mielgato wrote: ↑Thu Nov 16, 2023 10:36 pm
I have a little game.
Everytime you get roflstomped, take some time and inspect your mates.
Everytime you roflstomp, take some time and inspect your mates.
You can even push the enveloppe and cross-check with the killboard the renown and gear of the people who roflstomped you, or you've just roflstomped.
Often time, it's self-explanatory.
And add to that individual skill.
The problem isn't premade, so much it is a gap in knowledge and raw stats most of the time.
But that's just my pov, and I don't claim to have the solution. I'm not going to take on my own time to open a RoR School either
Would alter it a little: knowledge, willingness and a little bit stats are the problems, to many tanks not guarding, to many "dps-heals" not healing/rezzing despite they are the only ones that are capeable, dps running in solo mode somewhere else.
The last point is special because of "Ohohoho the flags must be capped". Yes, they must, if people don't do it, it's their fault and they causeing the loose. They must be informed and commited to "we need to do something to win this".
Just running away from fight with a bunch of people maybe causing a wipe will lead to: people surrender, people stay afk or chaotic respawn discrepancies. If the enemy is not as stubborn as the others, they will use the momentum to cap flags and farm the scattered enemys.
Overall most sc that don't involve 2 party vs 2 part, especially discordant are lost because of a lag of teamplay (and yes, if all people wear mercanary or duelist in t4 it's also a gear problem)