Healing never had cone of fire on war or ror. You just need to have line of sight which after patch is abit harder cos before you got sec or so when lose los, after the patch the cast just break if out of los
Patch Notes 09/12/2023
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Re: Patch Notes 09/12/2023
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
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Re: Patch Notes 09/12/2023
Yes, I know for Healing los and cone not in live. My point was just that it makes it harder for (R)DPS while not changing anything for heals, therefore changing the balance between the two; and changing the balance with MDPS (since stafe and backwalk is slower than normal walk). Maybe it's a good thing for WB fights, but for sure harder for small groups.
I guess we'll have to see with time
Re: Patch Notes 09/12/2023
How do u measure cone of sight for group healing? It is not about making it harder but make it as intended, as planned by mythic. Changing something as basic as that will bring more problems than not.Desco wrote: ↑Mon Dec 11, 2023 12:52 pmYes, I know for Healing los and cone not in live. My point was just that it makes it harder for (R)DPS while not changing anything for heals, therefore changing the balance between the two; and changing the balance with MDPS (since stafe and backwalk is slower than normal walk). Maybe it's a good thing for WB fights, but for sure harder for small groups.
I guess we'll have to see with time
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
Re: Patch Notes 09/12/2023
=> Obvy not for group healing, that does not make sense. AoE is AoE and it's around you so cone is irrelevant.Nameless wrote: ↑Mon Dec 11, 2023 1:05 pmHow do u measure cone of sight for group healing? It is not about making it harder but make it as intended, as planned by mythic. Changing something as basic as that will bring more problems than not.Desco wrote: ↑Mon Dec 11, 2023 12:52 pmYes, I know for Healing los and cone not in live. My point was just that it makes it harder for (R)DPS while not changing anything for heals, therefore changing the balance between the two; and changing the balance with MDPS (since stafe and backwalk is slower than normal walk). Maybe it's a good thing for WB fights, but for sure harder for small groups.
I guess we'll have to see with time
=> I was merely making a suggestion/trying to understand how classes are impacted by that
=> not my point but thanks again for the info
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- Posts: 294
Re: Patch Notes 09/12/2023
Compared to how it was before? Hell no!
This is Waaaaaaaaaaaaaaaay better.
Great patch guys, i confess i had my doubts, i was wrong.
Re: Patch Notes 09/12/2023
No its not, we dont need 1 skill Bots in RvR. This is broken , bad and xtrmly boringDackjanielz wrote: ↑Mon Dec 11, 2023 4:00 pmCompared to how it was before? Hell no!
This is Waaaaaaaaaaaaaaaay better.
Great patch guys, i confess i had my doubts, i was wrong.
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ
https://imgur.com/a/mlxv1nJ
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- Posts: 294
Re: Patch Notes 09/12/2023
Engie and magus finally being useful in the meta and balanced for both sides with an ability that does actually require skill?ravezaar wrote: ↑Mon Dec 11, 2023 6:36 pmNo its not, we dont need 1 skill Bots in RvR. This is broken , bad and xtrmly boringDackjanielz wrote: ↑Mon Dec 11, 2023 4:00 pmCompared to how it was before? Hell no!
This is Waaaaaaaaaaaaaaaay better.
Great patch guys, i confess i had my doubts, i was wrong.
Or rather than Broken Choppa/Mara/SH dictating the entire game?
Its just fine how it is now thanks.
Re: Patch Notes 09/12/2023
They can be useful without it being broken, wasnt like this on Live with 100ft insta aoe pulls, clearly not how its supposed to be and and its just really bad gameplay with no Skill or fun envolved. Starting to look like parody of RvR
Iam not only one thinking this, look at the huge drop in player numbers last 2 days. Des basicly gave up aswell
Iam not only one thinking this, look at the huge drop in player numbers last 2 days. Des basicly gave up aswell
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ
https://imgur.com/a/mlxv1nJ
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