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Is reward model driving current population inbalance

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Garamore
Posts: 403

Re: Is reward model driving current population inbalance

Post#101 » Thu Aug 24, 2023 8:13 am

So last night proved order can fight in open RvR. No hiding in keeps was done, no porting to the middle of nowhere to group up, no afking in warcamps. Yes destro had the better of it but there were plenty of kills to go around!
Garamore - Chosen Garamar - Marauder Garachop - Choppa Garamor - Slayer

Warband leader for Hand of Blood

https://www.twitch.tv/therealgaramore

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Evilspinnre
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Posts: 369

Re: Is reward model driving current population inbalance

Post#102 » Thu Aug 24, 2023 8:28 am

Agreed, it was great to see order pushing out despite the difference in kills, was some good fights!
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Elvicof
Posts: 142

Re: Is reward model driving current population inbalance

Post#103 » Thu Aug 24, 2023 9:00 am

Garamore wrote: Thu Aug 24, 2023 8:13 am So last night proved order can fight in open RvR. No hiding in keeps was done, no porting to the middle of nowhere to group up, no afking in warcamps. Yes destro had the better of it but there were plenty of kills to go around!
k

Why not come order and show how order how to fight. Most random order would love to have the 30-40 man alliance Road show to follow around.
Moonlapse and VII

Garamore
Posts: 403

Re: Is reward model driving current population inbalance

Post#104 » Thu Aug 24, 2023 9:15 am

We did - hence last night with less than 24 and most less than rr55
Garamore - Chosen Garamar - Marauder Garachop - Choppa Garamor - Slayer

Warband leader for Hand of Blood

https://www.twitch.tv/therealgaramore

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Acidic
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Re: Is reward model driving current population inbalance

Post#105 » Thu Aug 24, 2023 9:26 am

Garamore wrote: Thu Aug 24, 2023 9:15 am We did - hence last night with less than 24 and most less than rr55
There were fights last night and they were not walk overs for either side
Strange that this is possible cos a single group decides not to sit in keep and motivates a realm to do things

But taking this to the point of the thread. It dose suggest that the behavior is more warband lead driven than reward, have issue understanding or relating to a warband leader that can keep a group and avoid fighting.

Garamore
Posts: 403

Re: Is reward model driving current population inbalance

Post#106 » Thu Aug 24, 2023 9:43 am

Yeah some wb leaders care about bag rolls - I do not.
Garamore - Chosen Garamar - Marauder Garachop - Choppa Garamor - Slayer

Warband leader for Hand of Blood

https://www.twitch.tv/therealgaramore

JohnnyWayne
Posts: 195

Re: Is reward model driving current population inbalance

Post#107 » Thu Aug 24, 2023 9:44 am

Acidic wrote: Thu Aug 24, 2023 9:26 am
Garamore wrote: Thu Aug 24, 2023 9:15 am We did - hence last night with less than 24 and most less than rr55
There were fights last night and they were not walk overs for either side
Strange that this is possible cos a single group decides not to sit in keep and motivates a realm to do things

But taking this to the point of the thread. It dose suggest that the behavior is more warband lead driven than reward, have issue understanding or relating to a warband leader that can keep a group and avoid fighting.
Does it? This sounds more like, Garamore fed destro kills. Good job.

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Acidic
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Re: Is reward model driving current population inbalance

Post#108 » Thu Aug 24, 2023 9:51 am

JohnnyWayne wrote: Thu Aug 24, 2023 9:44 am
Acidic wrote: Thu Aug 24, 2023 9:26 am
Garamore wrote: Thu Aug 24, 2023 9:15 am We did - hence last night with less than 24 and most less than rr55
There were fights last night and they were not walk overs for either side
Strange that this is possible cos a single group decides not to sit in keep and motivates a realm to do things

But taking this to the point of the thread. It dose suggest that the behavior is more warband lead driven than reward, have issue understanding or relating to a warband leader that can keep a group and avoid fighting.
Does it? This sounds more like, Garamore fed destro kills. Good job.
The kills order / destro were not one sided , there were fights des won others order won, guess sounds like how the game should be to me.
Last edited by Acidic on Thu Aug 24, 2023 10:12 am, edited 2 times in total.

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Garamore
Posts: 403

Re: Is reward model driving current population inbalance

Post#109 » Thu Aug 24, 2023 9:57 am

JohnnyWayne wrote: Thu Aug 24, 2023 9:44 am Does it? This sounds more like, Garamore fed destro kills. Good job.
Its this entire attitude that will kill the game. Whats the other option than fighting - hide in a keep? If you care so much about the opposition getting kills and some deaths in your wb then this is not the game for you.
Garamore - Chosen Garamar - Marauder Garachop - Choppa Garamor - Slayer

Warband leader for Hand of Blood

https://www.twitch.tv/therealgaramore

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Acidic
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Re: Is reward model driving current population inbalance

Post#110 » Thu Aug 24, 2023 10:01 am

JohnnyWayne wrote: Thu Aug 24, 2023 9:44 am
Acidic wrote: Thu Aug 24, 2023 9:26 am
Garamore wrote: Thu Aug 24, 2023 9:15 am We did - hence last night with less than 24 and most less than rr55
There were fights last night and they were not walk overs for either side
Strange that this is possible cos a single group decides not to sit in keep and motivates a realm to do things

But taking this to the point of the thread. It dose suggest that the behavior is more warband lead driven than reward, have issue understanding or relating to a warband leader that can keep a group and avoid fighting.
Does it? This sounds more like, Garamore fed destro kills. Good job.
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Last edited by Acidic on Thu Aug 24, 2023 10:13 am, edited 1 time in total.

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