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Friendly bodyblocking

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Vayra
Posts: 577

Re: Friendly bodyblocking

Post#11 » Tue Feb 02, 2021 11:17 am

Haven't played in a while, is friendly collision still stronger than enemy collision? It should be the other way round.
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Rumpel
Posts: 359

Re: Friendly bodyblocking

Post#12 » Tue Feb 02, 2021 11:41 am

Wasn't collision disabled on live for a short period for performance reasons but players really doesn't liked it? I imagine they were playing around with collision.
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Phantasm
Posts: 689

Re: Friendly bodyblocking

Post#13 » Tue Feb 02, 2021 12:19 pm

sullemunk wrote: Tue Feb 02, 2021 11:08 am Friendly collition only occurs when enemies are around
That`s the whole problem, when enemy is around there is so many issues with pugs standing and afking in middle of corridor, tunnel, keep walls, gate etc so it`s many times very hard to coordinate anything. Tanks cant get on front, healers position themself etc.

Sulorie
Posts: 7223

Re: Friendly bodyblocking

Post#14 » Tue Feb 02, 2021 1:34 pm

Phantasm wrote: Tue Feb 02, 2021 12:19 pm

That`s the whole problem, when enemy is around there is so many issues with pugs standing and afking in middle of corridor, tunnel, keep walls, gate etc so it`s many times very hard to coordinate anything. Tanks cant get on front, healers position themself etc.
Sounds like player issues rather than game mechanics.
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Arcrival
Posts: 74

Re: Friendly bodyblocking

Post#15 » Tue Feb 02, 2021 1:49 pm

Enemy collision needs to be as harsh as friendly collision
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wargrimnir
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Re: Friendly bodyblocking

Post#16 » Tue Feb 02, 2021 1:53 pm

Arcrival wrote: Tue Feb 02, 2021 1:49 pm Enemy collision needs to be as harsh as friendly collision
They're the same thing.
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space44
Posts: 480

Re: Friendly bodyblocking

Post#17 » Tue Feb 02, 2021 3:10 pm

best way to bypass collision is to mount up run through everyone while spam jumping :p

hopefully that little trick can make cavalry charges more frequent
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yuaa2
Posts: 30

Re: Friendly bodyblocking

Post#18 » Tue Feb 02, 2021 4:54 pm

wargrimnir wrote: Tue Feb 02, 2021 1:53 pm
Arcrival wrote: Tue Feb 02, 2021 1:49 pm Enemy collision needs to be as harsh as friendly collision
They're the same thing.
I think enemy collision must to be stronger, now as a tank u cannot bodyblock enemy, enemy slowly go through you.

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Panodil
Posts: 337

Re: Friendly bodyblocking

Post#19 » Tue Feb 02, 2021 5:28 pm

Was tried on live, did not end well
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Sulorie
Posts: 7223

Re: Friendly bodyblocking

Post#20 » Tue Feb 02, 2021 5:41 pm

yuaa2 wrote: Tue Feb 02, 2021 4:54 pm
wargrimnir wrote: Tue Feb 02, 2021 1:53 pm
Arcrival wrote: Tue Feb 02, 2021 1:49 pm Enemy collision needs to be as harsh as friendly collision
They're the same thing.
I think enemy collision must to be stronger, now as a tank u cannot bodyblock enemy, enemy slowly go through you.
So it is the same as friendly collision, you can slowly wiggle through them.
The thing is, players standing not close enough together to make a true wall worth its name.
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