Feb 22, 2020 3:24 pm So you just resort to shitposting. Got it!
venting a unwanted irritation of players who abuse stuff
maybe u did not this time, ok but either way its good for ppl to know what has been going on

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Greenbeast
Posts: 335

Re: Altdorf CitySiege TUP + Phalanx

Post#13 » Sat Feb 22, 2020 3:33 pm

Xergon wrote: Sat Feb 22, 2020 3:20 pm
Lischang wrote: Sat Feb 22, 2020 3:16 pm Fluf, there ain't no morale gain at 1:03.. you must have salty blinders on :D
Maybe he thinks that middle circle Teather icon is moral flashing... oh well...
Oh why don't you show us the video of your fight vs FMJ last weekend?
Ah you've deleted it already. Right...ouch! But it was reported I hope.

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Xergon
Posts: 798

Re: Altdorf CitySiege TUP + Phalanx

Post#14 » Sat Feb 22, 2020 3:35 pm

Greenbeast wrote: Sat Feb 22, 2020 3:33 pm
Xergon wrote: Sat Feb 22, 2020 3:20 pm
Lischang wrote: Sat Feb 22, 2020 3:16 pm Fluf, there ain't no morale gain at 1:03.. you must have salty blinders on :D
Maybe he thinks that middle circle Teather icon is moral flashing... oh well...
Oh why don't you show us the video of your fight vs FMJ last weekend?
Ah you've deleted it already. Right...ouch! But it was reported I hope.
I have it next on schedule to make, just not enough time, when ill get free time will make it (maybe even our 1st city against u), also should read my post above as it answer ur question.
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Babanim
Posts: 32

Re: Altdorf CitySiege TUP + Phalanx

Post#15 » Sat Feb 22, 2020 3:42 pm

Last edited by Babanim on Sat Feb 22, 2020 4:08 pm, edited 1 time in total.

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Omegus
Posts: 1385

Re: Altdorf CitySiege TUP + Phalanx

Post#16 » Sat Feb 22, 2020 4:00 pm

Greenbeast wrote: Sat Feb 22, 2020 3:33 pm
Xergon wrote: Sat Feb 22, 2020 3:20 pm
Lischang wrote: Sat Feb 22, 2020 3:16 pm Fluf, there ain't no morale gain at 1:03.. you must have salty blinders on :D
Maybe he thinks that middle circle Teather icon is moral flashing... oh well...
Oh why don't you show us the video of your fight vs FMJ last weekend?
Ah you've deleted it already. Right...ouch! But it was reported I hope.
The one named "Altdorf under siege, TO ARMS !" from 4-5 days ago in which the Lobbin Noggin was used to get the WH into combat? Yes it was reported :).

Not that I'm suspicious or anything but in the initial sped up section (watched at 0.25 speed on youtube) of the OP's video I see a shield WP, tanks tapping HTL and healers randomly healing before the first fight. Xergon himself didn't get into combat early this time (DPS need to use special items) but... hmmm...
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cynicprophet
Posts: 59

Re: Altdorf CitySiege TUP + Phalanx

Post#17 » Sat Feb 22, 2020 4:00 pm

Easy win, well played gg !

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Jabba
Posts: 344

Re: Altdorf CitySiege TUP + Phalanx

Post#18 » Sat Feb 22, 2020 4:00 pm

Shame what could have been a good fight in stage 3 was ruined by the res bug.

Also, in stage 1, if you're not abusing the hold the line keeping you in combat for morales (I heard this is what the exploit is?), why are your tanks using it an awful lot outside the fights?
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cynicprophet
Posts: 59

Re: Altdorf CitySiege TUP + Phalanx

Post#19 » Sat Feb 22, 2020 4:01 pm

Omegus wrote: Sat Feb 22, 2020 4:00 pm
Greenbeast wrote: Sat Feb 22, 2020 3:33 pm
Xergon wrote: Sat Feb 22, 2020 3:20 pm

Maybe he thinks that middle circle Teather icon is moral flashing... oh well...
Oh why don't you show us the video of your fight vs FMJ last weekend?
Ah you've deleted it already. Right...ouch! But it was reported I hope.
The one named "Altdorf under siege, TO ARMS !" from 4-5 days ago in which the Lobbin Noggin was used to get the WH into combat? Yes it was reported :).

Not that I'm suspicious or anything but in the initial sped up section (watched at 0.25 speed on youtube) of the OP's video I see a shield WP, tanks tapping HTL and healers randomly healing before the first fight. Xergon himself didn't get into combat early this time (DPS need to use special items) but... hmmm...
Its called pre-hotting kinda a must have that every healer do ( good ones).

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Omegus
Posts: 1385

Re: Altdorf CitySiege TUP + Phalanx

Post#20 » Sat Feb 22, 2020 4:08 pm

cynicprophet wrote: Sat Feb 22, 2020 4:01 pm
Omegus wrote: Sat Feb 22, 2020 4:00 pm
Greenbeast wrote: Sat Feb 22, 2020 3:33 pm
Oh why don't you show us the video of your fight vs FMJ last weekend?
Ah you've deleted it already. Right...ouch! But it was reported I hope.
The one named "Altdorf under siege, TO ARMS !" from 4-5 days ago in which the Lobbin Noggin was used to get the WH into combat? Yes it was reported :).

Not that I'm suspicious or anything but in the initial sped up section (watched at 0.25 speed on youtube) of the OP's video I see a shield WP, tanks tapping HTL and healers randomly healing before the first fight. Xergon himself didn't get into combat early this time (DPS need to use special items) but... hmmm...
Its called pre-hotting kinda a must have that every healer do ( good ones).
I know what pre-hotting is, but I also know what this is in relation to OP and TUP: https://github.com/WarEmu/WarBugs/issues/15724.
Zomega: RR8x Zealot

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